{"author_link":"\/users\/thefoppian","author_name":"TheFoppian","author_uid":1101526,"comments":[{"author_name":"SamuelDeboni","author_uid":"1081557","time":"2018-08-14T00:19:50Z","epoch":1534205990,"modified":1534205990,"text":"Intresting concepts. the UI could have some more work, no problem with the text interface, its just confusing.","likes":0,"format":"md"},{"author_name":"TheFoppian","author_uid":1101526,"time":"2018-08-14T00:22:52Z","epoch":1534206172,"modified":1534206184,"text":"@samueldeboni Yeah, that was probably the part we got the most complaints about during our play testing. We spent 90% of our time working on the technical part, which is probably what dragged down the rest. Thanks for the feedback!","likes":0,"format":"md"},{"author_name":"minibobbo","author_uid":"1001819","time":"2018-08-14T00:25:45Z","epoch":1534206345,"modified":1534206345,"text":"I liked the idea.  It was a little tricky to figure out what was going on and the first time I immediately died because I didn't have any food.  Then I realized what that special note you had was for!\n\nA couple bugs:\nAt one point my percentage owned was 60.0000000000001%.  Looks like a floating point error  :smile: \nAlso, I would spend all my actions to attack the monsters and it said that I reclaimed some of man's area, but my percentage never went up.  Was it supposed to?  \n\nMusic was a little weak, but it was an awesome attempt!  Keep at it!  Maybe adding a simple beat would help take it to the next level!\n","likes":0,"format":"md"},{"author_name":"mccarlp","author_uid":"1054168","time":"2018-08-14T03:23:55Z","epoch":1534217035,"modified":1534217035,"text":"I am old enough to have played some of the great games of this genre back when they were hot and new. Yeah text based situation games! However, I don't recall ever starving to death on my first turn before. 8^)\n\nThere is nothing wrong with old school if it is done right and you have a great start here. Lots of room for improvements, but way to go!\n","likes":0,"format":"md"},{"author_name":"tg1397","author_uid":"1084740","time":"2018-08-14T14:15:06Z","epoch":1534256106,"modified":1534256107,"text":"This was a good concept, though I wish there were a few more things implemented - it was a little frustrating that it was possible to run out of employable population. It meant that once I ran out, it was just waiting for the end game for the monsters to be strong enough to reclaim all the land, and since they were only taking it 10% at a time... I just stopped before they'd get there. I would like a victory ending as well - I had over 500% land at some point, which felt enough like a win to me. Additionally, I think there was a glitch I experienced where I was upping the rations but it was only increasing the happiness. Certainly a glitch in my favor! I wasn't sure if there was any impact in the happiness meter either, other than just a loss if it got to 0?","likes":0,"format":"md"},{"author_name":"Andrei9","author_uid":"1099670","time":"2018-09-03T11:50:10Z","epoch":1535975410,"modified":1535975410,"text":"I liked the Graphics, and the Gameplay was fun, Nice Game. :thumbsup: ","likes":0,"format":"md"}],"format":"md","images":["ld42\/101527-2c8655955d42c9e9102d3ca075cbbcff.png"],"links":[{"url":"https:\/\/thefoppian.itch.io\/ld-42-the-re","text":"HTML5 (web)"}],"metadata":{"g_key":"38151","g_author":"1101526","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"236714","g_title":"The Reclaiming","g_status":"USEAR3","g_place":"99999","g_commentcount":"6","g_site2_node_id":"101527","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"101527","n_urlkey":"236714","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/the-reclaiming","n_slug":"the-reclaiming","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"101526","n_created":"1533325410","n_modified":"1534303056","n_version":"345596","n_status":"COMMIT"},"node":{"id":101527,"parent":97793,"superparent":9,"author":101526,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-13T20:24:06Z","created":"2018-08-03T19:43:30Z","modified":"2018-08-15T03:17:36Z","version":345596,"slug":"the-reclaiming","name":"The Reclaiming","body":"The Reclaiming is a strategy game made in Twine 2 using Sugarcube 2 by two thirteen year olds (dunno if that's relevant, just thought I'd mention it). \n\nPlease try it out!!\n\n[mage.png](\/\/\/raw\/69c\/81\/z\/17f4e.png)","meta":{"author":[101526,102126],"grade-07-out":"1","allow-anonymous-comments":"1","cover":"\/\/\/content\/69c\/81\/z\/17f3f.png","link-01":"https:\/\/thefoppian.itch.io\/ld-42-the-re","link-01-tag":"42336"},"path":"\/events\/ludum-dare\/42\/the-reclaiming","parents":[1,5,9,97793],"love":0,"notes":6,"notes-timestamp":"2018-09-03T11:50:10Z","grade":{"grade-01":10,"grade-02":10,"grade-03":10,"grade-04":10,"grade-05":9,"grade-06":9,"grade-08":10},"magic":{"cool":100.82988974836,"feedback":5,"given":7.625,"grade":9.7142857142857,"grade-01-average":2.375,"grade-02-average":2,"grade-03-average":2.25,"grade-04-average":2.813,"grade-05-average":1.143,"grade-06-average":2.071,"grade-08-average":2.25,"smart":2.0920864594659}},"text":"The Reclaiming is a strategy game made in Twine 2 using Sugarcube 2 by two thirteen year olds (dunno if that's relevant, just thought I'd mention it). \n\nPlease try it out!!\n\n[mage.png](\/\/\/raw\/69c\/81\/z\/17f4e.png)","title":"The Reclaiming"}