Wrecking Ball Princess by radmars

https://itch.io/embed-upload/686680?color=333333
This is our bullet hell where you don't shoot back. Instead, you block bullets with your wrecking ball, which collects bad guys, too.
Use WASD/Arrows/Analog stick to move around. Use the spacebar or the A button on gamepad to release your wrecking ball. (Gamepad recommended!)
Created by
- Adhesion
- emarcotte
- spacemars
- thebrendo
- erik
| HTML5 (web) | https://radmars.itch.io/wrecking-ball-princess |
| HTML5 (web) | https://itch.io/embed-upload/686680?color=333333 |
| Original URL | https://ldjam.com/events/ludum-dare/40/wrecking-ball-princess |
Ratings
| Overall | 660th | 3.371⭐ | 33🧑⚖️ |
| Fun | 580th | 3.306⭐ | 33🧑⚖️ |
| Innovation | 194th | 3.661⭐ | 33🧑⚖️ |
| Theme | 951th | 2.871⭐ | 33🧑⚖️ |
| Graphics | 641th | 3.371⭐ | 33🧑⚖️ |
| Audio | 202th | 3.643⭐ | 30🧑⚖️ |
| Humor | 521th | 3.037⭐ | 29🧑⚖️ |
| Mood | 644th | 3.183⭐ | 32🧑⚖️ |
| Given | 37🗳️ | 36🗨️ |
Conceito interessante, um pouco caótico, mas que gerou uma dinâmica boa. Parabéns pelo jogo. :flag_br:
The colours were really nice, the whole cyber futuristic sound was also spot on.
Just felt that maybe the Princess on the side of the game could react to in game situations, like the original Doom guy, with expressions and maybe talk. Some movements would make it even more engaging.
The game as a tad difficult for me to play. Controlling that wrecking ball was too difficult and I kept realising it towards the right lower corner. That made it difficult to advance.
Overall it was a good game, with some polishing it will shine even more, congratulations :)
There was a problem, when i had a high combo and releasing the ball, all enemys at the ball were shooting, and got me instant killed.
I stiil enjoyed it tho!
only complaint I have is that the health 'readout' took me multiple playthroughs before I could figure it out.
During my second try it seems it didn't count any hits so the wrecking ball grew beyond the borders of the screen making the game play itself for me by adding enemies to the score as soon as they were spawning :D