Slime Mine by Headless

[raw]
made by Headless for LD 42 (JAM)

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For most of our team this is the first time participating in Ludum Dare, We are pretty happy with the result but next time might (and should) go a bit simpler.

Controlls

A D to move.

Space or W to jump (the longer you hold it the higher you go)

Use the mouse to mine and interact with shops.

The Theme

We wanted to apply the theme by making the character grow the more it mined.

Features

-Randomly Generated Worlds

-Growing Character

-Shop with size reset

Ratings

Overall 988th 3⭐ 21🧑‍⚖️
Fun 1098th 2.658⭐ 21🧑‍⚖️
Innovation 1079th 2.605⭐ 21🧑‍⚖️
Theme 1103th 2.694⭐ 20🧑‍⚖️
Graphics 571th 3.474⭐ 21🧑‍⚖️
Audio 449th 3.158⭐ 21🧑‍⚖️
Mood 583th 3.139⭐ 20🧑‍⚖️
Given 16🗳️ 10🗨️

Feedback

max6333
14. Aug 2018 · 12:38 UTC
Fun game over all, reminds me of the browser game "Motherload". My advice is to make the jumping animation NOT interupt movement, it doesn't feel smooth. Also maybe introduce some danger in the mine to make it more spicy.
Noam
14. Aug 2018 · 12:47 UTC
Interesting game,
The music is beatiful, and the graphics are too.
Suggestion: Make the underground shop sell a different upgrade from the surface shop.
Great entry, well done!
MutsKun
14. Aug 2018 · 12:49 UTC
Great game, love the idea! maby allow for a more easy shopping system or more random shops underground o something, otherwise it's too hard to resize, but for the rest, great game!
o2o
14. Aug 2018 · 12:56 UTC
Cool game!But no enemy,no item that is so borad with a long time playing...
My hand is also tired
superpokeunicorn
15. Aug 2018 · 00:07 UTC
This is a pretty cool game. I like the idea of a Terraria style game where you get bigger over time, and that feature is pretty well implemented. I really like the jump animations for the various sizes of the slime, although the jump itself has this weird delay that makes it awkward to perform. My main gripe with the game would be its repetitive nature. This game really needed some form of progression to keep me going. Still, this is a pretty solid game and I had fun with it. Good job!
Kubenexion
15. Aug 2018 · 10:03 UTC
Great game, with nice slime animation.
Cool audio.
As said previous, the game lacks goals to accomplish.

Nice entry anyway!
icxon
16. Aug 2018 · 08:06 UTC
20 minutes of digging and I don't know what I expected :smile: I was hoping there will be a way to go up into the clouds and to open those gates...

![2018-08-16 00_55_54-WMPTransition.png](///raw/2e1/z/19f72.png)
Hindbodes
25. Aug 2018 · 23:43 UTC
I kinda like this game, and find all the polish put in for a mere 72 hours to be impressive and admirable, but I am absolutely disgusted by how you practically have to use Task Manager to quit the game. Games aren't supposed to be like that. Next time you make a Ludum Dare entry that's relatively perfect in almost every area, add a pause menu with an exit button. It's probably the least time-consuming thing that can be implemented.
Team-on
28. Aug 2018 · 20:45 UTC
I see your post when you had been making this game. So you met my expectations!
chadrbanks
30. Aug 2018 · 00:54 UTC
Oh man, I wanted to try this but there is not an HTML or Mac version available.