Altar of Abaddon by Issac

[raw]
made by Issac for LD 43 (JAM)

Altar of Abaddon

Clicker/incremental game. Make sacrifices on the altar of Abaddon.

There is no sound.


Windows-only for now. We will create and test MacOS and Linux builds soon.


Team

  • Jay - Art
  • Issac - Programming

Ratings

Overall 76th 4.026⭐ 21🧑‍⚖️
Fun 115th 3.842⭐ 21🧑‍⚖️
Innovation 238th 3.556⭐ 20🧑‍⚖️
Theme 102th 4.132⭐ 21🧑‍⚖️
Graphics 243th 4.026⭐ 21🧑‍⚖️
Humor 264th 3.368⭐ 21🧑‍⚖️
Given 51🗳️ 1🗨️

Feedback

JUSTCAMH
04. Dec 2018 · 05:30 UTC
This was an awesome little game! I initially assumed the small size was a glitch, but when the screen opened up, it felt quite rewarding! I also loved the ending! Could have definitely used some sound and / or music, but it was still a fun experience! The heroes did get a bit annoying towards the end, but initially it was a nice way to break up the repetitive gameplay. In the last section, heroes were almost non-stop and I felt pressured to defend rather than upgrade, and ultimately the heroes spawned too much. Other than that, an awesome game!
Toast Toaster
04. Dec 2018 · 05:30 UTC
That was awesome! I'm personally a sucker for clicker games, but that one was amazing. Originally I thought the resolution was just bugged, so imagine my reaction when the game window scaled to show new gameplay! I played through the whole thing with a smile on my face, that was great.
DeadPotato
04. Dec 2018 · 05:35 UTC
The screen was too small and too hard to see.
... Until I started playing... Noyce.
izi
04. Dec 2018 · 05:35 UTC
Hey there, I hope you had a great game jam. It seems you did. Awesome clicker game, by the way! This is definitely one of the most unique ones I have had the pleasure of checking out. I can't wait to see what else you guys come up with in future game jams. Thanks again for the awesome game!!! (:
Mortifix
04. Dec 2018 · 05:46 UTC
It was really addictive.
SandPile
04. Dec 2018 · 05:47 UTC
This game is fantastic! I was sad to see it end.
I wasn't sure if something was wrong, or if the window was gonna resize when first starting the game, and I was very pleasantly surprised!
Brilliant, I wish everyone to play this.
burnedkirby
04. Dec 2018 · 05:49 UTC
Cool clicker game with a cool concept of changing the game window the further you get. The ending was also cool. The only issue I found with it was the lag from so many objects being in the game. Other than that, its basically a clicker game that is interesting and kind of fun.
Taikuri
04. Dec 2018 · 05:50 UTC
Wow! This was such an enjoyable game, and definitely not what I expected when that tiny window opened up. All of the text and Abbadon dialogue was great as well, and I absolutely loved when the screen changed sizes! The only thing that was a bit confusing was the heroes, as I'd sometimes see none on the screen but it still showed it as subtracting from my score. Other than that, wonderful job on this unique little clicker game!
designernap
05. Dec 2018 · 17:19 UTC
This was really surprising in many ways! Love the screen border change, addictive gameplay and yeah, great presentation!
FenixDev
06. Dec 2018 · 12:52 UTC
The growing screen is genious and pushes you to keep playing. Good Job!
primitive-concept
07. Dec 2018 · 08:38 UTC
I was dubious at first, very confused by the tiny window. I have an auto-clicker script I've always had running (activated by right + left click), so once I figured out what I was supposed to do, things started moving REAL quick, and everything made sense.

REALLY cool ideas here! Some performance chug (I think it was the chute causing most of it... performance would fix itself for a few seconds after each upgrade to it). Causing the window to grow as things progressed was NOT expected, and really clever!

Great entry!