Card Coded by Pixelhurricane
Card Coded is a submission for the 41st Ludem Dare Game Jam. the theme this round was: "Combine two incompatible game genres"
I decided to make a card platformer with my time. you play as bit, a computer program who is trying to escape being deleted by antivirus software by uploading himself to the net.
https://youtu.be/T2HEdEjFwcM
Ratings
| Overall | 160th | 3.692⭐ | 28🧑⚖️ |
| Fun | 135th | 3.68⭐ | 27🧑⚖️ |
| Innovation | 126th | 3.769⭐ | 28🧑⚖️ |
| Theme | 95th | 4.1⭐ | 27🧑⚖️ |
| Graphics | 294th | 3.38⭐ | 27🧑⚖️ |
| Audio | 307th | 2.957⭐ | 25🧑⚖️ |
| Humor | 395th | 2.472⭐ | 20🧑⚖️ |
| Mood | 353th | 3.025⭐ | 22🧑⚖️ |
| Given | 35🗳️ | 11🗨️ |
Good job!
Unlike a lot of games I'm seeing, yours actually showcases both genres about 50/50 by requiring strategic card usage, as well as platformer timing to succeed.
Everything fits the aesthetic great, and there is a ton of polish from the card animations to level-cleared-effect. Great job.
I also liked how attack cards can help you move and how there's no friction in the air so I can use one move card and then just keep using jump cards :)
The controls are kinda hard. I found my self more or less just button-mashing when trying to jump and move at the same time.
But anyway, nice idea, and pretty fun gameplay. 3.5/5
I already managed to get past a few levels, and will try again later to get a little further and see the end of the game.
The mechanics of the game are quite hard to use.
Granted, I'm terrible at platformers, so my performance wasn't helped by the controls changing under my fingers as I executed each command... but that's one of the charms of the game, so I posit my failure to my inability rather than blaming the game. :smile:
As mentioned previously, a reset button would be nice since I could definitely tell when I had no chance of finishing the levels. That said, good job with this game.
I really liked the fact that you have to take time to plan your actions before acting at the 3~4 last levels. Or the jump level when you have to see wich of your card will be a jump as fast as possible before falling on the spikes, this was great level design with a great concept !
The game is also quite well polished ! I just regret the amount of level (I made a platformer too and level design was very time consuming for me too. So i think this is hard to do more in 48h)
I had a lot of fun playing Card Coded. This mix of genres is really cool and well managed. Having to use the cards at the right moment to be able to get to a platform is very interesting. I hope everything will go well for the development of Card Coded!
Everything is as polished as possible for the given time - graphics, sfx, level design, .... Impressive !!