{"author_link":"\/users\/firesplash-entertainment","author_name":"Firesplash Entertainment","author_uid":"1075076","comments":[{"author_name":"sandovictor17","author_uid":"1066419","time":"2018-04-24T09:36:57Z","epoch":1524562617,"modified":1524562617,"text":"nice work hahahaha i enjoyed your game!\n\nCheck out mine over here: https:\/\/ldjam.com\/events\/ludum-dare\/41\/guns-n-goals","likes":2,"format":"md"},{"author_name":"Centauri","author_uid":"1075046","time":"2018-04-24T09:45:42Z","epoch":1524563142,"modified":1524563142,"text":"Nice litte calm game. :D","likes":2,"format":"md"},{"author_name":"Samuel Henderson","author_uid":"1049936","time":"2018-04-24T09:47:51Z","epoch":1524563271,"modified":1524563271,"text":"Great game and the WebGL wasn't too bad. I really liked the graphics. You can check out my game here: https:\/\/ldjam.com\/events\/ludum-dare\/41\/basketball-wars","likes":2,"format":"md"},{"author_name":"Ryan Michaels","author_uid":"1055074","time":"2018-04-24T09:49:44Z","epoch":1524563384,"modified":1524563384,"text":"When I started the game, it felt really cool to explore the area. I see that the first release version was buggy - I couldn't get the shotgun to plant the seeds, but playing the bug-fix version I was able to plant seeds. The slowing growing animations for the plants was fun to watch! The controls (E for everything) were a little weird, and I would prefer to use E (or action button) to climb the ladder instead of automatically going up. Also wish I could carry the shotgun and the pistol with me at the same time! Overall, it was fun, just needs a little polish!","likes":2,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-24T10:12:11Z","epoch":1524564731,"modified":1524564731,"text":"Thanks for your highly appreciated feedback!\nWe decided we will turn this idea into a real game (this is just something like a technical demo haha).\nWe will start the development really soon and we will of course fix the design flaws like the teleporting upstairs (it was planned to climb the ladder), weird controls, missing animations, static look etc in the official game release. This was our very first game and we are proud we finally made it to a fairly well playable state :) We are even more proud that you guys like it!\n\nWe will be streaming ludum dare games during the play and rate timespan on our twitch channel. feel free to leave a follow and head over if you'd like to watch: http:\/\/www.twitch.tv\/firesplashtv","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-24T10:16:44Z","epoch":1524565004,"modified":1524566476,"text":"@ryan-michaels The point witth your shotgun problem is weird. We did not touch this logic in the bugfix.\nThe bugfix is only about Coins getting lower than zero (we did notimplement the gameover call accidentially) and two typos on sprites...\n\nProbably there was a mistake in your understanding of the tutorial? You can't plant using the shotgun. Shotgun is for preparing farmland (and vaproising plants haha) and the other weapons are for planting (with different ranges btw - try to shoot the farmland from the window upstairs using th sniper ;) )\n\nOh and the point with not being able to carry two weapons was intended to make the game a bit harder but in the final version there will be much huger and mor ipressive things (did you notice the tank? ;) )","likes":2,"format":"md"},{"author_name":"zeMenno","author_uid":1072199,"time":"2018-04-24T15:15:30Z","epoch":1524582930,"modified":1524582930,"text":"I love this so much!!","likes":2,"format":"md"},{"author_name":"Maloy Quinn","author_uid":"1080811","time":"2018-04-24T15:17:53Z","epoch":1524583073,"modified":1524583073,"text":"Very interesting theme. However, it needs some bug-fixing.","likes":3,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-24T15:19:27Z","epoch":1524583167,"modified":1524583167,"text":"@maloy-quinn\nYes we had a few issues with unity and lacked a few hours of time in the end. Could you tell us what bugs you experienced? I will try to do a second bugfix release by the end of this week (have to go to work).","likes":2,"format":"md"},{"author_name":"Maloy Quinn","author_uid":"1080811","time":"2018-04-24T15:23:35Z","epoch":1524583415,"modified":1524583415,"text":"@firesplash-entertainment the biggest bug I faced was in the WebGL version, where I could not look down. (of course, I rated the windows version, I just think improvement on this version would be good for accessibility).