Tourist Chaos by MestreRothLD
We need more tourists, they said. The more the better, they said.
Here we are now, and our traffic is on fire.

Try to keep the driver-tourists safe on this chaotic tour drive arcade game, fully featured with global online leaderboards and unlockable difficulties.
Thanks for playing. All feedback is welcome!

Credits: - Renan Vieira - Pedro Antunes - Eduardo França - Felipe Ampessan
Music and sound are mostly CC. Full credits coming soon!
Postjam version changes: - Crash fires are no longer persistent. - A point pop-up now appears when you drive by monuments. - Changed the button "main menu" to "change level". - Changed the leaderboard placeholder text. - Fixed some monuments particle systems. - Fixed on the game start/finish transition effect.
Ratings
| Overall | 42th | 4.1⭐ | 42🧑⚖️ |
| Fun | 35th | 4.075⭐ | 42🧑⚖️ |
| Innovation | 52th | 4.025⭐ | 42🧑⚖️ |
| Theme | 16th | 4.375⭐ | 42🧑⚖️ |
| Graphics | 221th | 4.1⭐ | 42🧑⚖️ |
| Humor | 292th | 3.472⭐ | 38🧑⚖️ |
| Mood | 152th | 3.85⭐ | 42🧑⚖️ |
| Given | 56🗳️ | 29🗨️ |
Tips: try to loop all the way around and extend inside if you need to.
Graphics are amazing!
The sounds are coherent and the overall mood is very good. I only think that the resolution could be bigger. I don't think a 16 bit aesthetic fits into this kind of game (if that was your idea).
Overall a well built game with a juicy gameplay! Congratulations!
I got third with 10750!

fun lil strategy game, and very well polished, the UI could have used a bit more polishing, but over all its an awesome submission. Congrats!
Aside from that, nice graphics & feel. :)
Great work!
gg
EDIT: oh i just saw that you didn't do the music yourself ^^ nevermind you chose well then :)
Thanks again and I'll return the feedback on your games as soon as possible (probably tomorrow).
@dragonfyzex - that's a good strategy if you time the cars correctly. That is until the first one collides. =) Oh, and it is not clear outside the "how to play", but you can get lots of extra points passing by monuments. The postjam version will have more juice around it and the scores will be way higher then. I think...
@thiagofr - I'm not sure about what happened, but the game is not supposed to have a 16 bit aesthetic. Maybe you used lot resolution/quality settings? Thanks a lot for the feedback.
@technonugget - the UI is already receiving an overhaul for the postjam version. Thanks a lot for the feedback and congrats for your score - way above my average... :(
@brendan-milos - we didn't have a proper name for those "coin-like" jumping circle. Thanks for providing a decent name for the objects hereinafter called as pellets!
@miguel-montero - I bet you are still better than me. haha
@joror - thanks for the feedback. The game has the (kind of hidden) ability of dragging cars back, but we will talk about your ideas and others regarding the possibility of changing routes. The grip with it is that players could abuse it to make big riskless looping routes, but let's see what we come with. The first big change will probably be non persistent fires.
@pecolyte - thanks for the feedback. We will discuss making some starting strategies more achievable at first glance.
@peach-pie-productions - thanks a lot! Yes, that was exactly our idea. The timing is there to mess the clever part of your brain.
@blinkeye - thanks, blinkeye. Our 2D artist is always on spot!
@aviland - work called on the last day, so we couldn't implement a proper tutorial or progressive difficulty, so strategies now are mostly discovered on the 3, 4 iterations most players are doing through the game. But we plan to improve on it. Thanks for the feedback and suggestion.
@draklaw - glad you enjoyed it. Thanks.
@clemzd - tomorrow I'll update the main post with the full credits. Yes, these music artists are great and most of the sounds are CC or cheap royalty-free. We are actually talking about both publishing it and implementing way more levels. Thanks for the great feedback.
@the-triumvirate - thanks a lot for the feedback and insight on the explosion sound. We will take it deeply into consideration.
To every dev commenting, thanks again for the feedback. We will play your games too and return the favor. Good luck everyone!
Come check out my game if you like!
https://ldjam.com/events/ludum-dare/40/virus-detected
I really like the top ranking feature.
I also am also bad at the game. LOL
Mecânica interessante que pode escalar rapidamente a complexidade. Seria um ótimo jogo mobile! :flag_br: