Final Front: Planetary Defence by coomzy
Planet Defence game (Tower Defence placing turrets on surface of planet), where you have to hold off the hordes of enemy ships trying to destroy your planet for as long as you can.
Tools: Unity 5.4, Flash CS5, BFXR, Audacity
Link (All Builds & Source)
- ITCH.IO: https://coomzy.itch.io/ff-pd



Ratings
| Overall | 345th | 3.143⭐ | 30🧑⚖️ |
| Fun | 213th | 3.286⭐ | 30🧑⚖️ |
| Innovation | 319th | 3⭐ | 30🧑⚖️ |
| Theme | 273th | 3.393⭐ | 30🧑⚖️ |
| Graphics | 474th | 2.536⭐ | 30🧑⚖️ |
| Audio | 384th | 2.148⭐ | 29🧑⚖️ |
| Humor | 439th | 1.76⭐ | 27🧑⚖️ |
| Mood | 489th | 2.37⭐ | 29🧑⚖️ |
| Given | 23🗳️ | 16🗨️ |
Anyways, great job! Love the fact you participated in the compo.
However, it's great, like and old PC classic or something. I love what you've accomplished.
Hope this vote helps you!
My only major concern is in the balancing. The metrics are alittle off. If feel as though either the enemies shoot to quickly, or the towers cost a little too much. I couldn't really save up money to by the more powerful towers because I couldn't spare the firepower. The enemies were too quick and fired to often. I didn't want to NOT spend money on towers because I got swarmed very quickly otherwise. I feel a little bit of balance time would really sort the game out.
Other than a bit of number-crunching, the game is a really nice example of a deep jam game. Well done! I'd defintely play an updated, more worked-on version in the near future.
For future improvements: give a counter to lazer turrets. They protect the planet, concentrate fire on a target until it is down and cost nothing. Spamming it gives too easy victory :)
You should put very low the sound of missiles (or shut it down) because it is quite redundant.
If you wouldn’t mind having a quick go of my entry and letting me know what you think I would be grateful. https://ldjam.com/events/ludum-dare/38/space-pow-collins

I died pretty fast on my first try, but then, as you can see I got the hang of it :P The only problem is that after that point I was just automatic killing everything, so there was no challenge. However I really loved the concept! Especially the ability to rotate the planet was a really clever mechanic! Though I had the ability to purchase multiple thrusters, I didn't notice if it had an impact on rotation speed. Really fun game, I truly enjoyed being that over-powered :P Would be awesome if there was some kickass upbeat music in the background :3 Other than that this was a great game, well done!! :D