Inner Space by Sengi

Your inner space is being disturbed, your sanity faints. Don't let your blank spaces in memory get you, cause some things should be left forgotten.
Use SPACEBAR near the wall to regain sanity.
(Use windows download version for best experience)
Designed and created : Alexander Ponomariov https://twitter.com/sengigames
| Windows | https://www.dropbox.com/s/4iji0oeh2ok372o/BuildPCLD42.zip?dl=0 |
| HTML5 (web) | https://sengigg.itch.io/inner-space |
| Original URL | https://ldjam.com/events/ludum-dare/42/inner-space |
Ratings
| Overall | 60th | 4.045⭐ | 24🧑⚖️ |
| Fun | 378th | 3.452⭐ | 23🧑⚖️ |
| Innovation | 4th | 4.364⭐ | 24🧑⚖️ |
| Theme | 6th | 4.523⭐ | 24🧑⚖️ |
| Graphics | 97th | 4.318⭐ | 24🧑⚖️ |
| Audio | 13th | 4.25⭐ | 24🧑⚖️ |
| Mood | 6th | 4.432⭐ | 24🧑⚖️ |
| Given | 14🗳️ | 20🗨️ |
First i just loved the setting and the gfx, didn't know what to do, pressed space in the middle of the room, nothing happened, evaded the black as long as possible, then i read the description and pressed space near the wall and ...
Haunting is the only word i can find for the experience of seeing me (the player) slamming my (his) head against the wall trying to stay sane...
I can't say i have been exactly there and done exactly that, but it does definately resonate with me...
A very moving experience, great concept, beautifully implemented, a gem of a game.
5/5
Loved this one - great job!
"huh, i'm trying to not go crazy" but the sound of yourself, tryharding space to keep sanity start to make you crazy, and it fits perfectly to gain more "mood" wuw, awesome
10/10 would smash my head again
The only thing that disturbs me is that the curve of difficulty is rising instantly and hitting the head to the wall is not helping. Maybe make the movements of the player a bit faster ?
Anyway, really nice job !
PS: The scene is in 3D isn't it ? I loved the refelexion of the player in the floor tiles
Great mood, really good idea, a bit repetitive though.
But amazing job on the atmosphere of the game ! :thumbsup:
Here is my score :

A fun idea executed with great audio and atmosphere. It lacks a little in gameplay, and it's not a kind of game I would want to revisit, but I quite appreciate it within the confines of a gamejam entry.
I feel the font and UI don't really suit the rest of the game, and the tiling underneath the window is misaligned, but other than that I like the graphics. Normally I would harp on about non-uniform styles regarding the different style for the player and the environment, but somehow this works. Nice shadow and reflection effects.
Nice work!