\nOverall though, I think this is a great game.","likes":3,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-24T15:29:54Z","epoch":1524583794,"modified":1524583794,"text":"@maloy-quinn thanks for the positive feedback! Yes the WebGL is quite cancer. Probably the reason is Unity Beta...  It has a quite huge amount of issues the other versions don't habe. even mechanics working differend. e.g. the tank fell through ground on game startup... Only for WebGL...","likes":2,"format":"md"},{"author_name":"Maloy Quinn","author_uid":"1080811","time":"2018-04-24T15:32:04Z","epoch":1524583924,"modified":1524583924,"text":"@Firesplash Entertainment I know what you mean... 3d seems to screw up immensely in WebGL. 2d seems to work fine though","likes":2,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-24T15:34:53Z","epoch":1524584093,"modified":1524584093,"text":"@maloy-quinn Yes. Thats what I experienced in my test projects as well as while playing past LD games","likes":1,"format":"md"},{"author_name":"Cryovr","author_uid":"1081543","time":"2018-04-24T21:12:57Z","epoch":1524604377,"modified":1524604377,"text":"I like the concept a lot, I think I played one other game that had a similar mechanic but it pretty sure this one is more engaging ","likes":2,"format":"md"},{"author_name":"Rayne","author_uid":"1029544","time":"2018-04-24T21:54:23Z","epoch":1524606863,"modified":1524606863,"text":"It was really buggy, but hell it would be enjoyable!\nWith a little adjustments here and there, you can get a cooool game out of this","likes":2,"format":"md"},{"author_name":"MZA","author_uid":"1050407","time":"2018-04-24T22:05:06Z","epoch":1524607506,"modified":1524607506,"text":"Art is very nice. I like the farming-shooting hybrid. Just one point - When picking up wheat, by pressing e i do not know whether i'm picking wheat up or changing ammo - then again you did say there were bugs. Have you released an updated version?\n\n10\/10 for the artwork.\n\nFeel free to stream my game on your Twitch channel: https:\/\/ldjam.com\/events\/ludum-dare\/41\/caves-of-mimicry :D.","likes":2,"format":"md"},{"author_name":"ArmyAnts Studios","author_uid":1079940,"time":"2018-04-24T23:50:09Z","epoch":1524613809,"modified":1524613809,"text":"sorry i can't download it in fact any LD game i try to download get a message saying \"the feature you are trying to use is on a network resource that is unvailable click OK to try again or enter an altemate path to a folder containing the installation package 'winzip_en_64.msi' in the box below\" anyone know how to fix this?","likes":2,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-25T06:02:19Z","epoch":1524636139,"modified":1524636139,"text":"@ArmyAnts-Studios try to reinstall winzip or 7zip that should fix your problem.\n@Rayne did you play WebGL-Version? We know that has bugs we can't fix at the moment. Seems to be speciality of WebGL-Exportt unfortunately and we did and do not focus on WebGL. That is just for a first idea about the game. What bugs did you encounter? I do just know about smaller flws like what @mza said the discrepancy between inventory switching and picking up items. We noticed that too late and changing means code changes in several places as well as testing. I will fix this by the end of the week. Sorry am a bit busy at the moment.