Deep Space by SG Alin
Deep Space is a space action game where you have to collect as much dilithium as you can.
Game Control: ADSW - Motion, Mouse Left - Shootingin

| HTML5 (web) | https://sgdev.itch.io/deep-space |
| Windows | http://netsky.web-on.ro/DeepSpace.zip |
| Original URL | https://ldjam.com/events/ludum-dare/41/deep-space |
Ratings
| Overall | 695th | 3.35⭐ | 22🧑⚖️ |
| Fun | 489th | 3.4⭐ | 22🧑⚖️ |
| Innovation | 1189th | 2.025⭐ | 22🧑⚖️ |
| Theme | 1192th | 1.816⭐ | 21🧑⚖️ |
| Graphics | 259th | 4⭐ | 22🧑⚖️ |
| Humor | 988th | 1.867⭐ | 17🧑⚖️ |
| Mood | 703th | 3.132⭐ | 21🧑⚖️ |
| Given | 23🗳️ | 18🗨️ |
The game is very unforgiving though. Even having multiple lives (like 3 or 5) would've greatly increased the games longevity, as even one hit killed me which meant after dying within 5 seconds for 10 times I didn't have much patience left for this game.
The game had a coherent look-and-feel and a simple and clear start screen is always a pleasure to see. The powerups weren't very original but properly implemented and synergised well with the rest of the game.
this game is challenging, but it becomes quite repetitive after sm time, since the same ships start to come with the same shooting behavior (i made it till 3rd wave , 2250 score)
still, i find it quite engaging
this is basic yet enjoyable
:D
The in-game music was a bit boring, which is especially weird since the title screen music, which you only hear for a few seconds, was really catchy and interesting.
It was a challenging game but in a good way, very enjoyable - awesome job!
If you're interested in checking out my submission, it's [here](https://ldjam.com/events/ludum-dare/41/carchery)
Looks great but I'll appreciate a more original work
Bonus points for user friendliness with the web plugin btw! <3
Download is cool but HTML5 and stuff like WebGL is cooler :3
Keep it up