Angry Mountain by Samuel Fine
The mountain is angry. Wecret Raccoon's friend just wants to watch his stories. Something (Wecret) has got to give (something) (to the mountain) (so it quiets down.)

This game ended up being like 75% of what I hoped for. The models are real rough, there's no animation or music, and some of the, er, gameplay is missing. But I learned a lot about Unity, and I had fun, so I'm calling it a win.
🦝🦝🦝
MISSING: - The inventory system just barely missed the deadline, so the game is more of a Hoverboarding Mountain Simulator. - Audio / music. I have a few bits ready but don't know enough about Unity's audio systems yet! - There was going to be a goat.
Built with Unity, 3D models made in Google Blocks, all graphics, code, and writing - for better or worse - by Sam (me).
| HTML5 (web) | https://samuelfine.itch.io/angry-mountain |
| Original URL | https://ldjam.com/events/ludum-dare/43/angry-mountain |
Ratings
| Overall | 842th | 3⭐ | 22🧑⚖️ |
| Fun | 485th | 3.3⭐ | 22🧑⚖️ |
| Innovation | 850th | 2.725⭐ | 22🧑⚖️ |
| Theme | 908th | 2.738⭐ | 23🧑⚖️ |
| Graphics | 657th | 3.238⭐ | 23🧑⚖️ |
| Humor | 77th | 3.952⭐ | 23🧑⚖️ |
| Mood | 697th | 3.095⭐ | 23🧑⚖️ |
| Given | 16🗳️ | 15🗨️ |
I almost want now to make a game about racoons :D
Sounds to me like this was a great learning experience for you and using Unity. That's awesome! I remember my first few project with Unity were a LOT worse than this, so I'd say you're off to a great start!
*Checks the "MISSING" section...*
>There was going to be a goat.
NNNNNNOOOOOOOOOOOOOOOOOOOOOOOO!
Sorry you ran out of time. :(