\n@Cryovr thanks for the nice words also to you :)\n\nI am - and I bet @siml is also - very proud that you like our game :) We are planning to add much more stuff and some tweaks (to make the game not get boring over time) and release a steam version :) But this will last quite some time :)","likes":1,"format":"md"},{"author_name":"Brendan Toy","author_uid":"1080567","time":"2018-04-25T13:38:54Z","epoch":1524663534,"modified":1524663534,"text":"well.. they certainly are two incompatible game types lol. i was expecting something to come and attack or steal my crops lol. not bad, some more varied sounds would have been good and picking up each crop individually was a little tedious. but its well explained and i didn't get stuck not knowing what to do :) ","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-25T15:35:03Z","epoch":1524670503,"modified":1524670503,"text":"@Brendan-Toy Thanks for your review :) Yes we wanted to implement different sounds for weapons as well as animations for weapons (actually the revolver is animated but we didn't get the animation to play... something must have went wrong so we removed the code for it to not get stuck with it).\n\nAttacking or stealing was too mainstream for us :D But in our steam release there will in fact be some enemies but we will keep the current logic (preparing and planting using weapons) but just add occasionally appearing enemies. But more enemies that fit into the farming character.\n\nIt will stay a farming game and you will use crazy weapons for crazy tasks. Stay tuned ;) But the steam release will last quite a bit. We do not want to make a game like DayZ being in alpha for ages ;)","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-25T15:36:21Z","epoch":1524670581,"modified":1524670581,"text":"Oh! Also the picking up multiple crops at once is adressed in my mind. We will add a few machines in the release game then.","likes":0,"format":"md"},{"author_name":"Swarrly","author_uid":"1007062","time":"2018-04-25T20:08:28Z","epoch":1524686908,"modified":1524686908,"text":"It is a cool concept. I would have like to see a visual representation of the cool-down for weapons. Also the interact key was also the same as the toolbar selection key which was bothersome. I also think the hit box on the crops were too small it was hard to get all the crops. Otherwise it was a good base of a game. ","likes":1,"format":"md"},{"author_name":"AwesomeAlliterationAlliance","author_uid":"1014368","time":"2018-04-25T20:17:15Z","epoch":1524687435,"modified":1524687435,"text":"Wenn man seine Farm auf diese weise bestellen k\u00f6nnte, w\u00e4re ich auch Farmer geworden. Sehr originelle Idee, mit s\u00fcchtig machender Spielemechanik. Das Einzige, das mich ein klein wenig gest\u00f6rt hat, war der cooldown auf den Waffen und dass man die Pflanzen einzeln aufsammeln muss. Mir pers\u00f6nlich h\u00e4tte es mehr getaugt, wenn man da mit gedr\u00fcckt gehaltener Taste durch das Feld rennen kann. Abgesehen davon hatte ich meinen Spa\u00df. :)\nGr\u00fc\u00dfe aus dem Allg\u00e4u! ","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-25T20:38:49Z","epoch":1524688729,"modified":1524688729,"text":"@Swarrly and @AwesomeAlliterationAlliance thanks for rating out game! Yes I heard the point with the controls several times. We will do a bugfix release by the end of the week. I think we will move the inventory selections buttons.\nThe Collider is in fact a bit too small for radish. Corn should be fine as it was our testing crop. Wheat is somewhere between. Unfortunately we were lacking a bit of time to test that throughly.\n\nHolding down E is not intended for our real game (this is just like a preview) but we will likely implement some tools to make harvesting easier. In fact we planned to only put 4 plants per tile but it did not look that good :D","likes":0,"format":"md"},{"author_name":"Hilvon","author_uid":"1009192","time":"2018-04-25T22:50:18Z","epoch":1524696618,"modified":1524696618,"text":"Well... To be honest, pointing at the field and clicking is a pretty standard thing in farming sim. and he idea that this is done with a shotgun is... while fun, but realistically doesn't hange a lot. \n\nAlso the harvesting was a little bit confusing. First of all it was kind of pixelhunty. Then for some reason the avatar wouldn't collect more than 24 grains... and the harvest was way way way more than this. Basically after 3 trim to sell the harvest, and the field not getting cleared in any noticable way I gave up.\n\nAlso I am not sure that 2 extra fields were neccesary, given that handling even one field was tedious.\n\nThe graphics are nice though. And it was surprisingly satisfying to watch the crops grow.