Death Dungeon 48 by codexus
My attempt at a classic dungeon crawler. I ran a bit out of time but it's a game. I had fun making it at least.
Tip: You can click on some things inside the game. Probably obvious, but I don't mention it in the instructions... Also SPACEBAR TO ATTACK WITH THE SWORD, I'm so dumb I forgot to add an instruction panel for that...
Made with Unity 2019.1. Full list of tools used: Visual Studio 2017, Photoshop CC 2018, Akeytsu, Modo 13, ZBrush 2019, Substance Painter, Substance Designer, Adobe Audition
Note: WebGL export has been fixed (the problem was one checkbox in the settings...)
EDIT 2019-05-01: Fixed the game not properly restarting from the menu after quitting or dying.

Ratings
| Given | 6🗳️ | 4🗨️ |
Feedback
MossGames
29. Apr 2019 · 02:11 UTC
Nice use of level design and Diagetic UI! Unfortunately that you have to tap each time you want to move but good emulation of early grid based movement systems!
gimblll
29. Apr 2019 · 08:10 UTC
Pretty solid fun, thank you!
jutjuan
01. May 2019 · 12:13 UTC
It took me some time to realise you could interact with thing by clicking, but good game overall!
pokepetter
01. May 2019 · 12:16 UTC
I don't want to kill them, they're cute.
DeathBySnail
01. May 2019 · 12:17 UTC
Neat!
PaulLyaudet
01. May 2019 · 12:18 UTC
Pretty fun when I realized that commands are insane to use XD maybe put the rotation on a mouse slide left or right should have been easier ? X)
Evgeniya Zapolnova
01. May 2019 · 12:19 UTC
Nice game! I liked this instructions on walls :) And monsters sound funny!
Anna Karpova
01. May 2019 · 12:48 UTC
Monster is so cute) Good game overall!