Escaping Darkness by geeky_penguin

[raw]
made by geeky_penguin for LD35 (JAM)
Im really new to game making but i really hope you enjoyed my game!

I made a game about trying to escape the darkness of a horrible world. Shapeshift into a dog or a mouse and complete tasks in order to escape.

Ratings

Coolness 20% 2061
Overall(Jam) 2.47 1134
Audio(Jam) 2.88 520
Fun(Jam) 2.27 1080
Graphics(Jam) 2.63 911
Mood(Jam) 2.80 764
Theme(Jam) 3.40 498

Feedback

Dmitrix
19. Apr 2016 · 04:10 UTC
Nice little game, I love Rosie!
Thanks for entering Ludum Dare.
paquinn
21. Apr 2016 · 07:34 UTC
It was a little hard to understand what to do at first but I liked the part with choosing letters. Cool first entry, especially with unity.
ChronoCrab
23. Apr 2016 · 03:57 UTC
Nice!
TheCain
06. May 2016 · 23:44 UTC
Very short, and very easy. Also, not at all what I was expecting. But, for a first, it's a nice try.
Also, remember to remove the .pdb files
dcRfj15
08. May 2016 · 16:27 UTC
Interesting game, the background music complemented the game well, and having the dog spell "LUDEM" was a cool idea too.
The physics for the game felt a little sluggish to me. Also, was there a way to beat the game using the mouse? I tried to use the mouse but I couldn't get past the dog treat, I wasn't sure if this was intentional or not.
I hope you had fun during Ludum Dare!
radmars
09. May 2016 · 03:37 UTC
I like the variety of things to do but the controls could use some tweaking. Nice work, keep it up!
MegaBrutal
09. May 2016 · 17:55 UTC
This is a Unity game, you could have exported a Linux version easily (especially if you're a geeky penguin ;)). I still tested the game with Wine. I don't do it often, most of the times I just abandon Windows-only games, but this game made me curious enough to worth the inconvenience.

The correct spelling is „Ludum Dare”, not „Ludem Dare”.

I REALLY liked the premise, however the game is clearly incomplete. I didn't really understand why I was getting teleported to random places, and then with the dog, once I was teleported to darkness where I couldn't progress. With the mouse, I guess I should have jump over the poison(?), but never managed to do that.

HUGE 5 for Graphics!

I wish you to keep developing the game post-compo, because I'd like to emphasize that I really liked the premise and I think you could have made an awesome game out of it if you had more time. I encourage you to get into game development, make more games, and participate in future game jams. :)

Thanks for sharing your game!