Seagulls by shaw
I couldn't think of a name so I called it seagulls.

Seagulls is a card based fantasy bullet hell and I'm really proud of what I've achieved in the time frame. I often burn out on day 2 and end up fizzling a bit towards the end. That happened again but I'm still really happy with the end product. It's got a few rough edges and I'm sure there are plenty of bugs and quality of life changes than could be made, and I may come back and make those changes but for today at least this is my game!
If you play it, please leave me some feedback, feedback helps me improve year after year so the more the better. Feel free to tweet me your results @marteltweets I'd love to see how far you get & send me a link to your game! I love see what everyone has created.
| Windows | https://shaw.itch.io/seagulls |
| Original URL | https://ldjam.com/events/ludum-dare/41/seagulls |
Ratings
| Overall | 171th | 3.897⭐ | 36🧑⚖️ |
| Fun | 46th | 4.088⭐ | 36🧑⚖️ |
| Innovation | 699th | 3.221⭐ | 36🧑⚖️ |
| Theme | 348th | 3.897⭐ | 36🧑⚖️ |
| Graphics | 494th | 3.603⭐ | 36🧑⚖️ |
| Audio | 249th | 3.618⭐ | 36🧑⚖️ |
| Humor | 403th | 3.167⭐ | 35🧑⚖️ |
| Mood | 337th | 3.574⭐ | 36🧑⚖️ |
| Given | 65🗳️ | 14🗨️ |
I occasionally found it a bit hard to see what cards I had while things were a bit hectic, and the using the number keys to select a card while also moving around is a bit awkward, maybe coule select cards with the mousewheel + right click or something like that?
My game is https://ldjam.com/events/ludum-dare/41/ld41-6 if you have time to play.
I made a similar type of game, feel free to check it out!
## https://ldjam.com/events/ludum-dare/41/keyboard-warrior
I played a few times and it seam to me that there is not enough "reload" cards in your deck. So all the time i'm almost running around and avoiding things. Also the battle field gets pretty messy, so it is difficult sometimes to spot an enemy, especially the slimes.
Great sound track! Great pixel art and particles effects! Great and diverse card buffs!
Great that you have managed making such fun game alone!
I do see a form of limitation, which happens because of the theme, looking at the cards and deciding was really difficult, because enemies blend in to the environment, so it was hard to see, when I can look at the cards and the best action was always just activating all of them at once, because while they had different effects. These effects were not that different gameplay wise, except for the unlimited ammo.
I feel like the game would have been a hundred times more fun, without the sort of forced card mechanic, because the guns feel great, the enemies are nice, and having a boss was also great, even though I could barely see the thing, because of the screen was covered in the GUI.
Nice job! :smile:
WOW this game was good! I really loved it. I'll play this again after the jam. I'm looking forward to seeing how you update it.
I would like in the update for the perspective to be pulled back further so I can see my surroundings better.
BTW, we created a very good mix of platforms + Tetris, if you want to have a look!!
https://ldjam.com/events/ludum-dare/41/unblock-the-exit
Cool and fun game! Thanks for creating it!