Chaos Dart by Elodeon

[raw]
made by Elodeon for LD 40 (COMPO)

Travel through the void in search of orbs.

A top-down game where the more power ups you collect, the more enemies appear.

CDScreenshot1.png CDScreenshot3.png CDScreenshot2.png

Ratings

Overall 641th 2.604⭐ 26🧑‍⚖️
Fun 577th 2.75⭐ 26🧑‍⚖️
Innovation 585th 2.563⭐ 26🧑‍⚖️
Theme 511th 3⭐ 26🧑‍⚖️
Graphics 594th 2.479⭐ 26🧑‍⚖️
Audio 384th 2.771⭐ 26🧑‍⚖️
Humor 551th 1.696⭐ 25🧑‍⚖️
Mood 483th 2.761⭐ 25🧑‍⚖️
Given 19🗳️ 16🗨️

Feedback

Sholf
04. Dec 2017 · 06:59 UTC
Nice! A stamina bar display would've been a great addition.
Jamesy012
04. Dec 2017 · 07:48 UTC
Confusing graphics and map visuals, the only useful power up I found was the weapon, the other ones just felt like they didn't do much. was cool though
AlexHoratio
04. Dec 2017 · 17:36 UTC
I'm with Sholf regarding the addition of a stamina bar, but overall I really enjoyed this. It felt fast paced and challenging though quite enjoyable. The powerup system was good too, it helped to give the player a short term goal to aspire to aside from the goal of "don't die". I think a score counter would be a good addition to to help reflect the player's progress and achievement in the game.

Once again, really enjoyable!
schizoid2k
06. Dec 2017 · 02:37 UTC
I also agree with a stamina bar, but even without it, it's a solid entry. Congrats!
Jack Maxwell
06. Dec 2017 · 02:38 UTC
Fun gameplay, the theme is definitely a core element of gameplay and I agree that it needs a stamina bar. Very good entry!
ImportantCreations
06. Dec 2017 · 08:19 UTC
Chaos complete is the end? Solid game ;)

The way the camera moves could be improved, but thats no really critical annotation! ;)
Gulyasarni66
06. Dec 2017 · 16:43 UTC
Nice, but the music seems to be stacking up when i die a lot.
solluxx
07. Dec 2017 · 02:56 UTC
Would have liked to see more levels and variety. Fun though! I like how the music starts kicking up when you get more power-ups. Panics you in a good way.
professor
08. Dec 2017 · 04:27 UTC
The music really got my heart pumping on this game. Interesting concept! Thanks for sharing.
Eli Delventhal
08. Dec 2017 · 04:30 UTC
Pretty nice. Cool idea to have all these powerups and then enemy additions. I think the shooting powerup was too good, and being able to wrap around the map when the enemies couldn't do the same was pretty overpowered. As a result I never got hit, so the pressure didn't feel quite high enough for this style of game.
clachipso
08. Dec 2017 · 04:30 UTC
Cool concept. I liked how the music got more intense as more enemies were on screen. I think the camera could have been a little more elastic and shown more of the playfield. I died a couple of times when enemies appeared from nowhere at the edge of the screen. Great work!
Chartman
08. Dec 2017 · 04:33 UTC
The music pacing was a nice touch for the mood. Backgrounds and enemies had interesting abstract shapes. The shooting was fun and had an interesting way to spawn bullets. My only complaint would be how the camera behaves and the sudden jumps between areas of the environment. Otherwise, good job on making a simple arcade shooter.
Andrew Brotherton
08. Dec 2017 · 04:34 UTC
The music and sound design really helped set the tone of the game. Great work!
Team Infernus
08. Dec 2017 · 09:23 UTC
Felt pretty good to play! A bit on the easy side once you get the hang of it though.
TurbulentWinds
09. Dec 2017 · 04:15 UTC
Pretty good! Few things:

1. Mechanics were unclear (stamina for example)

2. Map was confusing (it jumps around and would benefit from a minimap)
Jupiter_Hadley
12. Jan 2018 · 14:13 UTC
Interesting game! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=N4a6KN4k75w