Kartonnki by Dumivid

[raw]
made by Dumivid for LD 41 (COMPO)

A great combination between:

Casual turn based "Match 2 cards" game & Hardcore arcade "Whack-a-mole" game. With bombs, instead of moles.

  • 8 levels
  • no secret ending
  • short and clean

Screenshot_1.jpg

Screenshot_2.jpg

Screenshot_3.jpg

Ratings

Overall 236th 3.563⭐ 34🧑‍⚖️
Fun 147th 3.656⭐ 34🧑‍⚖️
Innovation 190th 3.656⭐ 34🧑‍⚖️
Theme 156th 3.953⭐ 34🧑‍⚖️
Graphics 327th 3.297⭐ 34🧑‍⚖️
Audio 207th 3.226⭐ 33🧑‍⚖️
Humor 423th 2.417⭐ 32🧑‍⚖️
Mood 253th 3.226⭐ 33🧑‍⚖️
Given 42🗳️ 22🗨️

Feedback

caeonosphere
23. Apr 2018 · 07:06 UTC
So stressful! Elegant how the matched cards flip over to become bomb spots and make it more difficult as you go.
🎤 Dumivid
23. Apr 2018 · 07:10 UTC
@caeonosphere Thx, **Casual** - **Hardcore** game. "What a nice mix".
agentparsec
23. Apr 2018 · 07:21 UTC
This one would also have fit the last LD theme, "The More You Have, The Worse It Is", as more victories made it harder and harder to keep up with the bombs. Nicely done!
fashionbatman
23. Apr 2018 · 07:21 UTC
This was awesome! Sometimes clicking the cards was unresponsive, but it was still very addicting. Great job!
🎤 Dumivid
23. Apr 2018 · 07:33 UTC
@fashionbatman About **unresponsiveness**, without it the player spam the hell out of cards and game become much easier (and also appear some **minor** bugs). And thx.
🎤 Dumivid
23. Apr 2018 · 07:33 UTC
@agentparsec Maybe. This time theme was, **not very good**. At least I had some fun while making it.
🎤 Dumivid
23. Apr 2018 · 07:33 UTC
Thx.
agentparsec
23. Apr 2018 · 07:38 UTC
@Dumivid The theme was tricky to work with, true, but I've never been more excited to play LD entries as I have on this one, just because of all the weird and interesting genre combinations people have come up with.
Jackson Frankland
23. Apr 2018 · 07:40 UTC
Great game. I've never stuggled with a match game before now
Rolf Rothgerber
23. Apr 2018 · 22:58 UTC
Great game! It is really addictive
John Darrington
24. Apr 2018 · 03:40 UTC
I thought I was a smart person. Concentration and matching was apparently not something I was destined to play. "Casual" because you can play it in business casual clothes, "Hardcore" because you can get fired for swearing at your machine while you're playing at work.
Shoj92
24. Apr 2018 · 12:02 UTC
I was always rushing to get the bombs over matching! It was such a fun terror haha.
notb
24. Apr 2018 · 13:50 UTC
very original!! i actually really like the simple art. great job!
sndr
24. Apr 2018 · 14:13 UTC
This was a fun challenging piece! Having to balance between wacking the bombs and paying attention to the matches makes it a bit challenging at times, which translates into a really rewarding feeling when you get to complete the level.
@agentparsec True! I think the main issue I had with the theme was the phrasing. Once I decided my take was "two genres that at first seem incompatible but that then they are not", I was able to stop hating it.
🎤 Dumivid
24. Apr 2018 · 14:37 UTC
@notb Thank you. Get tired for from triyng pixel art and tried new art style. About theme, still not sure how well they fit togheterm but at least its was some fun to design.
🎤 Dumivid
24. Apr 2018 · 14:39 UTC
@sndr For some this type of gameplay seems very iritating instead of challenging (filty casuals). And i still think theme could be better chosen.
Eldemarkki
24. Apr 2018 · 15:12 UTC
Very difficult, but also addictive
harusame
24. Apr 2018 · 16:17 UTC
Simple game but addictive and fun ^^

It's hard to focus and memorize cards and at the same time keep an eye on bombs.

Cool concept, good job !
🎤 Dumivid
24. Apr 2018 · 16:26 UTC
@John Darrington @Eldemarkki @harusame @Shoj92 @Rolf Rothgerber
Thank you for warm comments. Some say the game it's stresfull, some say addictive, at least no one remain indifferent. Hope everyone will practice in continue, to improve their GD skill and have some fun.
SvartTand
24. Apr 2018 · 16:35 UTC
Cool game with a clever idea. Music is always nice in the games so kudos to you for that. All in all a fun and simple game!
Talops
24. Apr 2018 · 17:46 UTC
Simple but works really really well, especially the addition of bomb spots as you match cards. Could have used additional mechanics to make it less repetitive over time, but other than that, pretty polished game, well done!
🎤 Dumivid
24. Apr 2018 · 20:05 UTC
@SvartTand @Talops I know, the game its kinda repetative, but at least is short, beatable in 5-10 minutes and its **NOT** overscoped as hell. First LD I felt very tired just beacause of huge scope, this time, was much easier (even if i spend like 2-3 hours less tha last time). So yeah, still room to improve.
Talops
24. Apr 2018 · 20:20 UTC
@dumivid I find it hard to not overscope so well done with that! I couldn't manage to avoid that on my game which, while it can be finished quickly by sequence breaking, lasts very long especially if you're not good with sh'mups. On my end it sure was tiring but so much fun to make!
ludum1118
24. Apr 2018 · 23:59 UTC
It's a very relaxing game given that there are bombs about to explode. However i think you could have tried to add more humor to the game by having more complex things on the cards with some theme(i.e.: faces, emojis or else).
🎤 Dumivid
25. Apr 2018 · 06:06 UTC
@ludum1118 Maybe. I tried to keep cards as simple and memorable as possible. And also i personally don't found emojis very funny. A good idea could be to make cards with different human silhouets, like "funny jokers" or w/e, but this would consume **too much time** for compo submission, however, this its a good idea for Jam.
igorimagine
25. Apr 2018 · 10:01 UTC
Great entry, fits the theme very well.
nilstastic
27. Apr 2018 · 18:57 UTC
This was fun, but really intense! Good job! I had lots of fun.