The Black Crystal by Horsed

[raw]
made by Horsed for LD35 (COMPO)
location: planet 4n8c_1

status: ship inoperable, energy level low

mission: locate the black crystal


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you can operate in two shapes:


sphere: faster, deal less damage, take more damage


cube: slower, deal more damage, take less damage


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a 1-bit action adventure


made with <3 by martin knopf


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OSX USERS: I can't test on OSX. Please don't expect a running application.

Ratings

Coolness 42% 1448
Overall 4.10 19
Audio 3.83 46
Fun 3.67 122
Graphics 4.78 1
Humor 3.16 136
Innovation 3.63 173
Mood 4.52 1
Theme 3.77 195

Feedback

nopogo
18. Apr 2016 · 08:47 UTC
LOVE the shading in this game. really reminds me of obra dyn.
how did you accomplish that?
Bemmu
18. Apr 2016 · 08:56 UTC
Really pretty shader and nice atmosphere.
HoldMeImScared
18. Apr 2016 · 09:00 UTC
I like the monochrome and the lighting. The game has a very striking style. And it's very atmospheric, so full points for mood, too.

I decided to try crossing an anomaly.

I quite liked this. I hope more people see it :)

Very nice work :)
jollyserpent
18. Apr 2016 · 09:01 UTC
Looks fantastic, sounds pretty atmospheric too! Is there an end goal? I thought you're supposed to get energy for your ship, but I couldn't find a way to transfer it.
Jasmers
18. Apr 2016 · 09:01 UTC
Lovely Art!
levsha128
18. Apr 2016 · 09:02 UTC
Nice visual style
sez
18. Apr 2016 · 09:19 UTC
Visually the most impressing game so far. It's amazing what you achieved with so little color and shapes. I will definitely come back to this entry for inspiration.
The game itself was a bit hard to understand at times, but I really liked the ingame contextual text to explain some things. Well done, very impressive!
Persimonn Pomelo
18. Apr 2016 · 09:58 UTC
Looks amazing, fantastic work! I enjoyed exploring the world but felt a lack of clear purpose. It bought back the magic of exploring worlds in computer games as a child. Thanks.
Hempuli
18. Apr 2016 · 11:35 UTC
Very cool graphics; the console-style text logs add a lot to the atmosphere along with the harsh lighting and sepia tones. I got somewhat lost after seeing the anomalous black holes but had good fun.
mrnannings
18. Apr 2016 · 11:43 UTC
The gfx is amazing. I don't really now what to do in the game but the mecanics are working great!
seitnerk
18. Apr 2016 · 14:29 UTC
love the visuell style! :)
crazyrems
18. Apr 2016 · 22:26 UTC
I want to make shaders like that.
Game is beautiful, I died in the anomaly but I'll certainly play it again.
PanicTheFirst
18. Apr 2016 · 23:45 UTC
Looks and feels great.
Anikki
18. Apr 2016 · 23:55 UTC
Very nice.
Frozen Fractal
19. Apr 2016 · 17:42 UTC
Very moody, even despite the bfxr sound effects. The lighting and flashing meteors (?) really convey a sense of being marooned on a lonely, remote, alien planet. The subtle background hum also helps.
hippy dave
19. Apr 2016 · 18:11 UTC
Mac build works fine! This is great, love the look. Same as other people I wasn't sure what to do, tried recharging the pod but couldn't, died on the anomoly.
kestrelgames
20. Apr 2016 · 02:51 UTC
Visuals are so unique. I would love to spend more time in this gorgeous world.
nicotuason
20. Apr 2016 · 06:28 UTC
Excellent use of the 1-bit artstyle! My favorite thing about this game is how the enemies break apart when they die. So satisfying!

I just wish the shapeshift ability had more balanced trade-offs. Right now there's no reason not to become a cube when you see an enemy. I think the game would be improved with more enemy variety so that there is some strategy to shapeshifting.
wallmasterr
20. Apr 2016 · 11:49 UTC
Ye i realy like the dithering and shading. sounds were good too, realy set the mood. Dint like that there were a few invisible walls about the palce but over all greate.
randomhuman
20. Apr 2016 · 12:43 UTC
The impressive and unique graphics combine with the harsh sound effects to create a really oppressive and desolate atmosphere. Very well done, I love it.
Novodantis
21. Apr 2016 · 08:41 UTC
I loved this! Not only did it have a great visual style, the gameplay was rather novel and engaging too.
Reiv
21. Apr 2016 · 13:54 UTC
I love the graphics so much! and the sounds create a great atmosphere. It lacks of a clear purpose but exploring the place was fun.
celia14
22. Apr 2016 · 00:30 UTC
Wow, the art is so striking. I loved the entire atmosphere of the game, and it was fun shooting enemies. Great work.
jakass
23. Apr 2016 · 01:24 UTC
Awesome concepts! :D
Señor Bohnke
24. Apr 2016 · 12:57 UTC
OSX user here. App doesn't run as it is, indeed, but it perfectly does if you “chmod +x” the executable (the_black_crystal.app/Contents/MacOS/the_black_crystal).
Totally love the concept, really pleasant and fun.
Observations: player seems to move faster on diagonal, is this intended?
Instructions are not so clear, it took me three deaths to actually discover how to shoot and harvest.
joemid
29. Apr 2016 · 07:30 UTC
This game is gorgi! Great atmosphere and simply satisfying! Thanks for making it!
Rock Eaters
01. May 2016 · 07:11 UTC
visually impressive !
HuvaaKoodia
01. May 2016 · 08:03 UTC
Visually striking and distinct, the audio is also great. On the other hand the gameplay is very basic and thematically you didn't get much out of shapeshifting.

I would have preferred shapes with varied abilities allowing the player to traverse and interact with the environment in different ways. Maybe the entities in the world could even change their behavior based on certain shapes.

Another point is lack of direction. I only figured after looking at the source that you are supposed to enter the field of anomalies and not avoid it as advised. Oh well.