{"author_link":"\/users\/kimau","author_name":"kimau","author_uid":1001320,"comments":[{"author_name":"Lars-Erik","author_uid":"1110634","time":"2018-08-12T21:42:30Z","epoch":1534110150,"modified":1534110150,"text":"Too bad you didn't have time. Looks like a solid game idea, but dragging and dropping was quirky at best and gameplay is a big question mark. Keep up the good work. :)","likes":0,"format":"md"},{"author_name":"Dark Roast Studios","author_uid":"1086128","time":"2018-08-13T16:00:03Z","epoch":1534176003,"modified":1534176004,"text":"I really like the concept of this game and the graphics are pretty cool :) shame it wasnt finished but we all knwo how it goes!","likes":0,"format":"md"}],"format":"md","images":["ld42\/106964-7e942c957e6f3d288a04cb68eea926e3.png"],"links":[{"url":"https:\/\/github.com\/Kimau\/LD42_RunningOutSpace","text":"Shockk"},{"url":"http:\/\/kimau.github.io\/LD42-Kimau-Submit.zip","text":"Windows"}],"metadata":{"g_key":"38193","g_author":"1001320","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"251954","g_title":"Memory Manager","g_status":"USEAR3","g_place":"99999","g_commentcount":"2","g_site2_node_id":"106964","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"106964","n_urlkey":"251954","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/memory-manager","n_slug":"memory-manager","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"1320","n_created":"1533923306","n_modified":"1534107268","n_version":"316846","n_status":"COMMIT"},"node":{"id":106964,"parent":97793,"superparent":9,"author":1320,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-12T20:54:28Z","created":"2018-08-10T17:48:26Z","modified":"2018-08-12T20:54:28Z","version":316846,"slug":"memory-manager","name":"Memory Manager","body":"You ARE the Memory Manager. Allocate memory and handle requests as programs run and clear or request more memory.\n\nInstructions: Drag and Drop Memory into place\n\nNotes:\nThe idea of playing as the memory manager and shuffling memory I think has a really solid game in but I was pressed for polish time and balancing which is key. I was also hoping to add multiple types of storage. This was the 1st time I've used SFML but its a solid simple 2d base for gamedev. Might use it for small protos or jams in the future.","meta":{"author":[1320],"cover":"\/\/\/content\/825\/z\/16560.png","grade-06-out":"1","link-01":"https:\/\/github.com\/Kimau\/LD42_RunningOutSpace","link-01-tag":"50","link-02":"http:\/\/kimau.github.io\/LD42-Kimau-Submit.zip","link-02-tag":"42337"},"path":"\/events\/ludum-dare\/42\/memory-manager","parents":[1,5,9,97793],"love":0,"notes":2,"notes-timestamp":"2018-08-13T16:00:04Z","grade":{"grade-01":4,"grade-02":4,"grade-03":4,"grade-04":4,"grade-05":4,"grade-07":4,"grade-08":4},"magic":{"cool":59.160797830996,"feedback":0,"given":0.875,"grade":4,"grade-01-average":2.75,"grade-02-average":1.5,"grade-03-average":3.25,"grade-04-average":3.75,"grade-05-average":2.75,"grade-07-average":1.5,"grade-08-average":2,"smart":-50}},"text":"You ARE the Memory Manager. Allocate memory and handle requests as programs run and clear or request more memory.\n\nInstructions: Drag and Drop Memory into place\n\nNotes:\nThe idea of playing as the memory manager and shuffling memory I think has a really solid game in but I was pressed for polish time and balancing which is key. I was also hoping to add multiple types of storage. This was the 1st time I've used SFML but its a solid simple 2d base for gamedev. Might use it for small protos or jams in the future.","title":"Memory Manager"}