The Burdened Raid by evgiz

[raw]
made by evgiz for LD 40 (COMPO)

The Burdened Raid is a first person, retro dungeon crawler with a twist.

https://www.youtube.com/watch?v=Vl0VPuhJFVI

Ever thought about how the hero manages to carry everything they collect on the way? Well, check the game out to see a more realistic (not really) approach! The game also includes different difficulty levels to push your skills, as well as different display modes to hit that old-school feeling!

screen_crypt.png

screen_snow.png

Controls * Move - WASD * Look - Arrow Keys / Mouse (Standalone only) * Interact - E * Attack - SPACE / Left Mouse (Standalone only) * Pause - ESCAPE

Tools Used * LibGDX * IntelliJ * Paint.NET * BOSCA CEOIL * BFXR/SFXR
* Audacity
* Chronolapse

Created by Evgiz

More of my stuff at http://evgiz.net

Older systems may have performance/audio issues with the web version. Try turning down the resolution in the in-game display setting, or download the standalone for greatly increased performance!

Mouse-controls only work on the standalone!

Please use Chrome/Firefox/Safari for the HTML5 version!

Ratings

Overall 29th 4.078⭐ 34🧑‍⚖️
Fun 23th 4.109⭐ 34🧑‍⚖️
Innovation 283th 3.297⭐ 34🧑‍⚖️
Theme 70th 4.109⭐ 34🧑‍⚖️
Graphics 42th 4.188⭐ 34🧑‍⚖️
Audio 174th 3.387⭐ 33🧑‍⚖️
Humor 89th 3.583⭐ 32🧑‍⚖️
Mood 25th 3.967⭐ 32🧑‍⚖️
Given 6🗳️ 0🗨️

Feedback

Rombus
03. Dec 2017 · 20:01 UTC
Wow man, this looks awesome, I want to dive into the code. Will it be available? :D
Congrats on the entry
Simone
03. Dec 2017 · 20:12 UTC
Lovely idea, but I'm no more used to this very old style graphics and it gave me a bit of nausea xD
But the game itself is very nice and polished!
🎤 evgiz
03. Dec 2017 · 21:38 UTC
Thanks guys! @rombus the source is available now! The code turned into quite a mess towards the end though, so good luck :P Happens every ludum dare!
glynnw
03. Dec 2017 · 22:55 UTC
Clever and hilarious idea.
🎤 evgiz
04. Dec 2017 · 16:41 UTC
Hey! Just wanted to say that I fixed some performance issues, removed unused assets to reduce download size and fixed a bug where you could walk through walls with a very low FPS. Also you can press F or F1 to show a framerate counter! Hope you all enjoy the game! :smiley:
ACiertz
05. Dec 2017 · 14:44 UTC
Very cute! Graphics are done nicely, and the way that all the loot stacks up in your hands is very fluid, feels really nice picking up all the loot
kenjimarcio
05. Dec 2017 · 15:03 UTC
I really loved this graphics!!
recursor
05. Dec 2017 · 15:10 UTC
Woah talk about old school. Great premise. I enjoyed it quite a lot.
Chin Jieh
05. Dec 2017 · 15:17 UTC
I really really adore this game. Made me feel like I'm home, somewhere nostalgic, and its comforting! Also the first-person perspective and graphics actually made me excited about the game right at the beginning, and not alot of games managed to do that. Kudos!

The controls were abit odd at first but I quickly got the hang of it. Killing and hitting monsters feels soo good (the explosion sounds, the visual feedback), and everything is thematically coherent.

Fabulous game.
Badosz
05. Dec 2017 · 15:17 UTC
Love this game. Have nice feeling and gameplay was also fun
Carpin
05. Dec 2017 · 15:38 UTC
For a "One-man-only" project, we are amused about your work!

Spoiler: If you hold Spacebar you can enter GodMode hehe

Well done!
Myrrysmiesi
05. Dec 2017 · 16:17 UTC
I love it! So nostalgic, except for the free movement which is awesome :D I love the motion of the walking too! Great work.
josefnpat
05. Dec 2017 · 18:30 UTC
This was a seriously solid experience. I had fun picking up the loot and realizing that my vision was getting messed with! Really great job!
smiley
05. Dec 2017 · 22:06 UTC
Lovely game. The first one I rate in LD40 and I have already played one of the best games in the compo :)