\n\nOh... And some better telegraphing that the crops are reasy for harvest might have helped. Like made the harvestable plants a differendt color (like keep this yellow colo for harvestable wheat, and make the growing one greener.)","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-26T07:25:12Z","epoch":1524727512,"modified":1524727512,"text":"@Hilvon thanks for you review :) Yes I agree with you when it comes to the standard farming sim-thing. We planned to implement other things like seed-bombs and even a tank to prepare the field but we had some issues that stole our time...\nThis is now not more than a basic concept...\nFor the full-grown crops we planned adding some sparkling particles but this also fell off the table as less important task.\n\nCornWars LD is aber 5% of the planned game and we implemented about 70-80% of what was planned to be in the LD-Release... We planned to also implement the tank and one kind of grenade.\n\nThe limit on 24 per type is intended to make it a bit harder. probably we should instead have limitied on 24 per slot instead per type...","likes":1,"format":"md"},{"author_name":"Hilvon","author_uid":"1009192","time":"2018-04-26T09:01:08Z","epoch":1524733268,"modified":1524733268,"text":"@firesplash-entertainment\n\nWhat coulf improve the \"Tedious harvest\" issue is to harvest the entire plot with one operation, rather than picking the individual stems. Like use the tile hitbox for harvesting as well (same way you use it for... shotgun-ing and seeding. And them make player to hold the button for a couple of seconds before the entirety of a tile gets harvested. This way even if you can only harvest one tile before you have to run off and sell, the progress of harvesting will be visible. Currently having three trips to the granary and the field not showing any progress was frustrating to the point of final straw... (pun intended)","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-26T09:38:26Z","epoch":1524735506,"modified":1524735506,"text":"@Hilvon Thanks for your opinion. I agree with you. I wil see if I can implement this for our end-of-week Post-LD Release :)\n\nWe will address this 100% for our complete game :)","likes":1,"format":"md"},{"author_name":"tommohawkaction","author_uid":"1084445","time":"2018-04-26T21:58:30Z","epoch":1524779910,"modified":1524779910,"text":"Love the simplistic style, Good job! Please rate our game https:\/\/ldjam.com\/events\/ludum-dare\/41\/ludums-kitchen","likes":1,"format":"md"},{"author_name":"Ziamor","author_uid":"1056866","time":"2018-04-26T22:01:07Z","epoch":1524780067,"modified":1524780067,"text":"I saw this was a farming game and I was curious what you were going to combine it with, and a shooter was the last thing I expected LOL so well done with the theme.\n\nI saw your blog post about streaming games, if you don't mind could you check ours out? We also did a farming game but we combined it with horror.\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/happy-harvest","likes":1,"format":"md"},{"author_name":"hankworx","author_uid":"1053033","time":"2018-04-26T22:32:39Z","epoch":1524781959,"modified":1524781959,"text":"The concept is well executed but the whole experience feels very tedious, from only holding 24 of one item, the cooldown, and the effort needed to raise coin. It also seems to much like a regular farming sim with gun models instead of rake models. I'd suggest trying to increase the player reward system and making the harvesting run smoother. Could use turret guns to harvest corn efficiently or something. Harpoon gun retrieves crops. To me, it seems to lack any shooter-ness at all, not that it needs to be fast paced and extreme, just needs to feel more like you're using the guns to farm.","likes":1,"format":"md"},{"author_name":"Rombus","author_uid":"1012366","time":"2018-04-26T22:43:31Z","epoch":1524782611,"modified":1524782611,"text":"Oh I can run the game :\\  \nit's not the first unity game I can't run. Not exactly sure why, but it gives me an error on all the possible settings I can try\n\n\"Switching to resolution 1280x800 failed, trying lower one\nAll resolution switches have failed\nScreen: DX11 could not switch resolution (1280x800 fs=0 hz=0)\"","likes":1,"format":"md"},{"author_name":"oneseedfruit","author_uid":"1073046","time":"2018-04-27T02:55:16Z","epoch":1524797716,"modified":1524797716,"text":"I wish there are other things to shoot. If you switch out the gun for a hoe, you'd still be clicking on the tile to do farm work. So it being a gun is mechanically not that different if it was a hoe. But if that gun could do what the hoe couldn't, that would be more interesting.