Sea of Bells by Kultisti

[raw]
made by Kultisti for LD 42 (COMPO)

Enter the Sea of Bells

Once a year they send one sailor to search for the mighty old bells

And this time it was you!

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But the sea is so dangerous, full of monsters and darkness!

Fear not! One simple perma-death wont ruin your day!

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Find the bells, hit them and summon the SPACEWITCH to help you out

No one really knows what kind of a creature this SPACEWITCH is and why she is still here...

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How many days can you survive?

CONTROLS:

Move with WASD- or Arrow-keys, shoot with left mouse-button!

GAMEPLAY:

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## While playing as the 2d-ship, try to dodge enemies and shoot every flying bell you can find!

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## While playing as the 3d-ship, first try to go as far as you can until you find the mighty old bell, hit it and then come back!

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## While playing as the SPACEWITCH, try to dodge as many SPACES as you can before the darkness reaches you!

How many days can you survive...

...before you run out of space...

...in the * SEA OF BELLS *?

Ratings

Overall 12th 4.154⭐ 28🧑‍⚖️
Fun 110th 3.731⭐ 28🧑‍⚖️
Innovation 37th 4.038⭐ 28🧑‍⚖️
Theme 45th 4.231⭐ 28🧑‍⚖️
Graphics 101th 3.942⭐ 28🧑‍⚖️
Audio 34th 3.808⭐ 28🧑‍⚖️
Humor 134th 3.136⭐ 24🧑‍⚖️
Mood 3th 4.308⭐ 28🧑‍⚖️
Given 21🗳️ 15🗨️

Feedback

BlueBlu
12. Aug 2018 · 18:16 UTC
Amazing story! I couldn't get the space witch past the space bars. Sea of bells has a permanent space in my heart now
Bensbuff
12. Aug 2018 · 19:51 UTC
omg this is awesome
Pixels Everywhere
13. Aug 2018 · 05:00 UTC
Wow. The mood this game sets is amazing! Great work!
squirmonkey
13. Aug 2018 · 05:40 UTC
I can honestly say that I have no idea what just happened but that it was pretty cool.
Verbante
13. Aug 2018 · 06:44 UTC
This felt so surreal! Music was so fitting aswell. It's the best game I've played in a while, really nice work!
ConnorThompson
13. Aug 2018 · 08:59 UTC
Nice work, really like the minimal colour palette
Qazikol
13. Aug 2018 · 09:15 UTC
Definitely the most fun I've had playing an LD42 game so far. Being thrown into all sorts of situations with little explanation was truly thrilling; great job!
Talia
13. Aug 2018 · 09:57 UTC
Great entry! I love all the effects, the change of perspective and the little mini-games =)
DPS2004
13. Aug 2018 · 20:07 UTC
The ship should be more visible in the 2d sections and have better dodging powers, but overall really fun!
Arqcenick
14. Aug 2018 · 07:54 UTC
Wow this is a great thematic game for a jam. Loved the artstyle and the music. The gameplay is pretty standard but the story kept me playing, great work!
somuch
14. Aug 2018 · 08:15 UTC
Well defined atmosphere and theme adherence. Also interesting enough to warrant a replay. Probably one of the first games, I can't find anything that you could have done better. Maybe adding some sort of dash could spice up the gameplay a bit. But otherwise one of the top games this compo.
Eclahn
14. Aug 2018 · 18:35 UTC
What an experience ! The transitions, the music, the creepy sea monsters, the story... Thank you very much for this !
Sengi
14. Aug 2018 · 20:30 UTC
Really solid entry mate, It's just amazes me how big and unique gem you've managed to create on this short period of time. Variation of mechanics and unique concepts is one of the most important things when I`m browsing through the Ludum games. consider me as your fan from now, I'll keep an eye on your future works!)
jtrink
15. Aug 2018 · 10:00 UTC
The mechanics just kept on coming! I love how the game is introduced with bleak and screwed up lore, so when weird things you were expecting happen you just go 'Oh, I guess this is happening' and have to roll with it. Nice riff as the main leitmotif of the game, which then has variations based on what is happening. Plus the art has a lot of character and is stylish as hell. Can't believe you made all this happen solo as a compo game.

There is one enemy that feels like it is a game of Pong. I just shot it down though and never met it again. Can it actually be killed by playing Pong with it and do you get a bonus for doing so?
Bredera
15. Aug 2018 · 10:28 UTC
Awesome game! Good implementation of the theme! Solid entry overall!
Derek Volker
15. Aug 2018 · 10:55 UTC
Whoa. The graphics are simple but so effective. Also the change from 2d into 3d and then back brings some innovative gameplay experience. The soundtrack contributes as well to create the environment for the game.

