Moonlight by Phaix

[raw]
made by Phaix for LD35 (JAM)
Moonlight is a game about you captured somewhere. Try to find out what happend as also how you can get out there.

Controls: WASD
Interact: E or Left Mouse Button
Attack: Left Mouse Button
Run: Left Shift

The game was made by Skyane and Phaix.

Graphics: Skyane
Programming: Phaix

Engine: Unity & Visual Studio
GFX: Unity & Photoshop

Ratings

Coolness 93% 2
Overall(Jam) 3.54 269
Fun(Jam) 3.10 564
Graphics(Jam) 3.92 227
Innovation(Jam) 3.08 519
Mood(Jam) 3.65 169
Theme(Jam) 3.76 216

Feedback

RyanNielson
19. Apr 2016 · 03:10 UTC
Neat game, I like the graphical style and the transformation to the werewolf by standing in the moonlight was interesting. It'd be great if the attacks had a bit more punch to them though. Nice work!
Jungle
19. Apr 2016 · 03:20 UTC
Nice game. Attack animation need more polish. Good concept. Congrats
Gametery
19. Apr 2016 · 06:17 UTC
Artwork and atmosphere is great. Very well done!
Kifuga
19. Apr 2016 · 08:45 UTC
Nice one :) Good graphics and I like the idea of transforming in the moonlight.
pavel_insight
19. Apr 2016 · 09:22 UTC
Nice pixelartish 3d graphics. Funny game mechanics. )
kwmx
19. Apr 2016 · 10:41 UTC
Love the game and would love to more of the game. Good luck on it
aemiliu5
19. Apr 2016 · 20:50 UTC
the atmosphere is great in this little game!
with some music it could have been even more interesting...
i had some issues with the mouse-looking around thing, though i'm not sure if it was my browser's issue, or a scripting bug...
Farelle
20. Apr 2016 · 10:39 UTC
i had a bit trouble understanding when I could attack and why i wasn't doing any damage to those vampires?O.o or it seemed so...did those balls turn me human? and what was this all about?I tried to flee and failed?XD
Mango Malarkey
20. Apr 2016 · 18:35 UTC
Good idea, but the fighting doesb't really work in my opinion, though maybe I am just bad at it. With a bit more work it could be really awesome!
pirate_shell
20. Apr 2016 · 19:12 UTC
This was a neat project. I enjoyed the suitably dark atmosphere and the sound effects. The graphics were good and I didn't really mind the lack of music because in this case it added to the mood. I do wish the attacks were a bit punchier and more fun to pull off and also lowering the mouse sensitivity would have helped as well as I think it was a touch too easy to turn way more than I wished to.
avinashd
21. Apr 2016 · 21:48 UTC
Really cool concept, hope you'll work on it post-jam. The mouse sensitivity was *really* high, but the game was pretty forgiving.
josefnpat
22. Apr 2016 · 23:43 UTC
This was a fun game! Once I realized how the moonlight mechanics and the healing system worked, it made much more sense and the game was more fun! Nice job!
Vantaug
23. Apr 2016 · 11:18 UTC
The art was really cool, so why are the two buttons in the menu just plain white squares?
But seriously the art was so cool, maybe I'll try and use the same concept for the next LD.
Freank
24. Apr 2016 · 18:00 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Obvious_San
25. Apr 2016 · 17:13 UTC
Nice game, keep up the good work :)

That red screen, when you get hit badly gets pretty obnoxious though
SophieExMachina
30. Apr 2016 · 13:39 UTC
Very nice game! Great visuals, and the gameplay was good. I thought it was a little hard to transform in the moonlight sometimes, and I had to keep adjusting my position until I actually transformed. I don't know if that was intentional or not. I got freaked out the first time I saw an enemy, the enemies were actually a moderately scary experience.

I've also uploaded a video of your game on YouTube!
https://www.youtube.com/watch?v=0B6zKcfygQ4
TheCain
05. May 2016 · 02:26 UTC
Interesting start a game. I wasn't sure if I could even damage any of the enemy's, so I just ran past everyone. I hope you continue the game.
alyphen
07. May 2016 · 06:30 UTC
Beautiful atmosphere created in this entry, really neat dodging mechanic. A pretty impressive amount of content for an LD game, too.
Really enjoyed playing this.
Green Soda
08. May 2016 · 07:26 UTC
it's 3D... and it has pixel graphics! nice :D
h2n0
08. May 2016 · 08:34 UTC
Great little game, I loved the 2d art in the 3d world. I wasn't sure if you could kill the vampires so I ended up running past a lot of them.
Alphish
08. May 2016 · 09:16 UTC
The mechanics are rather solid here, but they don't make for a particularly interesting gameplay - I've found the fights to drag on and on (especially with more enemies); I'd rather have a bit higher damage, or at least some indication of how much opponent's health is remaining, to have some feeling of progress.

The touch with standing in the moonlight to transform was nice, and it was good that human and wolf forms had different abilities; though in the end, in combats it was pretty much "be werewolf as much as possible", anyway. Also, maybe the transformation itself could have some indicator, e.g. the screen gradually becoming a bit brighter until it's complete?

The graphics weren't great, but they set the mood alright, especially with those bloody-boney props. The narrative worked well, with the game, too.

Overall, the game is solid, but kinda dull gameplay-wise at the moment. Maybe try to add a bit more variety there? ^^'
sftrabbit
08. May 2016 · 10:34 UTC
Really nice. Took a while to understand the mechanics with the moonlight, but once I did, I started again to do it properly and I think that mechanic is pretty interesting! I think a couple of things would really have helped: better representation of shapeshifting (I didn't really realise when or why I was changing at first); and make it clearer that attacking is doing anything.

Great work!
Prudiiarca
08. May 2016 · 10:36 UTC
This game is awesome! I mean I love this pixel-look and the mood it creates. Some sound effects and creepy music would have made this game perfect though...
RealityCheck
08. May 2016 · 17:19 UTC
I like the whole werewolf vs. vampire theme you got going here. I couldn't quite understand the game, though. Is it even possible to hurt the vampires? I ran up to them and swung my claws like mad, but did no harm to them. Nor could I find where the silver key went. Either way - good effort.
rburema
08. May 2016 · 18:13 UTC
'Seeing' the transformation the first time is a nice, especially since you've avoided spoilers to it in the screenshots...

I had to replay the first rooms a couple of times, since I somehow got it in my head that the metal grate door wouldn't open without the golden key. (D'oh.) But otherwise I probably wouldn't have noticed that the enemy models differ from each other, so there's that.

Combat feels a bit repetetive, since all you've got is a melee attack... although it does make for a few tense moments when you're suddenly a very vulnerable human again.
Aaranos
08. May 2016 · 19:21 UTC
The game looks beautiful, but it is not very responsive gameplay wise. I couldn't tell if my attacks were doing anything.