Etiam In Aeri by PTSnoop

[raw]
made by PTSnoop for LD 41 (JAM)

EtiamInAeri3.png

A turn-based six-degrees-of-freedom space shooter set in Ancient Rome.

Controls:

Hold the right mouse button to rotate the camera. Click the buttons to control your villa. Press Esc or Space to restart the current level.

Buttons:

Top row: Strafe left / Thrust up / Increase speed / Stop / Thrust Down / Strafe right

Middle row: Fire / Do nothing

Bottom row: Yaw left / Pitch up / Roll anticlockwise / Roll clockwise / Pitch down / Yaw right

...not that you really need to know those. I'd say it's much better to learn what they all do by trying things out.

Solo game. 3D modelling done on Saturday morning, while I was waiting for my team for a different game; coding thrown together in 24hrs on Monday. Based loosely on base code from a different 6dof space shooter I made a few years ago.

Ratings

Overall 1011th 2.975⭐ 22🧑‍⚖️
Fun 976th 2.825⭐ 22🧑‍⚖️
Innovation 632th 3.3⭐ 22🧑‍⚖️
Theme 551th 3.65⭐ 22🧑‍⚖️
Graphics 678th 3.333⭐ 23🧑‍⚖️
Humor 864th 2.389⭐ 20🧑‍⚖️
Mood 1040th 2.605⭐ 21🧑‍⚖️
Given 31🗳️ 4🗨️

Feedback

Video Gamus
24. Apr 2018 · 00:08 UTC
Loved it! A really neat idea for a game, loved the art style and the theming overall. my only problem was that the enemies always seem to spawn behind you causing you to be constantly turning.
lightsoda
14. May 2018 · 21:26 UTC
I just jumped in before reading anything and was thoroughly confused :smile: It's an interesting idea, looks nice. I feel the icons aren't very intuitive and takes a bit to get used to.
BryceLTaylor
15. May 2018 · 03:34 UTC
I love the turn based dog fighting. It is unclear why you are a flying roman villa, but I like it. The symbols on the buttons aren't particularly helpful in figuring out what they do, and since there is very little in the way of other objects (that aren't moving) it's hard to tell sometimes what effect your actions have. That said, it was fun, I made it to level 4 and want to play more.
Jezzamon
15. May 2018 · 06:40 UTC
wow, this was a really fun game! It surprised me actually!

It was hurt a little by the lack of sound, and the skybox probably could use some improvement seeing as it's 90% of what you see.

I enjoyed coming across the a 'ship' with the same capabilities as me, it was surprising how hard it was to win that fight haha.
Tayfun
15. May 2018 · 09:05 UTC
your game deserves to be got rated.
Ghost20000
15. May 2018 · 13:45 UTC
Pretty good, but perspective is really weird and the objective is a bit confusing.

Other than that, great game!