Farrison Hoard & The Cave of Coins by drkr

[raw]
made by drkr for LD 40 (JAM)

main.PNG Farrison Hoard the daring adventurer and renowned hoarder, goes on a quest to get the legendary Treasure Magnet™ and now he must escape with as much treasure as he can.
The more treasure you can bring with you the more money you are rewarded with at the end of your journey.

a/d or left/right - move space - jump

Post your top score in the comments if you feel like it.

Music Credits
"Mega Hyper Ultrastorm" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
Other Credits
The other guys that worked on this:
@appl3
@hazmeister

Ratings

Overall 580th 3.45⭐ 22🧑‍⚖️
Fun 310th 3.6⭐ 22🧑‍⚖️
Innovation 534th 3.2⭐ 22🧑‍⚖️
Theme 466th 3.55⭐ 22🧑‍⚖️
Graphics 752th 3.167⭐ 23🧑‍⚖️
Audio 459th 3.15⭐ 22🧑‍⚖️
Humor 305th 3.45⭐ 22🧑‍⚖️
Mood 698th 3.125⭐ 22🧑‍⚖️
Given 27🗳️ 14🗨️

Feedback

arctic_allosaurus
05. Dec 2017 · 21:45 UTC
This game was super! Game physics made me laugh the whole playtime, especially when the gold armor came in :D Humor, music, mechanics and the title were fantastic! Please make more levels (and take my money I will play your game)!
zubco
06. Dec 2017 · 07:14 UTC
:joy: Overall idea is interesting, but you get super easy stuck because of the glued gold to you and is hard to avoid collecting it :D
Pepri
06. Dec 2017 · 07:24 UTC
Generally a good concept. Finding ways to get rid of attached coins/objects by jumping against edges and so on was fun. Though, I feel like the negative effect could have been stronger. Often I felt like having a lot of coins actually makes it easier to get up to certain places because the coins somehow made my character climb up edges.
mr-matt
06. Dec 2017 · 07:36 UTC
Very cool idea, well done!
Emery
06. Dec 2017 · 09:31 UTC
Your game Farrison Hoard & The Cave of Coins is a really cool idea and really puts the theme of "The more you have, the worse it is", into a really cool game. I enjoyed the game a lot and the idea of having to strategically get rid of coins is a really cool concept;

Pros:
-The overall idea
- I really enjoyed the music

Cons:
- Having a starting menu would be great because it just puts you straight into the game and is annoying
- Maybe a tutorial because I took me a while to understand what is happening
- I really didn't enjoy the mechanics, it seemed to have too much momentum to the player and he seemed to be really hard to control
- Also, the animation seemed a bit off as it was going to fast for the speed he was going


Overall this was a really nice game and you should be proud of what you achieved. :)
HolyBlackCat
06. Dec 2017 · 15:48 UTC
Great game!

It's possible to achieve sustained flight by putting treasure under your feet, but I consider that a feature.
The Triumvirate
06. Dec 2017 · 16:02 UTC
Nice game, fits the theme very well! I think this concept has potential!
CaylebLucas
16. Dec 2017 · 09:12 UTC
Really enjoyable game, well executed too :)
IllaBom
18. Dec 2017 · 15:41 UTC
Very nice game you have here! I like the graphics and the sounds are good. Great concept. Goodluck!

Check out my game if you like!
https://ldjam.com/events/ludum-dare/40/virus-detected
blubberquark
19. Dec 2017 · 09:55 UTC
Great way to drive the point about the theme home, but I won by just holding down right and jumping when I got stuck. I wish you had spent more time on pixel art and textures, or even given the 3D objects pixel art textures, because it looks okay-ish now, but could be so easily improved. Overall, a nice game though.
Meneer Guus
23. Dec 2017 · 16:30 UTC
Physics platformers are always a plus, especially when humor is slapped onto it (with physics, that's hard to avoid). The idea of having to carry the treasure around you was funny, and jumping off of it made the game even better, albeit a little bit easy. Once you have enough treasure, it's kinda hard not to fly towards the end. Having (gravity-defying) lava above you could solve this issue. Great and funny execution!
gustavo.christino
24. Dec 2017 · 22:10 UTC
Funny. It's a good gameplay. :)
Franklins Ghost
25. Dec 2017 · 13:49 UTC
I survived and made $38. Liked how the gold you collected along the way helped shield you from the fire as you proceeded even though it did at times hinder you with your movement. Interesting trade off. The humour from collecting the larger statues and objects was also a nice touch. Just wish there had been more levels to try :)