Sure You Can! by sidewalksleeper

[raw]
made by sidewalksleeper for LD 41 (JAM)

sure-you-can

The Sorcerer King has vanquished all opposition. The only thing that stands between the Resistance and total destruction is an artificially made perfect warrior. The only problem is, this warrior doesn't know how to jump.

Thankfully, he still knows how to shoryken -- and who needs to do ordinary platforming when you can just dragon-fist all over the place?

CONTROLS: left, right, Z

Disclaimer: I did not write the music for this game, which is why I didn't include the "Audio" category.

The audio track is The Black Kitty by Rolemusic. Please support their work!

Ratings

Overall 508th 3.523⭐ 24🧑‍⚖️
Fun 799th 3.068⭐ 24🧑‍⚖️
Innovation 448th 3.523⭐ 24🧑‍⚖️
Theme 561th 3.636⭐ 24🧑‍⚖️
Graphics 219th 4.071⭐ 23🧑‍⚖️
Humor 112th 3.875⭐ 22🧑‍⚖️
Mood 606th 3.263⭐ 21🧑‍⚖️
Given 35🗳️ 8🗨️

Feedback

reuno
25. Apr 2018 · 01:11 UTC
Funny idea :) Might want to add options to skip the super slow intro or turn the music off though.
MonstermanMFR
25. Apr 2018 · 05:22 UTC
I agree with skipping the Intro. Otherwise cool game. I really like the pixel art
Almax
30. Apr 2018 · 14:31 UTC
Cool idea but the controls are more frustrating than fun :(
Loving the pixel art though, and while a bit repetitive the music fits well :)
🎤 sidewalksleeper
30. Apr 2018 · 14:35 UTC
Yeah, unfortunately I was short on time and had to scrap the gamepad controls.
I had to scrap a lot of things, come to think of it :D
Pixelome
30. Apr 2018 · 14:42 UTC
I think you nailed the theme, although I couldn't stand to do any more shoryukens after the third level :smile: Good job :thumbsup:
Rosik
30. Apr 2018 · 15:20 UTC
It seems, that shoryuken animation happens slightly after combo, so I often fall off the edge if I keep pressing arrow key after.
Shelvid
30. Apr 2018 · 16:11 UTC
I love the concept idea! pretty fun but controls feel little bit unresponsive... still pretty great entry, well done!
Lost Dutchman Software
30. Apr 2018 · 16:35 UTC
I couldn't stop laughing and constantly falling into pits. I cant tell if I would prefer the music to not start over with my deaths, I kind of think that made it more funny but also more frustrating. Love the art, Love the music, and this whole concept is hilarious.
patrickgh3
30. Apr 2018 · 16:38 UTC
Hilarious and memorable idea! The intro cutscene was great, and the graphics are great all around. The gameplay got frustrating quickly though, even for me as a person who enjoys precision platformers. I quit on the upwards climb level. I think making the levels about half as long would keep them just as interesting while reducing frustration. Either that or adding checkpoints. I'd also consider adding an extra block to all the one-block ledges you have to jump off of. And it's counter-intuitive that some levels seem to require you to take damage. A restart button would be nice to have so I can restart once I've taken a lot of damage too. Anyways, aside from those things, you really nailed the presentation and the mood of your idea, good job! I love the title and the title graphic.
RustyMonky
30. Apr 2018 · 16:47 UTC
Definitely a creative and humorous idea. Control scheme is simple but the execution and timing makes it difficult to master. Really good feel with the audio, humor, and art. Great work!
PavelDlouhy
30. Apr 2018 · 17:32 UTC
Interesting combination. The game is funny. We did managed to play up to third level!
🎤 sidewalksleeper
30. Apr 2018 · 18:09 UTC
Thanks for the feedback, everyone! :)

There is a final boss and an ending in this game, but both were quickly slapped together, so no hard feelings if you don't finish it.

I wish I had more time to polish things, but oh well. Such is the nature of Ludum Dare.
wrexialmt
30. Apr 2018 · 18:25 UTC
https://i.imgur.com/LlM1CuT.png <--- HAHAHHAA

https://i.imgur.com/fA832o4.png this is where i give up hahaha, one thing you REALLY needed in this was a death counter xD I'd be around 50-60 at this point. Great job dude, love the art style and the premise!
automatonvx
30. Apr 2018 · 18:37 UTC
argh thats a cruel game. Trying to pull those off in SF2 was always a weak spot for me. Also only made it to level 3 before my fingers couldn't take any more shoryuken. Interesting idea and a good take on the theme. Really nice pixel art, I liked the music choice too, but unfortunately had to mute it due to restarting at the beginning of the level when i was repeatedly dying 2s in.
Anudin
30. Apr 2018 · 20:01 UTC
That is the most fleshed out game I played until now! Graphics, humor, audio, everything. A beast of an entry. Only improvements I could imagine would be a shorter combo to jump (maybe cuppled with a difficutly setting) and that the music shouldn't stop on dying. Edit: for the love of god please leave the intro.
Samurai Ducks
30. Apr 2018 · 20:05 UTC
This game is amazing! Stunning visual and great puns really made it for me. I highly suggest adding a death count as @wrexialmt suggested and maybe a death sound effect. Keep up the good work!
Spiffy
02. May 2018 · 15:12 UTC
Very hard. At first I was like...why isn't just pressing Z working and then I remembered I am an idiot. Fighting game combos and platforming do not mix. Very well done! It got easier when I figured out you could just spam the bottom arrows + z and it would just about work. So maybe a method to avoid spamming it? But overall a decent game! Congrats!
Satanos
04. May 2018 · 22:28 UTC
I reached the cannonballs room but had to give up because my hand hurt too much xD. Excellent work and totally respecting the theme !
Satanos
15. May 2018 · 15:13 UTC
Hey ! :) I made a review of the jam including "Sure You Can!" : https://youtu.be/hLF7ZEp8C_M?t=273
Congratulations, you made me laugh a lot :p don't mind to ask me for translation if needed (it's in french)