Geo Shift by rantt

[raw]
made by rantt for LD35 (COMPO)
Find Shapes to Unlock new abilities, make it to the end of the maze.

Controls:

WASD/Arrows
Unlock abilities by collecting shapes:
Red Triangle: Jump (up)
Green Bowtie: Wall Jump(up when touching a wall)
Circle: Shrink (down)
Blue Triangle: Double Jump (up x2)

Tools Used:
coding: vim/tmux and Phaser.js for my framework
graphics: Pixly and Aseprite
sfx: bfxr
music: Otomata (http://www.earslap.com/page/otomata.html)

Ratings

Coolness 44% 1416
Overall 3.46 250
Fun 3.62 142
Graphics 2.69 641
Humor 2.32 416
Innovation 3.04 515
Mood 3.36 190
Theme 3.81 171

Feedback

Halleflux
18. Apr 2016 路 02:57 UTC
Possible bug: You start out with being able to shrink down. Not sure if the was intended.

Simple, but still well made graphics.

Apart from that, solid platformer with basic, but still neat, mechanics. Well done!
urfbound
18. Apr 2016 路 03:02 UTC
Great music, and a well-designed world. The abilities are cool and the controls are really smooth. Great job with the sound effects too. Awesome job for a two-day entry! If you were to run with the idea, I bet adding enemies or boss fights to riff on the metroidvania theme would be cool. Thank you for submitting a game! :D
馃帳 rantt
18. Apr 2016 路 03:15 UTC
Hey, thanks guys. And thanks Halleflux for finding that bug, one of those turn it off to test things I forgot to turn back on >.<
namrog84
19. Apr 2016 路 01:43 UTC
moving platforms are way to slow, too much waiting, nice music, neato game!
Roan Contreras
19. Apr 2016 路 01:48 UTC
Played all the way until I saw the "U Win". I found a bug though, when you're in a movable platform (left/right, haven't tried the ones moving up/down) then you've pressed the down button (or turn yourself into a circle) you'll zip through below that moving platform. (I was about to fall into the red block LOL, glad I survived thanks to that hourglass shape :D)

I liked it otherwise, very fun and nice take with the theme!
Bonoshman
19. Apr 2016 路 01:54 UTC
I enjoyed it! Only issue I had was falling through one of the vertically moving platforms (it was going up and i was falling down). Other than that good game!
Larzan
20. Apr 2016 路 17:41 UTC
Nice, a bit 'Thomas was Alone'ish, like it, plays well :)
LoneStranger
21. Apr 2016 路 04:52 UTC
I couldn't get past the first green platform, as I fell through every time a few seconds after I hopped on it. We had very similar ideas for implementing the theme, which is amusing. I like your idea of using traditional platformer mechanics as the learned abilities. I'll come back later in case you fix the platform issue.
MayMakeGame
21. Apr 2016 路 12:12 UTC
Cute and simple! Just what i like!
terryg
22. Apr 2016 路 01:52 UTC
very nice and pretty calming :)
jacklehamster
22. Apr 2016 路 04:14 UTC
Excellent entry. I liked how the same space was explored, but you could access different areas as you gain abilities.
I thought it took a bit long before getting the first ability though. In general in games, you want to show what's special about the game at the beginning.
GodsBoss
22. Apr 2016 路 11:53 UTC
Did not work for me - when using the very first elevator, I fell through it and into my death.
Ironhead
22. Apr 2016 路 18:54 UTC
Great implementation of the theme. The level was well put together and it was fun to complete. Well done!
zondarg
01. May 2016 路 21:04 UTC
Very nice, minimalistic but enjoyable :D Liked it!
silkworm_sweatshop
06. May 2016 路 21:39 UTC
Simple and well designed, just wished there was a bit more content.
hazzahazzam
08. May 2016 路 02:13 UTC
Too slow and needs some music. Bug: When squashed by a moving platform you can clip the walls.