Excellent job.
Happy
15. Aug 2018 · 13:28 UTC
That was pretty interesting! I really liked the mood and the gameplay variety be it a bit confusing and random at times, or maybe its intentional? The music is also nice but simple.
thsnr
15. Aug 2018 · 18:45 UTC
Really cool game. Thematically spot on with awesome atmosphere and mood. The transition from 2D to 3D was very smooth and nicely done. Great job!
RandyTayler
15. Aug 2018 · 20:55 UTC
That. Was. So. Bizarre. :smile:

Expertly made. Super trippy.
mike_inPrinciple
17. Aug 2018 · 01:22 UTC
I enjoyed the experience overall, however, there was a design choice that led to a game breaking bug for me that I thought I would share. When I transition from 2D to 3D for the first time, I wanted to go down, not up. This is because in my mind my little ship was sailing on the sea before, so, when I transitioned to 3D, the game wanted me to navigate into what I thought was the sky. I would recommend simply blocking down movement when in 3D. That should solve the issue pretty simply.
minibobbo
18. Aug 2018 · 13:47 UTC
This was awesome! I loved the three different game modes and the whole presentation and mood. I was going to offer some comments like the screen rotation was unnecessary and causes some graphical problems, but I get the feeling that every decision was deliberate, so even if I would have done something else you made the game you wanted to make. Great job!
Norris Eldridge
18. Aug 2018 · 14:12 UTC
I must say that this game looks really great and fun! Really like the visuals from what I can see! However, sadly I am on a Mac so I can't actually play your game. But at least for the visuals, well done! :)
SecondDimension
21. Aug 2018 · 21:11 UTC
So cool, I love it when a Ludum Dare gets weird
🎤 Kultisti
26. Nov 2018 · 13:16 UTC
It's been awhile, first of all, thank you all soooo much for all of the feedback I got! Positive and negaive, it all means alot!
And second, sorry for answering this late, I'm trying to answer for every comment so this will be long, and totally worth it <3

@blueblu Thank you <33 Space witch has a really tragic story :D

@bensbuff Thanks alot <3

@pixels-everywhere Thank you pixels <3

@squirmonkey Ahahaha :D I feel you mate, thanks <3

@verbante Aw thanks you <3 The music was a big mystery while I was making it but so nice to hear it turned out ok :D

@connorthompson Thanks you <3 I'm trying to continue working with minimal palettes!

@qazikol Aw thank you so much <3

@talia Thank you <3 While I was making the game I just couldn't decide what the final mechanic would be so I threw them all in :D

@dps2004 Thanks you <3 Yeah I was wondering that too! I learned a lot while I was making this project, going to use this knowledge on the future projects!

@arqcenick Thank youu <3

@somuch Thank you... somuch <3 :D Yeah I was concidering to add a dash or some other skills for the boat but desided to keep it simple, could have worked tho!

@eclahn Thank you so much for playing it <3

@sengi My first fan :D <3 Thank you so much! If you want to check some of my old proejcts, you can find me here: https://kultisti.itch.io/ , I'll keep an eye on you too <3

@jtrink Thank you for playing and for you kind words <3 Yeah it was Pong, you are correct. Does it work? no :D In development you really could play "a game of Pong" within it but forgot to test that before submitting, oops. I can maybe upload a version with working "Pong" at some point!

@bredera Aw thanks a lot <3

@derek-volker Thanks mate <3 Glad to hear that you liked the soundtrack!

@happy Thank you <3 This comment made me... happy (hehehe), Yeah it was meant to be a little confusing at times, don't worry, sometimes I don't understand it either :D

@thsnr Thank you <3 My main goal while making this entry was to focus on that 2d-3d shift, glad to hear it worked out ok!


@randytayler Thank you so much <3 Was aiming towards something trippy, agian with the next ld-jam! Hype!

@mike-inprinciple Thank you for the feedback <3 I tried adding a little arrow point at the sky and a little textbox telling to go there but yeah, you're right. It's more logical to sail on the sea rather than on the sky :D

@minibobbo Thank you so much <3 My main goal while making games and what I usually try to tell people is to make games you want to make, not games that you "need" to make.

@norris-eldridge Thank you <3 And thans so sad to hear :< Sometime in the future I'll try to get the mac-versions for all of my old games, including this one. I'll inform you!

@seconddimension Thank you so much <3 I lobe it when LudumDare makes a person this happy ^^

And for every single one that played this entry, thank you <3
The next LudumDare is coming, can't wait to see what awesome games you guys bring in this time!

Keep on making games <3
Kultisti