Yet Another Exhausted Day by Gao Ming

Yet another exhausted day for our protagonist.
Shortly after he had gone to sleep there was a knock on the door...
- Move & Turn: WAD
- Please turn up volume or use a headphone




Ratings
| Overall | 9th | 4.211⭐ | 116🧑⚖️ |
| Fun | 16th | 4.08⭐ | 115🧑⚖️ |
| Innovation | 11th | 4.265⭐ | 115🧑⚖️ |
| Theme | 46th | 4.106⭐ | 115🧑⚖️ |
| Graphics | 108th | 3.858⭐ | 115🧑⚖️ |
| Audio | 89th | 3.6⭐ | 112🧑⚖️ |
| Humor | 1th | 4.628⭐ | 115🧑⚖️ |
| Mood | 24th | 4.108⭐ | 113🧑⚖️ |
| Given | 21🗳️ | 23🗨️ |
I followed it since I saw some posts during Compo and imidiately went to check it now. Was not disappointed :)
After that first impression I got the feeling it was a bit too easy. I definitely changed my mind at the 90° curve level. I appreciated the change of perspective in the flying cabinet level, it added some variation.
Nice ending too.
Absence of moving backwards adds lot of hardcore to this game.
Or maybe be tired give super powers ! :smile:
Good job overall though, nice take on the theme.
Thank you!
Very funny and a unique take on the theme of running out of power 10/10
Obviously very out of the box interruption of the theme, but most importantly the animations really struck a chord with my sense of humor. Great job on this one, really!
### Positive:
- The game is fun to play and ituitive.
- The concept of the game is really nice.
- It's really funny.
### Negative:
- The character glitch out sometimes.
- It doesn't quite fit the theme of the jam.
Great Job!!!
Suddenly, the Macbook cooler turned on like hell. Now that i finished the game he can sleep in peace.
Great job on the animation as well, perfectly sells how much it sucks to get out of bed in the middle of the night!
I love bizarre ideas so great job!
Great work, I loved !
although it was hilarious, I wasn't a huge fan of my legs also causing a sleep state, not a big deal though. The walla climbing was hilarious as well. Excellent work!
Please play, rate and comment our game aswell:
https://ldjam.com/events/ludum-dare/39/disaster-on-nebula-one
* I loved the opening scene where he just slams into the bed
* The knocks that got progressively louder with each level
* The mood was well set
To work on:
* That 90 degree level was brutal. I couldn't get past it
Well done!
The level design and gravity (or lack of) felt dream-like
I have seen this game in the early phase of the LD and since then i was so curious about your game. You did not let me down - great work. The "L"- level was very unforgiving, but i made it after a couple of tries :smile:
Great job!
The knocking sound and small screen shake were actually perfect.
https://ldjam.com/events/ludum-dare/39/liferunner-o/
Maybe the box collisions are a bit big on the feets, some passages are a bit too tricky.
I am definitely not on board with the post-processing focus effect. It game a bit of a headache to be honest, but I applaud you for trying something new that fits with your game's overall aesthetic.
The idea, the implementation, the mood! Everything is just great in the funniest way :))
I guess I'll go take a nap... Zzzz
Please make more levels!
Great work!