{"author_link":"\/users\/nick-rafalski","author_name":"Nick Rafalski","author_uid":"1005391","comments":[{"author_name":"Maniae","author_uid":1121866,"time":"2019-04-29T18:39:11Z","epoch":1556563151,"modified":1556563151,"text":"I thought the game was too easy until I hit day 15 without paying attention :sweat_smile: ","likes":1,"format":"md"},{"author_name":"Teemu Pulkkinen","author_uid":1146760,"time":"2019-04-29T18:46:13Z","epoch":1556563573,"modified":1556563573,"text":"A nice concept. I really like the little minions and how much depth you've managed to give them. I'd say there is definitely a learning curve but it's great fun anyway. On my 2nd attempt I encountered a bug which allowed me to recruit a person to 2nd floor even though there was no 2nd floor, so he would end up standing in there doing absolutely nothing.","likes":1,"format":"md"},{"author_name":"OwlyCode","author_uid":"1123011","time":"2019-04-29T18:55:45Z","epoch":1556564145,"modified":1556564161,"text":"Ahah I laughed so hard when I fired all competent but overpaid people to replace them by incompetent and poorly paid employees!\n\nNice game, it reminded me of \"Corporation Inc\", while the sounds being made with your voice reminding me of the ones from \"One hour one life\".","likes":1,"format":"md"},{"author_name":"Faiorb","author_uid":"1143913","time":"2019-04-30T02:31:35Z","epoch":1556591495,"modified":1556745335,"text":"This one is a nice game to kind of lose track of time. I liked how this works out","likes":1,"format":"md"},{"author_name":"toasteater","author_uid":"1144260","time":"2019-04-30T06:16:36Z","epoch":1556604996,"modified":1556605020,"text":"A pretty nice and funny game! I would like it to keep running when it loses focus. For me it pauses itself when I move my mouse out of the window.","likes":1,"format":"md"},{"author_name":"IcyLava","author_uid":"1002251","time":"2019-04-30T09:58:34Z","epoch":1556618314,"modified":1556618314,"text":"Had a bit of trouble in my first 2 attempts... then I started utilizing the fire button :)\n\nI wish I could remove the stuff that I don't need anymore.","likes":1,"format":"md"},{"author_name":"tater-hater","author_uid":"1002021","time":"2019-05-01T04:00:16Z","epoch":1556683216,"modified":1556683216,"text":"I love games like this so much and for 48 hours, this really was able to scratch that itch. loved the randomized hiring list, the sound effects, and the overall effort in the small details, ei recording more than one 'hire' soundbyte for the game. overall super fun and well designed. ","likes":1,"format":"md"},{"author_name":"johanhelsing","author_uid":"1140305","time":"2019-05-01T08:53:47Z","epoch":1556700827,"modified":1556700897,"text":"Really cool game, and pretty well polished. It's got a good office sound to it as well, which increases as the office grows, really cool :)\n\nI managed to spend too much investing the first time and had to close on the first payroll, the next time I found the game to be way too easy. I invested in meeting areas and arcades exclusively, and I wish there was a way to speed up (I now have lots of cash and nothing to spend it on). But really impressive how much you managed to create for a compo!","likes":1,"format":"md"},{"author_name":"Nick Rafalski","author_uid":"1005391","time":"2019-05-01T13:26:32Z","epoch":1556717192,"modified":1556717192,"text":"@maniae @owlycode @faiorb Thank you all for playing and for the feedback. It is so helpful and appreciated\n\n@teemu-pulkkinen I haven't actually seen that bug myself, but I have no problem believing it exists. The whole multi-story feature was added in the last hour of the compo. Thanks for playing!\n\n@toasteater Thanks for the compliments! After playing the game myself more after the compo, I totally agree with you regarding running in the background. I actually intentionally disabled it in the Unity player settings, but I don't really know why.\n\n@icylava Thanks for playing! I wanted to add the ability to remove stuff, but time got away from me. \n\n@tater-hater Thanks so much for the compliments! This was definitely my most ambitious LD game so far, and I definitely put more effort into the small details as you say, rather than actually making it 'fun', so I'm glad you appreciate it :)\n\n@johanhelsing You definitely found the 'optimal' strategy with all meeting areas and arcades. I wish the balance of the whole game was better, and that there was an actual end, but those things all slipped away as I spent too much time on other features. Thanks for the kind words and for playing!","likes":3,"format":"md"},{"author_name":"Tamail","author_uid":"1142914","time":"2019-05-01T17:24:10Z","epoch":1556731450,"modified":1556731450,"text":"I could spend hours, I think, playing this game! I think that if the game was on Kongregate, it would have many players! I stopped playing just because I forgot to plug in my notebook and it died. :D It died in a moment when I had tons of money and nothing to do. So maybe add an option to upgrade tables and stuff? (I hope I haven't missed the option in the game, if so, sorry!) It seemed to be a bit easy but it could have take a bad turn, I don't know. Anyway, I loved the graphics, I loved the sounds, I loved playing the game!","likes":1,"format":"md"},{"author_name":"PhillSerrazina","author_uid":"1058471","time":"2019-05-01T18:18:38Z","epoch":1556734718,"modified":1556734718,"text":"Oof, I got caught up playing this game and ended up playing for an hour... at work... I'm lucky I didn't get caught :sweat_smile: It's a very fun game! Super simple yet addicting, shame