Very inspired by Prelude Of The Chambered by Notch but with your own twist. Extra score for also using the excellent LibGDX-library!
Sun-Wukong
05. Dec 2017 · 23:04 UTC
That's really funny idea and good execution. And a great amount of content for a compo game!
Samusoidal
06. Dec 2017 · 03:07 UTC
Overall - 4/5
Fun - I had a lot of fun playing this one! I love the backstory and having to carry all of the items. 4/5
Innovation - Though it was fun, it _was_ just another dungeon crawler... 1/5
Theme - Even though it fit the theme well, it wasn't too original. Don't feel bad, though, mine had the same concept! 2/5
Graphics - A fun, consistent art style. And I liked the different resolutions presented as 'viewing modes'. 4/5
Audio - The music was quirky and fit the bumbling hero character. 2.5
Humor - I just love the premise of this game (and a lot of that is the way it was presented in the beginning) 3.0
ted
07. Dec 2017 · 03:30 UTC
Couldn't figure out how the loot mechanic fit into the game (slower movement? slower swings? getting hit makes you drop more stuff?) but kudos for a) making me smile with your opening text b) making a game that's fun to play and c) getting a legit puzzle in there. Sweet!
Antti Tiihonen
07. Dec 2017 · 11:10 UTC
What an absolute gem! Very nice bite-sized dungeon crawling with very polished presentation. :thumbsup:
Vincent
07. Dec 2017 · 11:15 UTC
I like the retro graphics! Got Wolfenstein flashbacks. Also very cool that you have to hold all the loot clogging the screen more and more :)
Xahell
07. Dec 2017 · 11:27 UTC
The big default is the gameplay, as you can just hit all the time and move foreward.

Overall, the idea is great, the implementation is impeccable, it was a good experience. Very nice job mate!

Special bump for the level design!
fakeyou
07. Dec 2017 · 11:58 UTC
Awesome and a good way to use the 'more loot makes it more difficult' idea, much better than the idea of slowing the player down.
thomz12
07. Dec 2017 · 12:04 UTC
Solid entry! I love the graphics and level design. Had fun playing it multiple times and trying to get further. The game works very well with the theme! Great job!
Linky439
07. Dec 2017 · 12:10 UTC
Wow! Impressive game for a LD! ^^

I really liked the graphics, as well as the idea. The music was fine if a bit repetitive, but overall, very strong and funny entry. Congrats! :)
CaramelCode
07. Dec 2017 · 13:09 UTC
LOVED this game! It totally inspired me to do better my next compo. Thank you for sharing the tools used! I've never heard of LibGDX it looks awesome! And I also didn't know about Chronolapse. Two tools I definitely want to try out next jam.
Goplite
07. Dec 2017 · 13:28 UTC
Really good fit to the theme, also a funny concept, graphics is great, liket variety of the loot. Different enemies was fine. Solid and complete game.
Beebo Studios
07. Dec 2017 · 16:34 UTC
Wow, really cool idea! You also captured the retro feeling really well! Your game feels like what I always imagined the old Windows 98 screensaver to be like plus the amazing idea regarding the theme of the jam! Graphics and sounds are really, really good. Walking around, picking up items, fighting - it all felt really well done. I only had some problems with flickering pixels everywhere on the texture borders.
🎤 evgiz
07. Dec 2017 · 17:22 UTC
Hey! Thanks for the feedback everyone! Its always awesome to get some responses after Ludum Dare!
@beebo-studios the flickering issue you're talking about seems to be an issue with WebGL on some systems, not sure how to fix it. The desktop version works fine though!
CaramelCode
08. Dec 2017 · 02:35 UTC
@evgiz Did you start with a basic libGDX dungeon example?
🎤 evgiz
08. Dec 2017 · 07:50 UTC
@Caramelcode I started with my own simple 3D base on top of LibGDX, it handles first person camera controls and shaderproviders and adds a few squares to the world!
CaramelCode
08. Dec 2017 · 11:16 UTC
@evgiz Awesome! That would explain why I couldn't find an example base like that anywhere online. Would you mind sharing the source of the base you started with?
🎤 evgiz
11. Dec 2017 · 21:49 UTC
@caramelcode Here's the libgdx 3D base project, I cleaned it up a bit too. It's an IntelliJ project, so other IDEs will probably require some tweaking to get it to work. I'm still inexperienced with the 3D api, so there are certainly better ways to do most of it, hopefully it's still helpful! http://evgiz.net/games/theburdenedraid/LibGDX-3D.zip
CaramelCode
12. Dec 2017 · 16:01 UTC
@evgiz awesome thanks!