Indiana Snake and the Room of Doom by Sourabh Saha

[raw]
made by Sourabh Saha for LD 42 (COMPO)

Motiviation

I wanted to be as close as possible to the theme "Running out of space". I thought What classic game personifies Running out of space? .. And I came up with Snake. This is my attempt at giving the classic a real twist

Environment

  1. You're in dark place.. and so hungry
  2. You're food is moving somewhere in the dark
  3. Use the clues (changing face color / written text) to find your food (it becomes red when found)
  4. Be careful of the converging walls
  5. Eating the food will push the walls out but only for a few seconds
  6. Survive

Gameplay

  1. Use arrow keys to move the snake
  2. Dont crash into walls
  3. Find and eat the food to stay alive
  4. Don't panic

Source code

https://drive.google.com/file/d/1bEbilhzXl0pWTRcXdpY1qKOsRpTc2Eag/view?usp=sharing

Game

http://sourabhsaha.me/unity-ludum-dare-42-game/

Side note

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Ratings

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Feedback

vamsi sridhar
12. Aug 2018 · 17:26 UTC
Quite a fresh take on a classic. Good Luck!
Sentmoraap
13. Aug 2018 · 21:19 UTC
Interesting twists, and they works well together. Also, I like how a small arena increases your chances to reach the pray.
Audio adds a lot to the game, even if it's simple sounds. You could sfxr or something like that to quickly add sounds to your game.