IT Ninja by Brian Mayberry

[raw]
made by Brian Mayberry for LD35 (COMPO)
Sneak, Hack, Escape!

You are an IT Ninja, trained from birth for corporate espionage. Wanted secrets are kept in secure offline terminals; you are the one sent to hack these computers, and steal away with their hidden files.

Click to Move.

Hold Spacebar to ShapeShift.

Avoid the guards at all costs.

Ratings

Coolness 66% 3
Overall 3.51 222
Audio 2.17 584
Fun 3.56 180
Graphics 3.93 96
Humor 3.26 114
Innovation 3.29 348
Mood 3.34 197
Theme 4.00 76

Feedback

Satchmo
17. Apr 2016 · 20:29 UTC
Takes a long time to complete. Fun game. Good graphics.
Ethan Allwood
18. Apr 2016 · 02:49 UTC
Cool game but could use some more levels.
LavWa
18. Apr 2016 · 03:32 UTC
The special effects, the way you shapeshift, wow :)
I like the point and click control mechanic. Fun and beautiful, great work !
Vantaug
18. Apr 2016 · 04:28 UTC
The game feels nice and smooth, it looks great and the actions are juicy.
I didn't have any audio, but that is the only con for this game, everything else is absolutely beautifully executed.
schw3de
18. Apr 2016 · 19:09 UTC
That low poly art is just brilliant. The levels look very nice!
keyboardmonkey
18. Apr 2016 · 20:03 UTC
I always though office furniture was possessed. Hey this is a good game!
Mark Smith
19. Apr 2016 · 00:12 UTC
Good mechanics and solid gameplay. The props and environment looked so great, it's a shame the characters were simple capsules and didn't fit with the low poly flat hard surface environment. Overall a solid idea and well executed game.
Headmade
19. Apr 2016 · 00:38 UTC
Good mechanics and very slick graphical effects and even though the characters are only pills they are well animated. Hard to believe this is a compo entry!

Sound would make a huge difference though!
Hyoga-3D
19. Apr 2016 · 00:50 UTC
haha IT guys are truly ninjas!
Great game, the shapeshift is very nice. But the WebGL game did not reload when I died.
Foxtacy
19. Apr 2016 · 02:08 UTC
Great job! very well polished and beautiful but this could be notched up a little bit! :) sounds would make a great difference, and a soundtrack for that matter. Stunning visuals! Thanks for the feedback on mine.

Lets keep in touch ;D Find me on twitter @Foxtacy
Falak
19. Apr 2016 · 07:01 UTC
Why mouse??? Why???
fatsopanda
19. Apr 2016 · 13:16 UTC
The game looks great and the browser version is very playable. Overall the game felt fun and the constant little panic mode made me excited to try out for more.
jofra
19. Apr 2016 · 13:17 UTC
i Love this kind of game! would have loved to play it with sound :s
Awesome graphic bro!
Anikki
19. Apr 2016 · 13:47 UTC
Made me smile each time i had to shapeshift into a flower pot... the guards seem to have quite a character in their movement and reaction, very well done.
mjomble
19. Apr 2016 · 17:28 UTC
When you die, the menu could come up automatically. At first I didn't know you can press Esc and ended up reloading the page.

Other than that, cool game :)
Solocov
20. Apr 2016 · 11:35 UTC
Real great :P... Also a Webgame :D...next time when using Unity try to make a WebGL build, its supported by most browsers.
Also thanks for posting your Entry in my post :P

Are there only 2 Levels ?(only played two and was set back to the tutorial)
-Also is there some sort of variation, its a great idea but I dont think that it will stay compelling over a number of levels. (Also tutorial level was harder than the second one xD)
icefallgames
20. Apr 2016 · 23:26 UTC
It seems to have a bug (at least the Unity web player version)? I can't exit the first room. Like, no matter where I click around the exit door, the player doesn't go through. Also, the UI could use some work.

Other than that, it seems like a really awesome concept! The special effects are great. The lighting is beautiful. If you can explain how to get out of the first room, I'll take another look, because I want to play more levels!
2Bit
21. Apr 2016 · 02:15 UTC
Man those guards shoot first and ask questions later, hey? Cool game, nice use of lights throughout.
mountainstorm
21. Apr 2016 · 20:55 UTC
Pretty good, starts to hard but it's nice to see a good 3D game
Freank
25. Apr 2016 · 08:02 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
AnaGF
26. Apr 2016 · 09:54 UTC
Nice game. I think controls could be better, clicking to move is a bit buggy, classic arrows or WASD would have work fine. It would be cool if UI popped up when you die, too.
Good game overall, nice one!
MightyToastStudio
29. Apr 2016 · 06:21 UTC
Great entry. The game looks pleasing and the transformation effect is really cool!
I like hacking and enemy patrol too. Too bad that the game is silent and the player and the enemy doesn't have it's own 3D models. But good work!
CaptainPilot
29. Apr 2016 · 08:10 UTC
Interesting concept but the menus should be driven by whats happenning in the game. If I die the menu should appear, I shouldn't have to hit escape, makes it feel way more clunky than it is, because other than that, this is cool.
Jin47
29. Apr 2016 · 10:26 UTC
Impressive !. The 3D models are great and the transformation system is funny. I did not liked the controls feeling but it is my point of view. (PS: I found a bug if you transform just before you get killed, you can stay alive if you don't release the transform button)
emielboven
29. Apr 2016 · 11:38 UTC
Loved it! Great feedback with the screenshake and the particles :D Kudos
HuvaaKoodia
29. Apr 2016 · 13:57 UTC
I'm glad someone had the same idea as we did. Shapeshifting + stealth is such an obvious mix.

Good job on the graphics. The controls are also responsive, even the dreaded click to move.

With more levels and audio this would be excellent.
Shatter Point Studios
29. Apr 2016 · 15:11 UTC
Very cool and fun. I wish there were more levels. I like the art style, sound would be nice. Great work though, you should expand this.
rjhelms
29. Apr 2016 · 19:25 UTC
Pretty fun. I'd love to see some more of this.

(You should probably opt out of the "Audio" category, as I didn't hear anything when I was playing.)
leffe108
29. Apr 2016 · 19:47 UTC
Some hint on how to complete the second level would be nice. I hacked two items, but no exit door or new item to hack shows up and I feel that I've looked around at all places of that level. I played in the web player on Firefox if that makes a difference.
APantaloni
29. Apr 2016 · 20:17 UTC
Cool concept and I love the graphics. How the menu works is weird. I'd have maybe preferred keyboard controls but it's no big deal. A nice entry overall.
fenwick
29. Apr 2016 · 20:44 UTC
Really loved the art and the gameplay. The transformation into office objects was really amusing and your props really shined. I do wish the UI popped up when I die, so I don't have to hit escape and retry every time.

Thank you for posting the source by the way, my entry was also a stealth game and I look forward to seeing how you accomplished the mechanics.
fenwick
29. Apr 2016 · 21:25 UTC
Side note: This would make a great mobile game with a little polish.
PinkIndian
02. May 2016 · 17:37 UTC
Cool game and very well done. I like how the shapeshift items are different office stuff.
Aaranos
05. May 2016 · 22:47 UTC
I like the idea, it mainly tests your patience. The level progression could use some work. Continue should probably be Next Level and it shouldn't stay up when you move to the next level.
🎤 Brian Mayberry
10. May 2016 · 13:38 UTC
Thank you so much everyone! I've copied down all of your feedback, and will be using it to expand IT Ninja into a full project.