A Rind in Time by Plasmonic

[raw]
made by Plasmonic for LD 41 (JAM)

Screen Shot 2018-04-24 at 00.55.41.png

Having finished building a time machine, you unwitting cause a feedback loop in which you're stuck making bacon sandwiches for your past self. Break the cycle.

You will not have enough time to make a sandwich before the timer runs out and the start - steal one from the future using the time machine to be able to keep playing and eventually even out your debt to the future

Mac version UI a bit funky.

Screen Shot 2018-04-24 at 00.54.07.png

Bug fixes - UI works better (esp. highlighting and dragging of items) - time machines timings and items sucked in corrected

Ratings

Overall 1065th 2.881⭐ 23🧑‍⚖️
Fun 1117th 2.524⭐ 23🧑‍⚖️
Innovation 703th 3.214⭐ 23🧑‍⚖️
Theme 1173th 2.238⭐ 23🧑‍⚖️
Graphics 808th 3.095⭐ 23🧑‍⚖️
Audio 436th 3.25⭐ 20🧑‍⚖️
Humor 258th 3.5⭐ 21🧑‍⚖️
Mood 740th 3.095⭐ 23🧑‍⚖️
Given 32🗳️ 5🗨️

Feedback

Serious07
24. Apr 2018 · 22:20 UTC
Wow cool game. About hard to understand, and not to so much time to do anything. I'm like the mood and music, intro and tutorial was good. But I'm wish if tutorial was more interactive and contains less text. Well done!
Zambini
14. May 2018 · 06:04 UTC
Interesting concept! A bit hard to start but some small tweaks could resolve that. Fantastic humorous music!
lightsoda
14. May 2018 · 20:55 UTC
Fun premise, keep losing before I make the first sandwich, not sure how to finish that before the time runs out, tried stealing and leaving one :thinking:
Avon
14. May 2018 · 20:55 UTC
Very funny concept, you are very short on time though, a slower start and more gradual introduction to the various machines would help a lot.
darthone
14. May 2018 · 23:09 UTC
I was able to make one sandwich after many attempts. I think the clock should start high (like 2 minutes) and gradually creep down for increasing difficulty
maysick
15. May 2018 · 00:39 UTC
Tried a couple tries and could not make a sandwich for the life of me. The idea behind it is super interesting though. I think a more comprehensive tutorial with some graphics would go a long way. It's also a bit unclear whether the sliders do anything, though I assume those are just for fun.
BryceLTaylor
15. May 2018 · 03:15 UTC
I love the idea. It's like Primer the game! However, it is a bit too much of an information dump at the beginning followed by basically zero time to do anything. I have no idea how I could have succeeded. I think it's too much to have to activate the machines with a button push after you add the wheat or pigs.
A little tweaking and I think it will be fun.
Dioinecail
15. May 2018 · 10:24 UTC
I loved the music, but i was unable to understand how to play it, i mean, i tried my best to try and produce something, but there was no visual or sound effects to show that something is in progress or finished making, i think there should be a little to tutorial taking you through the first steps of the game mechanics to show the player what to do and how.

Overall i liked the mood of the game :)
Honest Dan
15. May 2018 · 19:33 UTC
I think the fact you needed over 10 pop ups to explain the game shows that this was maybe a little too complicated for a LD game. If there was no time limit, perhaps it would have not been so bad. But when you only had 30 seconds and you trying to remember the host of instruction that you've just clicked through - I felt I wasnt really about to experience the game the way you wanted me to. I feel bad because clearly a lot of thought and effort has gone into this game, and I think the concept is clever - of stealing from the future but repaying it before the time catches up.
MyAlias
15. May 2018 · 20:02 UTC
Do the following in 30 seconds
1. Copy one pig and one wheat immediately.
2. Borrow one bacon and bread from the future
3. make sandwich immediately after using the ingredients from 2.
4. make bacon and make wheat using the ingredient from 1
5. drag product of 3. and 4. to the lower portion of the time machine
6. GG