Groovy Beat Shooter by racebennon
Groovy Beat Shooter combines the Rhythm and Shoot 'Em Up game genres for an experience that can only be enhanced by vibes of Disco-infused 70's futurism. Get buckled up into your wood-paneled space-sedan and get ready for a groovy ride...in space!
Tools
- Unity 2017
- Blender 2.79
- Ableton Live 10
- Adobe Photoshop
Ratings
| Overall | 912th | 3.095⭐ | 23🧑⚖️ |
| Fun | 932th | 2.881⭐ | 23🧑⚖️ |
| Innovation | 871th | 3⭐ | 23🧑⚖️ |
| Theme | 702th | 3.452⭐ | 23🧑⚖️ |
| Graphics | 778th | 3.143⭐ | 23🧑⚖️ |
| Audio | 258th | 3.595⭐ | 23🧑⚖️ |
| Humor | 932th | 2.167⭐ | 17🧑⚖️ |
| Mood | 798th | 3.025⭐ | 22🧑⚖️ |
| Given | 31🗳️ | 6🗨️ |
Graphics were awesome. Sound was awesome. Disco ball effect on point. the spaceship 3D model was super good and the detail of the shit rotating a bit when you move sideways was great to see.
Cons:
Could have used a bit more diversity when it comes to different enemies or at least more unpredictable movement. I knew exactly when they were going to appear and how would they move.
Possible bug: when player collides with an enemy the player gets destroyed but the game continues with the score continuing to go up.
Overall a very nice game!!!
I think I managed to glitch this game. If you crash into an enemy ship, then you explode but you don't get a "Game Over" message - the game just keeps going, and you need to close and reopen it to continue. But you kinda have to deliberately crash into people to make this happen, so it's not a serious issue. And I really like the music!
PS. Maybe you should still put in the description that the starting screen is used to calibrate, because I only found out after reading the comments.
It's pretty difficult though as i get shot alot because multitasking (keeping track of the beat and dodging attacks) is not my forte, but cool stuff none the less!
Keep it up <3