Geo Shift by rantt
Find Shapes to Unlock new abilities, make it to the end of the maze.
Controls:
WASD/Arrows
Unlock abilities by collecting shapes:
Red Triangle: Jump (up)
Green Bowtie: Wall Jump(up when touching a wall)
Circle: Shrink (down)
Blue Triangle: Double Jump (up x2)
Tools Used:
coding: vim/tmux and Phaser.js for my framework
graphics: Pixly and Aseprite
sfx: bfxr
music: Otomata (http://www.earslap.com/page/otomata.html)
Controls:
WASD/Arrows
Unlock abilities by collecting shapes:
Red Triangle: Jump (up)
Green Bowtie: Wall Jump(up when touching a wall)
Circle: Shrink (down)
Blue Triangle: Double Jump (up x2)
Tools Used:
coding: vim/tmux and Phaser.js for my framework
graphics: Pixly and Aseprite
sfx: bfxr
music: Otomata (http://www.earslap.com/page/otomata.html)
Ratings
| Coolness | 44% | 1416 |
| Overall | 3.46 | 250 |
| Fun | 3.62 | 142 |
| Graphics | 2.69 | 641 |
| Humor | 2.32 | 416 |
| Innovation | 3.04 | 515 |
| Mood | 3.36 | 190 |
| Theme | 3.81 | 171 |
Simple, but still well made graphics.
Apart from that, solid platformer with basic, but still neat, mechanics. Well done!
I liked it otherwise, very fun and nice take with the theme!
I thought it took a bit long before getting the first ability though. In general in games, you want to show what's special about the game at the beginning.