\n\n","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-27T07:55:53Z","epoch":1524815753,"modified":1524815753,"text":"Thanks for all your reviews :)\nYes we planned to implement the shooting different but we were a bit too slow. Probably I will put that into our Post-LD update.","likes":0,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-04-27T08:23:02Z","epoch":1524817382,"modified":1524817382,"text":"@Rombus Probably windowed mode would run for you? Else you could also try the WebGL which unfortunately has some bugs but could give you a brief idea about the game :)","likes":0,"format":"md"},{"author_name":"Jima","author_uid":"1035012","time":"2018-04-28T13:30:45Z","epoch":1524922245,"modified":1524922397,"text":"Wow! I have not played your game yet but is looks very similar to my game: https:\/\/ldjam.com\/events\/ludum-dare\/41\/farm-of-duty","likes":1,"format":"md"},{"author_name":"ema1ih","author_uid":"1004011","time":"2018-04-28T14:13:20Z","epoch":1524924800,"modified":1524924800,"text":"Nice idea, cool graphics. It took me awhile to plant the seeds. Nice done overall ^^\nHere's my game: https:\/\/ema1ih.itch.io\/huber-driver","likes":1,"format":"md"},{"author_name":"Kciwsolb","author_uid":"1059209","time":"2018-04-28T14:29:02Z","epoch":1524925742,"modified":1524925742,"text":"Neat idea. Would like to see it expanded on! Feel free to check my entry out here: https:\/\/ldjam.com\/events\/ludum-dare\/41\/late-night-shopping","likes":1,"format":"md"},{"author_name":"Hel","author_uid":1091129,"time":"2018-04-30T00:36:10Z","epoch":1525048570,"modified":1525048570,"text":"Very nice river (or may be spring) graphics!!! :))  I'd like it! ","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-05-08T10:14:15Z","epoch":1525774455,"modified":1525774455,"text":"Hey there!\n\nI am so sorry for not being able to play and rate your games yet... I got a cold...\nI will definitely play and rate them before time is over!","likes":0,"format":"md"},{"author_name":"MaikelOrtega","author_uid":1005922,"time":"2018-05-08T11:05:43Z","epoch":1525777543,"modified":1525777543,"text":"Nice idea! Having feedback for weapon cooldown and other player actions would have been nice, but the concept is there. ","likes":1,"format":"md"},{"author_name":"Firesplash Entertainment","author_uid":"1075076","time":"2018-05-08T11:10:26Z","epoch":1525777826,"modified":1525777826,"text":"@MaikelOrtega Oh yeah you are right! We should have implemented a cooldown indicator...","likes":0,"format":"md"},{"author_name":"sebastianscaini","author_uid":"1056871","time":"2018-05-09T13:31:07Z","epoch":1525872667,"modified":1525872667,"text":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/super-slime-slasher-ultra\/$96369","likes":1,"format":"md"},{"author_name":"Ratherjolly","author_uid":"1013628","time":"2018-05-09T17:45:59Z","epoch":1525887959,"modified":1525887959,"text":"Haha love the concept for this game.  I tried to do a similar thing with mixing a farming sim with a FPS and we had CLEARLY different outcomes haha. I love how literal you take this combination (tilling the land with a shotgun, planting seed with a pistol, etc). This made me chuckle much. Well done! xD  You guys got a LOT of stuff implemented! Great Job!","likes":1,"format":"md"}],"format":"md","images":["ld41\/75077-4cd5f77e90a0a9ade92600c154424314.png"],"links":[{"url":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASE.zip","text":"Windows"},{"url":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/RELEASE_WEB_BUGGY\/","text":"HTML5 (web)"},{"url":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv2.zip","text":"Windows"},{"url":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv2_LINUX.zip","text":"Linux"},{"url":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv3.zip","text":"Windows"},{"url":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv3_LINUX.zip","text":"Linux"}],"metadata":{"g_key":"38744","g_author":"1075076","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"237232","g_title":"Corn Wars LD (Farming-Shooter)","g_status":"USEAR3","g_place":"980","g_commentcount":"44","g_site2_node_id":"75077","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"75077","n_urlkey":"237232","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/ld41-1","n_slug":"ld41-1","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"75076","n_created":"1522758629","n_modified":"1525966020","n_version":"285443","n_status":"COMMIT"},"node":{"id":75077,"parent":73256,"superparent":9,"author":75076,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-05T00:53:46Z","created":"2018-04-03T12:30:29Z","modified":"2018-05-10T15:27:00Z","version":285443,"slug":"ld41-1","name":"Corn Wars LD (Farming-Shooter)","body":"![cornwars2.png](\/\/\/raw\/445\/21\/z\/13077.png)\n\nDid you ever try to shoot a bullet into the ground and see what happens? Probably it will grow a big beautiful tree of pistols or bullets or probably it will just be a bunch of wheat plants... Who knows?\n\nWe do.\n\nWelcome to Corn Wars!\n\nYou need to plant seeds and sell the fruit to be able to buy better seeds, weapons and pay your taxes.\nOh! Wait! Weapons? YES! They are... like... Uncommon tools for farming..?\n\nMade within about 45 to 50 hours of development using Blender, Unity and a few other tools.\nAll assets except sounds, the paper background of signs and the texture of our fire effect are self- and handmade.\n\nHave fun playing!\nPlease remember: This is our very first game project and it is a very very very very very ... very very pre-alpha game. Kappa...\n\nWe are looking forward to see your thoughts about it!\n\n\n\n![tut.png](\/\/\/raw\/445\/21\/z\/1304d.png)\n\n\n\n\n### SPOILER ALERT ###\n\nYour task is, to survive increasing taxes as long as possible.\nTo achieve this, you have to plant different types of vegetable and sell those at the silo, to get coins.\n\nThe seeds need a prepared ground. So you have to use the shotgun on the ground first. \nAfter that you can shoot the seed with the revolver or sniper rifle into the ground.\nYou can buy the type of plants in the second floor of the barn. On the boxes you can also equip the bought seeds.\n\nBe aware, that prepared ground falls back to normal ground after a certain amount of time. \nFields, that are closer to the water stay longer prepared.\n\nIn unpcoming releases will be more weapons (and therefore more fun ... yay!) and more strategic elements like the need to water plants.\n\n###END OF SPOILER ###\n\n\n#### Bugfix ####\nWe noticed a hand full of bugs in our LD Release... we got in a hurry in the last minutes...\nThe \"After-LD-Bugfix-Release\" is our fix. It is just a technical fix, no content changes.\n- Corrected a name on th sub billboard\n- Corrected typo in tutorial-sign\n- Corrected the gameover-function (you had endless gameplay by accident)\n\n#### Post-Jam-version ####\nOn May 8th we uploaded a Post-Jam-Version with a few improvements requested by players.\nThis is of course not eligible for rating but we want to give somewthing back to you :)\nAlso we are proud to announce that Corn Wars will be taken a step further. We are starting development on a real CornWars Game right now.\nLearn more on our brand new website: http:\/\/www.cornwarsgame.com\n\n### You want to support this porject? ###\nWe want to turn this into a real game.