Blind Trust by monika
This is a card game for 2 - 6 players. You can play it with a standard deck of cards.
Trade the cards in your hand with your (supposed) friends, and try to end with the lowest score! One problem - after the trade is complete, you still don't know if the card you thought you were getting is the card you got, but everyone else at the table knows and they are all laughing at you. That's not very nice. Get back at them by giving them cards they don't need! Laugh at them! What fools they are!
| Other (document) | https://goo.gl/B5pc21 |
| Other (document) | https://goo.gl/bPzWDi |
| Original URL | https://ldjam.com/events/ludum-dare/40/blind-trust |
Ratings
| Overall | 335th | 3.667â | 24đ§ââď¸ |
| Fun | 277th | 3.632â | 21đ§ââď¸ |
| Innovation | 70th | 3.955â | 24đ§ââď¸ |
| Theme | 682th | 3.3â | 22đ§ââď¸ |
| Humor | 303th | 3.452â | 23đ§ââď¸ |
| Mood | 395th | 3.5â | 23đ§ââď¸ |
| Given | 57đłď¸ | 21đ¨ď¸ |
However, either I didn't understood something, either there is a mistake in the rules example :
"For example, a had consisting of â 3, â Q, âŁ7, âŁK, âĄ2, âĄA, â˘3, â˘6, would be worth 9 total points; 3 from the difference in clubs and spades, and 6 from the difference in diamonds and hearts."
3 + Q = 13
7 + K = 17
17 - 13 = 4, not 3?
Also, given that there is no proper "card game" nor "table game" choice, but this is not a video game, I think you may use "Other (document)" as platform type for your game - but that's just my opinion. ;)
I did keep using Other (document) as my choice, but it kept changing back every time I edited the post. I must have missed it on the last edit :)
After a search, I saw that issue is mentionned yet on the project :
https://github.com/ludumdare/ludumdare/issues/1485
Now, to test properly your game, I have to translate it in my language before, giving that I doubt my friends and sibling understand english enough XD
The score counting might be a bit clearer to be honest. I understood it differently before I read last comments.
In the same vein, there's an (extra?) reason for stashing; a player finaly can get to see (one of) the reversed card(s) they held, but at the cost of not having it in their hand any more.
I _love_ the concept, it _sounds_ like a ton of fun to have a hand half inward and half outward turned cards ... and I may even end up actually trying to play this if I get friends over.
Sadly, I'm quite alone today, so I'll have to skip the 'Fun' rating. Should _maybe_ skip 'Overall' as well, but you're in dire need of ratings, while you rated plenty yourselves, so I'll try to make some sort of guess :slight_smile:
One idea: What if you could _choose_ to reveal or not reveal a card when bidding?
You can open a card up to the other players when bidding, so they'll believe you, but then you have to pass up the opportunity to have it be completely unkown to them.
It would've been even better if you could _reverse_ that property somehow, so that you get rewarded (by withholding info from them) when you play riskier (by offering an open card).
... or maybe you played around with that idea during dev. and it got nowhere?
One last thing: Not every locatlity/card-game defaults to 'Ace is one', so for example _'A-6'_ meaning 'Aces and 2 through 6' could potentially cause some confusion.