Thousand Kisses of Death by secretstage

[raw]
made by secretstage for LD 40 (JAM)

​Thousand Kisses of Death is a first-person arcade platformer.

2017-12-04 (3).png

You collect orbs on a fragile platform while being subject to the constant rage and fire of a giant floating head.

If you liked the music, you can find more on my soundcloud profile: https://soundcloud.com/secretstage

Ratings

Overall 140th 3.896⭐ 26🧑‍⚖️
Fun 281th 3.625⭐ 26🧑‍⚖️
Innovation 348th 3.438⭐ 26🧑‍⚖️
Theme 347th 3.708⭐ 26🧑‍⚖️
Graphics 462th 3.667⭐ 26🧑‍⚖️
Audio 64th 4.023⭐ 24🧑‍⚖️
Mood 130th 3.896⭐ 26🧑‍⚖️
Given 26🗳️ 26🗨️

Feedback

Matthew Di Mare Miller
05. Dec 2017 · 01:54 UTC
That was excellent! I thought it was very innovative and immensely fun! And that music was the best I've heard today! Great work!
Billeclipse
05. Dec 2017 · 01:56 UTC
Really nice and fun game :D It was a little bit hard to get the pink things over the blue things but other than that really good :D
drzanuff
05. Dec 2017 · 02:20 UTC
The controls are so good! The music adds to the game a lot. Very fun gameplay. A great entry!
6smith
05. Dec 2017 · 05:44 UTC
fantastic game! fun, simple and with good art and music. pretty atmospheric, too
Wakka2
05. Dec 2017 · 12:12 UTC
Very cool entry! How can I collect balls that are on a blue hexagon without falling down?
🎤 secretstage
05. Dec 2017 · 15:41 UTC
@wakka2 you can shoot the blue platforms to reactivate them. thanks for the feedback, gonna make it a little clearer next update!
crdmrn
05. Dec 2017 · 20:54 UTC
719 <3
Chris Ballinger
06. Dec 2017 · 03:30 UTC
Its got some interesting emergent strategies, particularly having to do with camera placement and jumping. The mood of the cover photo drew me in and the music only enhanced the experience. It feels like the head-being-thing has you trapped in some sort of game for its amusement. Cool submission, particularly in regards to mood and solid mechanics.
neontropics
06. Dec 2017 · 22:05 UTC
This was really great! I like the surreal atmosphere - fits very well with the music. Running is very satisfying as it feels much better than walking, but also ups the risk.

Shooting provides very little feedback compared to the awesome bursts of light of the enemy (and yeah I didn't get that I could reactivate blue platforms until I read your comment here).
Zipp
09. Dec 2017 · 20:57 UTC
Amazing game, loved it. The giant head in the sky shooting to trying to make me die definitely makes me feel like I need to survive. The music is nice and not annoying. controlling the character feels great and that's really important. My only complaint is that the shooting feels delayed. My high score is 464.
Sabuzri
10. Dec 2017 · 21:30 UTC
I really enjoyed the game and the music itself of course! I got super stressed in the end and I can already see that this game is addicting. You should implement an online leader-board list! :D My high-score was something like 1300, I would be even more competitive if I could see others.
🎤 secretstage
11. Dec 2017 · 01:28 UTC
@sabuzri: thx or the feedback! Will put in an online leaderboard as soon as my new website goes up :)
(need to store the stats somewhere)
dijaguy
11. Dec 2017 · 02:48 UTC
Loved it! The menacing head was amazing, as well as the interpretation of theme and mood.
sorlok
11. Dec 2017 · 02:56 UTC
Cool game, and interesting take on the theme. I enjoyed playing it, and it controlled well. Sometimes it was hard to avoid a blue tile appearing directly under me, but otherwise it was good!
DWulff
11. Dec 2017 · 03:04 UTC
I liked the atmosphere you guys had going on here! Everything felt really smooth and it definitely gets worse as it goes on.
Oniwaka
11. Dec 2017 · 03:06 UTC
that breakbeat made me want to dance! very nice
yishalee
11. Dec 2017 · 13:28 UTC
Very exciting new concept. It even rise my heartbeat. I love the play and the song. Just on problem sometimes it won't shoot after clicking so there may be some energy system? If so may it be better to show them?
🎤 secretstage
11. Dec 2017 · 21:46 UTC
@yishalee: thanks for playing! yes, you can see the current energy at the bottom of the screen. will make it more clearer once I have an idea how to improve it.
SubZtep
15. Dec 2017 · 17:02 UTC
Really nice game and well coded, good job!