Robbery Bob by Yvanor
Thanks for playing, don't forget to rate and to leave a feedback !
Game:
Bob is a thief who has the ability to stop time ! However, one day, he loses his power. While trying to escape the cops, he must find enough money to go to the forest in order to get help.
Controls:
Keyboard:
- W/Z to jump
- A/Q and D to move
- SPACE to interact
- Mouse to select
Xbox Controller:
- A to jump
- Stick left and right to move
- X to interact
Credits:
Engine:
Made with Superpowers, the 2D/3D HTML5 free and open-source game engine !
Musics:
Generated with Computoser * Flower Tells A Piano * Rose Ruins The Endless Stars
Sounds:
Made with SFXR
Fonts:
Rexlia by Typodermic Fonts
Special thanks to Cynthia for her linguistic support !
| HTML5 (web) | https://yvanor.itch.io/robbery-bob |
| Original URL | https://ldjam.com/events/ludum-dare/39/robbery-bob |
Ratings
| Overall | 174th | 3.571⭐ | 30🧑⚖️ |
| Fun | 119th | 3.621⭐ | 31🧑⚖️ |
| Innovation | 290th | 3.179⭐ | 30🧑⚖️ |
| Theme | 547th | 2.966⭐ | 31🧑⚖️ |
| Graphics | 154th | 3.724⭐ | 31🧑⚖️ |
| Audio | 217th | 3.143⭐ | 30🧑⚖️ |
| Humor | 52th | 3.607⭐ | 30🧑⚖️ |
| Given | 25🗳️ | 30🗨️ |
Boy, am I happy to actually find a platformer even I can play, lol. That said, I think the police chase timer is a little too lenient and I never felt I was in danger of being caught.
Controls felt great. I liked the character designs as well. It was a pleasant change to see pixel-art characters this large for a change. They have a lot of personality.
I actually lost it several times during the ending. Love the #RobBob gimmick. I may just use that my next game to figure out exactly who I should be spending my feedback time on next LD.
Edit: I just realized that there was supposed to be music. I didn't hear any.
I'm impressed with the scope of this project. There are a few big points I wanted to comment on, and those are scope, graphics, and story.
The scope is huge to incorporate multiple modes of gameplay, dialogue, cut-scenes, maps, etc. It makes the game feel very alive and fluid. You're not stuck staring at the same thing forever.
The graphics are simple and clean. The pixel art is funny and I also liked the little walking animations.
The story I think was my favorite part. From the funny dialogue to the tragedy that befell our beloved burglar, to the bittersweet conclusion. BTW the tree / developer not having enough time was sort of a meta incorporation of the theme.
There were other factors I didn't touch here but really overall well done. Very inspiring, and motivating as to what you can do in such little time. Again, well done.
two thumbs up from me, great entry!
Just three things: The sound was not working, which I suspect was not intended. Then there were some grammar mistakes, but that was not that bad. And the levels got kind of repetitive, as there were so few different kinds. But the speed change made it more interesting and of course you did not have that much time to make more levels.
Very good game, all in all!
The theme, though ... is a little bit of a stretch :-)
The controls for the platformer sections feel good and responsive, nice job!
I enjoyed playing this game, even if the police have 0 Chance of catch you ;)
Good job!
#ROBBOB
Anyway, I like the idea of the game and the art looks nice. It could use a new palette though. The game got pretty repetitive considering there were only 3 rooms. I liked the twist at the ending and you used the theme in a pretty creative way! :D
Also, if you made the physics for this game, you might want to consider working on it a bit. The physics got pretty glitchy sometimes.
Anyway, good job!
The "minimap" at the bottom was a bit confusing, it was hard to figure out why the cops kept going back and forth, or why I was stuck on the end but not "finishing" the race