Golf Slayer by sanjeev

[raw]
made by sanjeev for LD 41 (JAM)

Thanks for playing our game!


Turn-based RPG style fight with Golf elements

--- Controls ---

Use 'SPACE' or 'ENTER' to interact with buttons.

Use 'ARROW KEYS' or 'WASD' to navigate buttons.

Use 'A' to interact with the charge mechanic.

Press 'ESC' to close the game.


Get it Here: https://ouroborosgames.itch.io/golf-slayer


1.jpg 2.jpg 3.jpg

Ratings

Overall 45th 4.16⭐ 27🧑‍⚖️
Fun 19th 4.24⭐ 27🧑‍⚖️
Innovation 100th 4.02⭐ 27🧑‍⚖️
Theme 72th 4.3⭐ 27🧑‍⚖️
Graphics 186th 4.14⭐ 27🧑‍⚖️
Humor 122th 3.833⭐ 26🧑‍⚖️
Mood 155th 3.86⭐ 27🧑‍⚖️
Given 26🗳️ 40🗨️

Feedback

pRoFiT
24. Apr 2018 · 06:46 UTC
Oh this one is great. i like the opening scene. and the game play is great. get high level attack and play golf for bonus. great game. Wish there was more to it.
Magnega
24. Apr 2018 · 08:52 UTC
Absolutely delightful. Wish there was more.
Kensou
24. Apr 2018 · 12:40 UTC
This is awesome. Just awesome
Mathiouza
24. Apr 2018 · 14:43 UTC
Really good game ! The art is cool, the gameplay is well thought, and the theme is respected. *Chapeau !*

Keep coding :)
Riddhee Dutta
24. Apr 2018 · 14:43 UTC
Imma kick all the asses, was a fun experience. Great Job. Feel free to drop a review at our game https://ldjam.com/events/ludum-dare/41/boomball
Hare Software
24. Apr 2018 · 15:13 UTC
Love the idea. The minigame is fun and very fluid and it made me want to replay again and again. Very good job and keep going!
Pixel-boy
24. Apr 2018 · 15:39 UTC
Nice intro, game mechanics are simple but pretty fun, good work !
timbs
25. Apr 2018 · 02:06 UTC
Like the artwork, nice finish and style. Easy to play and addictive so more levels would be awesome.
hemlocksoames
25. Apr 2018 · 03:53 UTC
Took a couple tries to get into, but once I got into the swing of things I loved it. (Pun not originally intended.)
Lost Dutchman Software
25. Apr 2018 · 04:33 UTC
I really like when you leave the normal battle system to put in the top down mini golf course. I went over par and got a bad result but I thought it was really fun!
Tyrod
25. Apr 2018 · 06:42 UTC
I love the way you couple mini-gold parkour, QTE and fight. I wish there where more stage ! :)
MiracL
25. Apr 2018 · 11:03 UTC
Interesting concept, I doubt on the balancing of the fight, especially when you can heal yourself for free because the monster attack you only when you attack him.

Overall, this is a good entry, keep doing games like that !
Ben Grimm
25. Apr 2018 · 12:59 UTC
This is full 5/5 for me in all categories.
The mechanics are awesome and the theme is on point, graphics are unique and the music brings the graphics and the feeling totally together.

Love that there are like 2 games in one when you hit critical attacks.
Really see the potential in this and how far you could take this.
Ghost-Pandora
25. Apr 2018 · 14:21 UTC
I love the concept, the game is very fun, great job!
nusan
25. Apr 2018 · 14:31 UTC
Very impressed by this game. The opening scene set the mood pretty well. The golf mechanism works great with the FF style battle system. The two gameplay could interact a bit more, with bonus to pick up on the golf field for example. Also it would have been nice to be able to play the battle part with the mouse (selecting the action) so you don't have to switch controller when going to the golf part. Keep up the good work !
Dovakla
25. Apr 2018 · 20:18 UTC
This is an impressive battle system. It was all very intuitive and satisfying to play. Balance-wise, I think that it could be a little easier to hit the markers for defending, and it probably should be harder to heal.

Great job!
ElGregos
27. Apr 2018 · 21:01 UTC
That was fun! And amazingly realistic. This is exactly like golfing with Trump.
28. Apr 2018 · 17:32 UTC
Cool idea. :slight_smile: The mini-golf mini-game on critical hits is the best part of the game -- I found myself wanting more of that and less of the battling.
jk5000
08. May 2018 · 14:00 UTC
This is a super well made game, and it is pretty fun to play. I was never near winning, but I still had a lot fun playing the game. Well done.