\n[Check out our kickstarter-campaign](https:\/\/www.kickstarter.com\/projects\/fsedarkalex\/cornwars-the-farming-shooter-game?ref=3x2ujg)\n\n\nTwitter: http:\/\/www.twitter.com\/firesplashtv\nTwitch: http:\/\/www.twitch.tv\/firesplashtv\n","meta":{"author":[75076,77073],"grade-06-out":"1","cover":"\/\/\/content\/445\/21\/z\/12e0c.png","link-01-tag":"42337","link-01-name":"Official Build (Windows - Please use this for rating)","link-02-tag":"42336","link-02-name":"WebGL is buggy - Please do not rate this. TESTING ONLY!","link-01":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASE.zip","link-02":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/RELEASE_WEB_BUGGY\/","link-03":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv2.zip","link-03-tag":"42337","link-03-name":"Bugfix-Version","link-04":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv2_LINUX.zip","link-04-tag":"42341","link-04-name":"Bugfix-Version","link-05":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv3.zip","link-05-tag":"42337","link-05-name":"Post-Jam-Version","link-06":"https:\/\/www.team-bootcamp.de\/firesplash\/LD41\/LD41_RELEASEv3_LINUX.zip","link-06-tag":"42341","link-06-name":"Post-Jam-Version"},"path":"\/events\/ludum-dare\/41\/ld41-1","parents":[1,5,9,73256],"love":0,"notes":44,"notes-timestamp":"2018-05-09T17:45:59Z","grade":{"grade-01":33,"grade-02":31,"grade-03":32,"grade-04":31,"grade-05":33,"grade-07":29,"grade-08":29},"magic":{"cool":90.76395340715,"feedback":23,"given":21.625,"grade":31.142857142857,"grade-01-average":3.016,"grade-01-result":980,"grade-02-average":2.845,"grade-02-result":959,"grade-03-average":2.917,"grade-03-result":934,"grade-04-average":3.603,"grade-04-result":590,"grade-05-average":3.258,"grade-05-result":724,"grade-07-average":2.889,"grade-07-result":578,"grade-08-average":2.796,"grade-08-result":950,"smart":0.73580499009373}},"text":"![cornwars2.png](\/\/\/raw\/445\/21\/z\/13077.png)\n\nDid you ever try to shoot a bullet into the ground and see what happens? Probably it will grow a big beautiful tree of pistols or bullets or probably it will just be a bunch of wheat plants... Who knows?\n\nWe do.\n\nWelcome to Corn Wars!\n\nYou need to plant seeds and sell the fruit to be able to buy better seeds, weapons and pay your taxes.\nOh! Wait! Weapons? YES! They are... like... Uncommon tools for farming..?\n\nMade within about 45 to 50 hours of development using Blender, Unity and a few other tools.\nAll assets except sounds, the paper background of signs and the texture of our fire effect are self- and handmade.\n\nHave fun playing!\nPlease remember: This is our very first game project and it is a very very very very very ... very very pre-alpha game. Kappa...\n\nWe are looking forward to see your thoughts about it!\n\n\n\n![tut.png](\/\/\/raw\/445\/21\/z\/1304d.png)\n\n\n\n\n### SPOILER ALERT ###\n\nYour task is, to survive increasing taxes as long as possible.\nTo achieve this, you have to plant different types of vegetable and sell those at the silo, to get coins.\n\nThe seeds need a prepared ground. So you have to use the shotgun on the ground first. \nAfter that you can shoot the seed with the revolver or sniper rifle into the ground.\nYou can buy the type of plants in the second floor of the barn. On the boxes you can also equip the bought seeds.\n\nBe aware, that prepared ground falls back to normal ground after a certain amount of time. \nFields, that are closer to the water stay longer prepared.\n\nIn unpcoming releases will be more weapons (and therefore more fun ... yay!) and more strategic elements like the need to water plants.\n\n###END OF SPOILER ###\n\n\n#### Bugfix ####\nWe noticed a hand full of bugs in our LD Release... we got in a hurry in the last minutes...\nThe \"After-LD-Bugfix-Release\" is our fix. It is just a technical fix, no content changes.\n- Corrected a name on th sub billboard\n- Corrected typo in tutorial-sign\n- Corrected the gameover-function (you had endless gameplay by accident)\n\n#### Post-Jam-version ####\nOn May 8th we uploaded a Post-Jam-Version with a few improvements requested by players.\nThis is of course not eligible for rating but we want to give somewthing back to you :)\nAlso we are proud to announce that Corn Wars will be taken a step further. We are starting development on a real CornWars Game right now.\nLearn more on our brand new website: http:\/\/www.cornwarsgame.com\n\n### You want to support this porject? ###\nWe want to turn this into a real game.\n[Check out our kickstarter-campaign](https:\/\/www.kickstarter.com\/projects\/fsedarkalex\/cornwars-the-farming-shooter-game?ref=3x2ujg)\n\n\nTwitter: http:\/\/www.twitter.com\/firesplashtv\nTwitch: http:\/\/www.twitch.tv\/firesplashtv\n","title":"Corn Wars LD (Farming-Shooter)"}