Venatio by ildfuglen

[raw]
made by ildfuglen for LD 44 (JAM)

Welcome to Venatio!

Set in ancient Greece, our once seemingly invincible hero has found himself in dire straights. After being taken captive he must now fight in the Colosseum for his freedom. The goddess Alethina that has been watching over our hero fears for his safety. She intervenes to save her champion, gifting him the amulet of Yendor. Each of the seven stones within the amulet allow our hero to restore himself to life one time. The gods are watching and both sides are will have their hands in your fate. Fight for your freedom, you WILL die, but will you also survive?

How to Play

  • WASD - Move

  • Left Mouse Button - Primary Attack

  • Right Mouse Button - Secondary Attack

  • 1 - 4 - Use Skill

  • Q - Equip Weapon Left Hand

  • E - Equip Weapon Right Hand

  • Escape - Exit Game

Beat your enemies with sticks! Primary.gif Secondary.gif

Sacrifice life to acquire skills! Skills.gif

Use your skills to overpower your enemies! UseIt.gif

Equip stronger weapons to gain the upper hand in combat! Equip5.gif

...And try not to die

Thank you for playing!

Changelog

30th April: Fixed bug that made first enemy invincible

Ratings

Given 5🗳️ 4🗨️

Feedback

b3agz
30. Apr 2019 · 22:09 UTC
Apparently I liked this game so much the excitement caused me to forget to rate it >.<. The gameplay was fun, simple but addictive. Having a bit of story was a nice touch. The graphics are solid. The only thing I would say it lacks is a bit more variation in the actual combat (more enemies, different arenas) but I can't really knock it for that given the time constraints. Good game!
trozen
01. May 2019 · 14:38 UTC
This was a fun game that I continued playing for quite a bit! The abilities were really well design!

Things I liked:
* The fact that I was presented with unique upgrades each round was awesome! It felt like I was making my own 'build'. It made me want to replay and try others.
* The abilities really felt like they had some good synergy!
* The weapon variety was really fun. At the end of a round I would hurry to grab the next weapon and tried to use them all. The spear's range was OP.
* You can keep retrying for a bit from the fight you died on. I died a lot, so I am very thankful you added this. =P

Things I would change:
* Combat didn't feel super interactive, my strategy was to pop the defense+berzerk ability, dive into melee range, and spam attacks.
* I had trouble tell when some enemies were dead- the art didn't change enough
Nerzal
01. May 2019 · 20:41 UTC
I played like 3 rounds :D but allways died to a broadsword dude hitting like a beserk :D
I liked the ability to buy skills / passives to power myself up, aswell as looting enemies.


It would be nice to be able to hit enemies while running backwards. And it's kinda frustrating not being able to upgrade, when dieing, cause u end up in a die loop (if you suck like i did).

But i enjoyed it!
Nerzal
01. May 2019 · 20:44 UTC
Btw - if you want to receive more ratings, just play & rate other games. You will "automatically" get more ratings as your game will be more visible ;)
akekho
03. May 2019 · 19:42 UTC
Very entertaining. It looks like it has a lot of enemies and habilities which is nice. Some medieval figthing music to add.

For the habilities numbers, you may have design them to use with the number keys (maybe to make it more difficult?), but I find it annoying. I would feel more comfortable if I could click the habilities buttons.


PD. I don't get the use of the Q and E buttons. Can I have more than one weapon?
feyd-rautha
03. May 2019 · 20:07 UTC
@akekho The number keys were initial plan, I only later thought about adding the on click functionality but we ran out of time. Getting sound in at all was our last minute sprint. But I totally agree with you on both points.

Yes, you can use Q for picking up a weapon in the left hand and E for the right hand, but only if you have the passive skill for dual wielding.
DeathStorm
04. May 2019 · 01:26 UTC
Am interesting game idea and a really good job.

The Game is cool and you really archived something here.

Keep working on it. Well Done