Empowered State by grizeldi

Description
Empowered state is a third person tower defense game about collecting crystals on an alien planet so you can fuel up your spaceship and leave. In the process you get attacked by flying space rabbits who figured out that stealing your crystals is easier than mining their own. The more crystals you have, the more rabbits come take them. The game would need some more work, but that's how far we could get it in 3 days.
Code by @grizeldi, art by @negdo, level design by @PickyDogFish. Only one person in the team had prior gamedev experience.
Video showcase and explanation https://youtu.be/ye58DI_Kxow
Instructions
WASD - move
1, 2, 3 - select turret type to place
Collect enough crystals to fuel up your ship and then press F to win. If your crystals go into negative, you lose. Each rabbit that comes to your ship steals 5 crystals.
In placement mode:
left click - place turret
right click - cancel placement
Turret descriptions:
Slot 1 - Miner - 5 crystals
Mines for crystals. Produces 1 crystal per 10 seconds when placed on a crystal or 1 crystal per 45 seconds if not placed on a crystal.
Slot 2 - Sentry - 15 crystals
Shoots any rabbits that come into range and then has 20 seconds long cooldown period.
Slot 3 - Bear Trap - 4 crystals
Lies on the ground until it detects a rabbit. Then it flies up into the sky and strikes from the above.
Installation
Just download the game for your platform, extract the downloaded zip and run the executable.
Screenshots




| Windows | https://negdo.itch.io/empowered-state |
| Linux | https://negdo.itch.io/empowered-state |
| Original URL | https://ldjam.com/events/ludum-dare/40/empowed-state |
Ratings
| Overall | 881th | 3.1⭐ | 32🧑⚖️ |
| Fun | 833th | 2.983⭐ | 32🧑⚖️ |
| Innovation | 866th | 2.833⭐ | 32🧑⚖️ |
| Theme | 982th | 2.817⭐ | 32🧑⚖️ |
| Graphics | 757th | 3.15⭐ | 32🧑⚖️ |
| Humor | 884th | 2.196⭐ | 30🧑⚖️ |
| Mood | 838th | 2.931⭐ | 31🧑⚖️ |
| Given | 45🗳️ | 7🗨️ |
I know how it feels posting a game that your think still has some flaws, but look at what has been done ! Congratulations and I'm looking forward for your next game. Good job guys !
Concerning the graphics, it felt old-school. And I love old-school art so that’s a positive thing!
Concerning the audio it helped to set the mood, it suited well with the graphics. And I think the mood is the thing you guys succeeded with the most.
Overall I enjoyed this game very much and had an amazing time playing it. Thank you so much for this experience and good luck in the future!
Have an awesome day, and I hope to see you in the next jam!
// Isak from @liquidbrain
I do noticed that it needs a lot of finishing touches.
For a team with 1 third development experience you did good.
@pixel-mainiacs Thanks, man! Bugs are indeed very much present, but with only one coder, we were able to fix only the most critical bugs.
@bobbytables Did you hear the blink-ish sound? That's when rabbits take your crystals. Rabbits can spawn anywhere on the map, including behind, and sadly, even inside the ship. If we developed this game further, this would have to be fixed.
Turret in slot 1 is the miner you're looking for ;)
I really tried to play this. But, I couldn't tell if my turrets were actually doing anything. They would look at the rabbit and the rabbit would still steal my crystals. I came up with a strat for getting rabbits stuck on miners on cliffs.
Good job on making a 3d game with java though. Also, the rabbit model was cool. I would say it needed more feedback, like enemy health bar or possibly the range of the turrets. And I'm not sure how many crystals I need to win.
Oh and the music is pretty good, has a nice beat to it.
Come check out my game if you like!
https://ldjam.com/events/ludum-dare/40/virus-detected