Volcano Island by Arvejeitor
Last minute submission!
https://www.youtube.com/watch?v=juBJeSxormI
You have to feed Lord Volcano or face the consequences...
Art & Programming by Martin A. Asteasuain (me)
Music by Kevin MacLeod (https://incompetech.com/music/)
All the sounds are from www.freesounds.org
How to play
This is basically a memory game like Simon.
The Volcano will ask for one guy in particular and you'll have to find it in the crowd.
Then he will ask for another... but remembering the previous one. So you'll have to find two.
Then three and counting... and if you make a mistake in the sequence, prepare to face the rage of the Volcano!
Warning: The web version only works on Firefox
Ratings
| Overall | 349th | 3.618⭐ | 129🧑⚖️ |
| Fun | 345th | 3.492⭐ | 130🧑⚖️ |
| Innovation | 610th | 3.035⭐ | 130🧑⚖️ |
| Theme | 169th | 4.008⭐ | 129🧑⚖️ |
| Graphics | 219th | 4.055⭐ | 130🧑⚖️ |
| Humor | 81th | 3.913⭐ | 129🧑⚖️ |
| Mood | 229th | 3.68⭐ | 127🧑⚖️ |
| Given | 202🗳️ | 222🗨️ |
Godot is a fun engine, good to see what can be done with it. The HTML5 version didn't work for me (Linux did).
I kept getting ahead the volcano's requests for sacrifice and double sacrificed a person of the same type and got a game over. Maybe the volcano should inform you of the change sooner?
Nice entry!

Blablablabla
Sometime I just can't click on the walking guys though.. it makes it damn hard to satisfy the volcano, but I guess this is not intended. It would be nice if you could fix it.
That was a nice quirky entry! Wasn't expecting a Simon-says game at first, but it was a curious fit with the theme. I made around 1100 points before losing my run because I confused the last character of a chain of six I believe. The graphics are really the shine of the game though, and the pixel-art is very crisp and appealing. The Kevin MacLeod was also a nice fit. Overall a very nice package that would have been even better with just a bit more content and innovation to it!
The only issues I found with the game was that you sometimes could click through people that were behind each other which would throw them all into the volcano in a single go and make me lose the game. The second issue was that, if I clicked on individual people too fast, only one of them would count for 100 points, rather than each of them. Playing it more slowly rewarded me with 100 points each though.
On behalf [of our team](https://discord.whalesandgames.com), congratulations on your entry and we hope we have pleased the volcano gods! :volcano::whale:
I just had one problem: sometimes when two people were above each other I picked up both of them by accident and either didn't know where I was in my run or lost the game because of it :(
The game has an influence by simon says but I think you showed us that you have nice ideas to stand out from other simon says games. Nice work ^-^
Good work!
I kept dying though after 3 sacrifices. Not sure why. I was selecting the right people. The mouse click occasionally didnt respond.
Overall a cool little game.
The game is simple, but very well implemented, and wonderfully polished. I especially appreciated the design when I had to wait for around 20 seconds before the right human to show up along the bottom - a true test of my memory. I got to 1700 and could have kept going, but failed when I clicked two people that overlapped. That was a little annoying, but I think I'd experienced the whole game by that point so really it's a non-issue.
Great job on this! Really great! :thumbsup:
Sound effects are maaaaaaybe a bit too harsh, though? They definitely took me by surprise when they were played extremely loudly on top of the otherwise soothing backtrack. >.<
Also, I'd suggest taking a look at your random sequence generator. ;) I stopped playing after I kept getting the same character added to my sequence over and over. By the end the sequence was Light Shirt, Dark Shirt, Light Shirt, Light Shirt, Light Shirt, Light Shirt, Light Shirt, Light Shirt, Light Shirt...etc. Dark-skinned people were never requested. :P
I had it framed as a 3-2-2 and then repeating, with one swap. At that point it was taking so long, that the hard part was not so much remembering the sequence as waiting for the dudes to come and remember where I WAS in the sequence at that moment. A few times I really had to wait a long time!
Then the volcano would repeat. At this point I was up to a chan of 9, then 10, then 11, and I started to feel like the chain was too long and just deliberately picked the wrong guy to see what would happen. I think I got a little luck in having such an easy pattern to recall, though. (Unless that's not random?)
Anyway, that was my run. I found the game really charming with great art that works super-well. Everything was really clear, and looked polished and with charm. Especially the volcano. I enjoyed the smoke coming from it in the title screen and I honestly just watched it so long I heard the song loop!
If I could add one thing, it would be a "correct" sound when I complete the full chain. Also, I wondered what it would be like with a faster pace: The volcano only says ONE guy, and it's the new one at the end of the chain, instead of repeating the whole chain. That, plus code to ensure that if any type of guy is not available he is swiftly spawned. It was really the pace bogging down as the chain got real long that eventually made me tap out, up til then it was fun/interesting.
Game itself was a little bit simple, but that's okay too.
I know the music and sounds weren't yours, but they were well-selected, and worked with the game seamlessly.
Nice job!
Fun game in theory, seems like a good memory puzzle game which I'm into, but technical issues brought it down for me. If it helps, I'm on Ubuntu. If you fix those issues in a post jam version hit me up, I'd be interested in playing.
Great visuals, animations, and audio effects.
@jsmars that happened to me also, I guess it has something to do with Godot (the engine I'm using). In Firefox it worked fine.
The mood is so cool!
very nice job ;p
The artwork, sound effects and music are pretty awesome, the mechanics are very funny! :smiley:
Beautiful game :v:
I had a few problems picking up new people, I was only able to pick people who entered the screen after the volcano demand.
Thank you.
Nice pixel art and neat sounds. I really like memory games and enjoyed playing this one.
All the best in continue doing what you do!
What the game could use though, is to make sure there are always at least one of each type of villager on the screen. Had to wait 30+ seconds for a black guy to appear, so I threw all the others into the volcano in the meantime.
Also minor point, for some reason the game could not load on Chrome (black screen) so I had to use Firefox. This was before I read the warning. Maybe the URL could write it as firefox only as it is may not be common to read the bottom descriptions.
Sound, Art, are very nice. It's a bit frustrating to have to wait until the end of the volcano wishes before killing peoples.
Ah well. A fun compo game with a great atmosphere!
For a last-minute entry, this is great! Sure, it's simple, but it's well-executed, very addictive, and very charming. The graphics are good, your music choice fits well, and the screaming when you throw someone into the volcano is more satisfying than it has any right to be. Managed to score 2800 on my second go - on my first go I got about 1000 then accidentally double-clicked and threw in one more person than I meant to.
Great entry. I'm sure there's a way you could turn this into a fall game somehow, because I'd definitely play it if you did.
"BLA-BLA-BLA-BLAH"
A bit too simple sacrifice mechanic in my opinion. But this game is solid, cool graphic, really well made !
"Blah blah blah" xD
Great job!