{"author_link":"\/users\/binaryspark","author_name":"BinarySpark","author_uid":"1014446","comments":[{"author_name":"Steve Johnson","author_uid":"1010500","time":"2017-05-01T23:58:16Z","epoch":1493683096,"modified":1493683096,"text":"Aesthetically this is really nice! It wasn't much fun to play single-player; I imagine it's a lot better with local friends. Some dumb AI would do wonders for this game.\n\nIt was frustrating that keys would drop with no lock boxes, and if you pick up a key, you can't drop it in favor of something better.\n\nBut I could see this being a pretty good mobile game if you polish it up a bit, since the controls are so simple and obvious but there is some real complexity and tactics.","likes":1,"format":"md"},{"author_name":"BinarySpark","author_uid":"1014446","time":"2017-05-02T18:17:30Z","epoch":1493749050,"modified":1493749050,"text":"@steve-johnson Thank you for your feedback! <3\n\nThis was my first jam ever and the one thing I've learned is that one should not make multiplayer games, because almost everyone who will be trying it won't actually be able to play multiplayer. The singleplayer mode (with the keys and time and whatnot) was tacked on to try and at least offer *something* remotely interesting, but I guess I just should have aimed for a singleplayer experience in the first place. Oh well, next time maybe. ","likes":0,"format":"md"},{"author_name":"eevee","author_uid":"1013889","time":"2017-05-04T04:12:46Z","epoch":1493871166,"modified":1493871166,"text":"Also playing single-player, which makes it pretty short and sweet, but I do like the idea!  I can see how it'd get interesting with opponents.\n\nI'm actually surprised by the depth \u2014 I didn't expect chunks of the world to start coming _back_.  They ended up nowhere near me, so they weren't entirely helpful, but a game could actually go indefinitely if you were lucky enough.  Definitely agree that boxes and keys should spawn together.\n\nShift is a little weird to jump with, but with a four-player game I suppose you have to get creative with the keys.","likes":1,"format":"md"},{"author_name":"Evan Minto","author_uid":"1020346","time":"2017-05-04T04:18:30Z","epoch":1493871510,"modified":1493871510,"text":"Surprisingly polished UI and general visuals for a Compo game! I was only able to play it single-player, so I can't really judge the multiplayer. The navigation got a little tedious after a while since the platforms dropping is random and doesn't really change as the game goes on. I ended up just running toward the time powerups the whole time.","likes":1,"format":"md"},{"author_name":"Harry Alissavakis","author_uid":"1011986","time":"2017-05-04T15:38:09Z","epoch":1493912289,"modified":1493912289,"text":"Amazingly well executed concept! I played the single player mode because I don't have any friends and then I played using WASD and arrow keys just to pretend :P It was really amazing that you could incorporate both modes in such little time! I can imagine that as a party game it could be really fun, and the pickup ideas were really great (I loved the swap positions one, really clever). While simple, it was really well made and fun. Well done!","likes":1,"format":"md"}],"format":"md","images":["ld38\/20568-90f64981f2679418b02f1ba5b631d242.png"],"links":[],"metadata":{"g_key":"38696","g_author":"1014446","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"252336","g_title":"Crumble","g_status":"USEAR3","g_place":"99999","g_commentcount":"5","g_site2_node_id":"20568","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"20568","n_urlkey":"252336","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/crumble","n_slug":"crumble","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"14446","n_created":"1492839809","n_modified":"1493208826","n_version":"67996","n_status":"COMMIT"},"node":{"id":20568,"parent":9405,"superparent":9,"author":14446,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-23T22:55:31Z","created":"2017-04-22T05:43:29Z","modified":"2017-04-26T12:13:46Z","version":67996,"slug":"crumble","name":"Crumble","body":"![crumble-ingame-mp.png](\/\/\/raw\/e68\/3\/z\/819.png)\n\n## What's this?\n\nThe game where the ground disappears beneath your feet. In Crumble, the world is a platform that consists of boxes, and one by one they fall away. The idea is simple: if you fall, you lose.\n\n*In the multiplayer mode*, you have access to a range of powerups that help you mess with your opponents. Try knocking them over the edge - the last man standing wins the game! This is the intended way to play the game, have fun with some friends!\n\n*In the singleplayer mode*, you play a time-attack style game where you try to last as long as possible. The old rules still stand, including a countdown clock: if you run out of time, you lose.\n\nThis fits the 'small world' theme, because, well, the platform is small. And it gets even smaller.\n\n## Downloads:\n\nGet the game and the source code on itch.io: https:\/\/binaryspark.itch.io\/crumble\n\n**You can play the game in your browser, but PLEASE NOTE that the WebGL build has much worse performance than the Windows build. If you experience lag, try the download version**\n\n## Timelapse:\n\n31 hours of streaming condensed into 30 minutes!\n\nhttps:\/\/www.youtube.com\/watch?v=wzs3fqPwMwI\n\n\n![crumble-ingame-sp.png](\/\/\/raw\/e68\/3\/z\/81b.png)\n\n\n\n","meta":{"cover":"\/\/\/content\/e68\/3\/z\/3c24.png","author":[14446]},"path":"\/events\/ludum-dare\/38\/crumble","parents":[1,5,9,9405],"love":0,"notes":5,"notes-timestamp":"2017-05-04T15:38:09Z","grade":{"grade-01":5,"grade-02":5,"grade-03":5,"grade-04":5,"grade-05":5,"grade-06":5,"grade-07":5,"grade-08":5},"magic":{"cool":0,"feedback":0,"given":0,"grade":5,"grade-01-average":3.667,"grade-02-average":4,"grade-03-average":3.667,"grade-04-average":4.667,"grade-05-average":4,"grade-06-average":2.667,"grade-07-average":2,"grade-08-average":3,"smart":-55.278640450004}},"text":"![crumble-ingame-mp.png](\/\/\/raw\/e68\/3\/z\/819.png)\n\n## What's this?\n\nThe game where the ground disappears beneath your feet. In Crumble, the world is a platform that consists of boxes, and one by one they fall away. The idea is simple: if you fall, you lose.\n\n*In the multiplayer mode*, you have access to a range of powerups that help you mess with your opponents. Try knocking them over the edge - the last man standing wins the game! This is the intended way to play the game, have fun with some friends!\n\n*In the singleplayer mode*, you play a time-attack style game where you try to last as long as possible. The old rules still stand, including a countdown clock: if you run out of time, you lose.\n\nThis fits the 'small world' theme, because, well, the platform is small. And it gets even smaller.\n\n## Downloads:\n\nGet the game and the source code on itch.io: https:\/\/binaryspark.itch.io\/crumble\n\n**You can play the game in your browser, but PLEASE NOTE that the WebGL build has much worse performance than the Windows build. If you experience lag, try the download version**\n\n## Timelapse:\n\n31 hours of streaming condensed into 30 minutes!\n\nhttps:\/\/www.youtube.com\/watch?v=wzs3fqPwMwI\n\n\n![crumble-ingame-sp.png](\/\/\/raw\/e68\/3\/z\/81b.png)\n\n\n\n","title":"Crumble"}