Owned By by arctic_allosaurus

[raw]
made by arctic_allosaurus for LD 42 (JAM)

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Interested in experiencing a twisted view of the human mind? If so, you are in the right place. Owned by is a visual game poem that depicts society's expectations of the individual. We sprinkled it with a few metaphors and a crapton of psychedelia.

Ratings

Overall 181th 3.81⭐ 31🧑‍⚖️
Fun 660th 3.161⭐ 30🧑‍⚖️
Innovation 333th 3.448⭐ 31🧑‍⚖️
Theme 821th 3.224⭐ 31🧑‍⚖️
Graphics 153th 4.172⭐ 31🧑‍⚖️
Mood 30th 4.172⭐ 31🧑‍⚖️
Given 28🗳️ 9🗨️

Feedback

M8rix
13. Aug 2018 · 19:37 UTC
This game is really something else, compared to the other entries. You nailed the unsettling atmosphere. Good job!
EvangaLa
13. Aug 2018 · 19:43 UTC
enjoyed the art style!
tuism
13. Aug 2018 · 19:53 UTC
Moody, great art style. Good presentation.

The gameplay itself is okay. There are moments of tension, but as soon as you understand that there are no real threat from anything, the tension dissolves and you're just kinda trying to get through menial activities to get to the next bit of animation.

Really cool art, kudos for that.
Mr.MadCat
16. Aug 2018 · 17:08 UTC
Great artstyle.
Mood was also pretty good.
Angela K.
18. Aug 2018 · 10:26 UTC
The questions really helped pull me in at the start.
prinfrexita
20. Aug 2018 · 20:55 UTC
I loved the art! Sometimes I felt like the square moved really slow and I spent more time pressing Continue than playing the game. The concept and meaning are clear!
(ノ・∀・)ノ

( BTW ): We also have an entry if you want to play it and rate it. Really appreciated! :heart:
FuriousWitch
21. Aug 2018 · 00:35 UTC
Amazing! I absolutely loved it. Kudos on the graphics and the mood. I was always looking forward to the next white dot to know what will happen. The story was so captivating. I wish there was less monotony in the main gameplay though like if the square's glow color changed after every transition or something like that, it could happen to the circles pursuing too. Also, the audio was lagging very badly on chrome. But all in all, one of the best I played in this jam. Great job :)
AnlaXix
27. Aug 2018 · 19:19 UTC
Nice art and very great game, loved it ! Great job !
rkhadder
27. Aug 2018 · 19:59 UTC
Really unique and I really enjoyed it. Great work :)
Paula
27. Aug 2018 · 20:06 UTC
Visually spectacular, the art style is really good, I love it. The music, ambience, colors, all creates a tense and creepy feeling. I was specting the jumpscare all the time. I wanted to inspect all endings so I tried to get all the eyes open to see what happend, but after a point any more eyes open. I would like to see other ending when I get all eyes open. The gameplay is simple and solid. The only suggestion is maybe have a lose condition driven by the gamplay (when all eyes are open something happens). Great game!
danielblanco3d
27. Aug 2018 · 20:07 UTC
![Sin nombre.png](///raw/ce9/81/z/1a80c.png)
Great illustrations and atmosphere. I love the way the story is told , you really want to know the end while you are playing.
Drums
27. Aug 2018 · 20:17 UTC
Wow that was very well done. The audio and visuals were nicely done, and the coding behind the multiple choice is great. The dark spots were very hard to out run, but I guess that's the point. Overall good job!
Axkarth
27. Aug 2018 · 21:02 UTC
Great game! It really is unique and manages to set the mood. It feels really nice. And I like the surreal touch, it may try to depict society's expectations of the individual but does so without context. Gave 5 to all except 4 in fun. Also, is there a way to be a square? I really wanted to be a square.
Rahim_Pxr
27. Aug 2018 · 22:04 UTC
Nice game, Love how everything is balanced!
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a
HuvaaKoodia
27. Aug 2018 · 22:38 UTC
> I feel my rating system will break here... What the heck!

- Forced to restart 5 times to play as a dynamic triangle. **-2 points.**

- Creepy aesthetic, claws and arms length. **+7 points**

- Unrelenting, *Faster Than Thou*, fuzzballs. **-6 points.**

- Sporadically sprinkled walls to trick the unholy. **+4.45 points**

- Lackadaisical sprinting, lacking ocular effectiveness. **-28 points**

- The eyes, the eyes! *I'm not safe here...* **+1x06 points**

- Major group guarding, the light, the way, to final reckoning. **-22.2? points**

- Kill or Think? Kill or Think?! Lo! I'm driving without my head! **+34#56y points**

---
### Net income

*1 & 1/2* :small_red_triangle: out of *17* :eye:
Anna Petrova
29. Aug 2018 · 19:03 UTC
Great art and atmosphere. Cool game!
axoona
29. Aug 2018 · 20:42 UTC
very interesting entry, the graphics and the mood are excellent. Difficult to say if it's more creepy or psychadelic :sweat_smile:

I also like how you leave the player the impression of choosing the type they'd want to play, only to force them to be something else! And I guess there are several endings as well?

Overall good job!
conk
31. Aug 2018 · 12:07 UTC
Fantastic mood and lovely graphics! Such a great style and it all fit together superbly. Game play could be a bit frustrating, but I didn't lose but I suspect I had only a few eyes left to open. Those eyes were creepy. Running seemed a little redundant as there was never a reason to not run? Unless there was an energy bar that I missed, hmm, that's quite likely now I think about it.

I didn't kill it, you made it too cute :cry:
fusionnist
31. Aug 2018 · 13:12 UTC
woohoo, I'm free! Quite interesting concept and overall solid entry, congrats ;)
Geckoo1337
04. Sep 2018 · 00:08 UTC
Scary mood. I loved the aesthetic. I have no clue how you drew eyes, creatures and hand, but it is just amazing. I could play a full game using the same aesthetic - unusual. The background music is creepy hypnotical. This is a weird experience (which I passed through succesfully). I was a triangle. Why not? I noticed that other players was sometimes a cube or something else. You randomized our shape arguing "be yourself" - I loved that too. Thank you for this entry - one of my favorite entries for the 42nd LudumDare session ++