Final Click ZX by candlesan
What happens when you combine a bullet hell shooter like Galaga with an idle clicker like Cookie Clicker or Clicker Heroes?
Final Click ZX
I stream many of my solo Ludum Dare game jams on Twitch. Please follow me there if you want to see more!
| HTML5 (web) | http://www.wyattcheng.com/games/ClickerShooter/ |
| Other (web) | http://www.twitter.com/candlesan |
| Other (web) | https://www.youtube.com/watch?v=ptX11nyt-Ws |
| Source code | http://www.wyattcheng.com/games/ClickerShooter/Quince.zip |
| Other (web) | https://www.twitch.tv/candlesan/ |
| Original URL | https://ldjam.com/events/ludum-dare/41/final-click-zx |
Ratings
| Overall | 30th | 4.05⭐ | 42🧑⚖️ |
| Fun | 9th | 4.175⭐ | 42🧑⚖️ |
| Innovation | 203th | 3.638⭐ | 42🧑⚖️ |
| Theme | 109th | 4.073⭐ | 43🧑⚖️ |
| Graphics | 163th | 3.695⭐ | 43🧑⚖️ |
| Audio | 53th | 3.808⭐ | 41🧑⚖️ |
| Humor | 120th | 3.403⭐ | 38🧑⚖️ |
| Mood | 82th | 3.628⭐ | 41🧑⚖️ |
| Given | 48🗳️ | 35🗨️ |
I was a little confused about how Elite Enemies helped me. Do they make more money when you kill them? The Trophy powerup seems a bit strange too. I guess it's just there to tempt completionists after the first one? Also, in the late game I started to get performance (frame rate I guess) problems. The bullets were blinking in and out of existence. Probably too many particles.
I have probably put more time into this game than most of the other games I have tested thus far. Great job!
Nice work @candlesan!
The trophies are there as a victory item to just let people know they won the game. I find clicker games can be strangely compelling but I also know for Ludum Dare people don't want multiple hour experiences. I wanted some way to end the game and I thought buying a trophy to signal "You win you're done" would feel more satisfying than requiring everybody to reach the same level of progression before they could call the game done.
@Aaron Nemoyten I'm glad you liked the voiceovers! I think I had 2 hours left in the jam when I was recording those and I definitely felt like it was down to the wire and stressful. Fun to record nonetheless.

Maybe adding some enemies who fire at you can make the game a bit more challenging, because I felt that in the end it became too easy. I just had to wait for my money to go up (but it was quite satisfying too ... :)).
Really great job !
But anyway, I enjoyed what you've made here! :smile:
Overall great job.

very good job, like this game!
@Gizmolo @HPMNK @gridsane thanks! Glad you had fun!
Congratulations @ddolgov ! Thanks for playing.
First off: I really really loved the game, there was so many good things about it and for 48 hours work it's really quite amazing!
Okay so onto the feedback:
The voice acting could of been better it didn't take anything away from the game but i don't feel it added much either after a while to start off with it was okay but after the third or fourth time i heard "turret upgraded to level #" it got more annoying than anything.
The music i loved to start with it really fit well but did get a little repetitive but not the most repetitive music i have heard it was only a slight issue
The passive income didn't seem to do that much it felt like it was a bit of waste of money same with the spread shot (Maybe when you get the spread shot it also increases the number of shots as well?)
The progress slowed down quite dramatically the further you went which was a little disappointing i would of liked a nice steady progress.
I can see this game getting places. The concept is amazing and so addictive. If there was more upgrades, more enemies, different ways of earning income i think i would have a lot of fun playing the game and i would play it everyday with enough content in it.
Overall great game one of the best i have seen in the compo! Graphics was spot on, sound effects was great particles really fit in nicely and the movement of enemies was fluid and felt great to shoot at them!
I would love to see more from this game! Good luck if you decide to develop this game further!
best clicker game I ever played, to fucking addictive and the classic shoot em up style is great, the sound is hype and the voice makes it even better
This was extremely polished and nice. I liked the voiceovers when I purchased the upgrades. It made the whole thing feel more epic.
I would have liked it if you could purchase different music in game. Then swapped between it or something.
This was a great entry. Good job!
@Hisfantor Thanks for the awesome feedbakc. Grats on full completion.
@minibobbo Yeah I pretty much consider the game beaten once you've gotten 1 trophy. I figured I'd love 4 extra trophies in there for "completionists" who want to keep playing but the game doesnt' really change once you have all the upgrades. Also - I totally wanted to do more music! Actually it's funny I wanted to have "announcer upgrade" as an upgrade, where the announcer would say increasingly cool and complimentary things to you but I ran out of time for that idea.
