Click to Not Die by ueki_shurei2006

Theme: Combine 2 Incompatible Genres
Genres Combined: Clicker & Survival
You need to survive, and in order to do so, you need to gather resources. How? By clicking.
There are three resources you can gather by clicking: wood, stone & food (food is consumed automatically). Occasionally, you will encounter enemies, in which case, you can attack them back by clicking on them.
The game ends when your HP reaches zero.
Tools used: 1. Unity 2. Paint.NET
Currently available on Web (WebGL) and Windows.
| Game Page (includes source code) | https://ueki-shurei2006.itch.io/click-to-not-die |
| Original URL | https://ldjam.com/events/ludum-dare/41/click-to-not-die |
Ratings
| Given | 0🗳️ | 0🗨️ |
@justinooncx You're right. Looking at the genres combined should tell a player what the game is about. I figured I should get a prototype out first before polishing it. Thanks for the feedback!
@NikorasuChan Thanks for the input. The idea of survivors helping you gather resources sounds great. And you're right about the cow. I think I should change that part so you get consumable items instead of eating automatically. That would open up the possibility of crafting with food as ingredients, although it would probably take the clicking aspect away a bit.