Conviction by JTBurby
Play a deity and shift you sigil to inspire four surrounding civilizations before you lose their faith. Manage your cooldowns and keep each cities sigil lit.
Controls
Q: Sigil 1 (Circle)
W: Sigil 2 (Vesica)
E: Sigil 3 (Triangle)
R: Sigil 4 (Square)
Controls
Q: Sigil 1 (Circle)
W: Sigil 2 (Vesica)
E: Sigil 3 (Triangle)
R: Sigil 4 (Square)
Ratings
| Coolness | 45% | 1350 |
| Overall(Jam) | 2.62 | 1060 |
| Fun(Jam) | 1.70 | 1155 |
| Graphics(Jam) | 4.07 | 154 |
| Innovation(Jam) | 2.25 | 1044 |
| Mood(Jam) | 2.81 | 758 |
| Theme(Jam) | 3.07 | 735 |
I wanted to play because it looks well good in the pics!
I miss some background music too and a little more of a challenge, but cool entry!
About the game, I just did not understand if the game has a ending or not, but the art nice nice and good use of the theme.
The game (I guess it's more of a toy right now) doesn't have an end condition. Had some ideas for a post-Jam version where you play for a specified time and build points depending on how many of the cities sigils you keep lit simultaneously. Might help provide a feeling of progression by producing a number that can be compared to previous play session.
Anyhow, thanks for the feedback again!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description