you can't sell stuff that you already put down! My employees lost way too much time at those water coolers!! Good job :)","likes":1,"format":"md"},{"author_name":"Nick Rafalski","author_uid":"1005391","time":"2019-05-01T18:55:28Z","epoch":1556736928,"modified":1556736928,"text":"@tamail Thanks so much for all the praise! It's so motivating to hear people like your game. You did *not* miss the feature to sell things; I wish I had time to implement that. And you are right that the game is pretty easy, especially if you randomly get high-quality\/lower-salary employees at the start. The difficulty is definitely too dependent on the random number generation, but it was the best I could manage in 48hours. Glad you enjoyed it so much still :)\n\n@phillserrazina Thanks so much for the kind words! You're right about not being able to sell stuff; I wanted to add that feature, but never got around to it. Thanks for playing :)","likes":1,"format":"md"},{"author_name":"Jiri Hysek","author_uid":"1049442","time":"2019-05-01T22:45:50Z","epoch":1556750750,"modified":1556750750,"text":"Awesome game especially for the compo! It's fun to play, graphics is cute and I love the sound effects :D Great job man!","likes":1,"format":"md"},{"author_name":"ant3331000","author_uid":1155633,"time":"2019-05-02T02:59:24Z","epoch":1556765964,"modified":1556765964,"text":"Its simplcity makes it fun and i really enjoyed the water drinking sound lol! Good Job!","likes":1,"format":"md"},{"author_name":"Baby Dino Herd","author_uid":"1010395","time":"2019-05-02T03:20:17Z","epoch":1556767217,"modified":1556767217,"text":"I really enjoy this take on the theme! The graphics are cute and effective, but most importantly, all of the UI is nicely laid out and easy to understand -- quite an impressive feat for 48 hours!\n\nI think I somehow clicked through the final page of explanation without realizing it, so I didn't expect the payroll the first time it came up! But it immediately made sense -- you did a good job mirroring the real world with your mechanics.","likes":1,"format":"md"},{"author_name":"cheesepencil","author_uid":"1143012","time":"2019-05-02T04:12:46Z","epoch":1556770366,"modified":1556770366,"text":"haha reminds me of Sim Tower from 100 years ago","likes":1,"format":"md"},{"author_name":"LiauJ","author_uid":"1141384","time":"2019-05-02T04:32:08Z","epoch":1556771528,"modified":1556771528,"text":"This one is a real time suck! I should let my IRL boss know about the effectiveness of these arcade machines :P \n\nThis is definitely a project I'd like to see expanded on, it's already alot of fun haha!","likes":1,"format":"md"},{"author_name":"Nick Rafalski","author_uid":"1005391","time":"2019-05-02T12:59:10Z","epoch":1556801950,"modified":1556801950,"text":"@jiri-hysek @ant3331000 @cheesepencil Thanks a lot for the feedback and compliments :) They are very motivating.\n\n@baby-dino-herd Thanks for the positive feedback on the UI. It was really an area of focus because I know nobody has time to figure out an unintuitive UI when rating game jam games. Thanks for the kind words \n\n@liauj haha I would love some arcade machines at work IRL too! Thanks for playing :)","likes":1,"format":"md"},{"author_name":"Oivin F","author_uid":"1063332","time":"2019-05-02T17:52:29Z","epoch":1556819549,"modified":1556819549,"text":"Interesting take on the theme","likes":1,"format":"md"},{"author_name":"Vinay Rao","author_uid":"1132702","time":"2019-05-03T06:40:34Z","epoch":1556865634,"modified":1556865634,"text":"It's killing me that I don't remember the name of the game, but this game reminds me of another game where you manage a company building and employees.  I haven't seen the game mentioned in the comments yet.  That's going to bother me for a while.\n\nIn any event, this is a pretty fun game.  Looks good, sounds good, and plays well.\n\nI found there were a few times where I had nothing to manage.  Typically after all my floor slots were filled, I didn't have anything to do but collect money and wait for new hires, unless the floor was already being worked to near capacity.  The game I mentioned earlier solved this issue by causing stations to breakdown over time, requiring attention from an IT department that could be micromanaged.\n\nStill though, in 48 hours this game managed to recover a memory of a game I loved.\n\nI may not be able to remember what that game was called, but this game scratched that itch of mine.\n\nGood job!  Pretty awesome to see an office\/company management simulator game after such a long time.","likes":1,"format":"md"},{"author_name":"Nick Rafalski","author_uid":"1005391","time":"2019-05-03T17:22:53Z","epoch":1556904173,"modified":1556904173,"text":"@oivin-f Thanks for playing and the feedback :)\n\n@vinay-rao Thanks so much for the compliments! I love your idea about adding some more micro-managing tasks to the game; I agree it can be slow at some times. And I'm ecstatic to have evoked a pleasant memory for you. That is what game making is all about :)","likes":0,"format":"md"},{"author_name":"DataGreed","author_uid":"1139000","time":"2019-05-05T15:20:42Z","epoch":1557069642,"modified":1557069642,"text":"Very cool for 48 hours. I like that you can build everything during the pause. Reminded me of a game from one of the past jams about drug dealing :) \n\nWhat does the \"spots\" mean? I thought that it's a number of spots taken on the floor, but everything takes one spot anyway.","likes":0,"format":"md"},{"author_name":"DataGreed","author_uid":"1139000","time":"2019-05-05T15:21:33Z","epoch":1557069693,"modified":1557069693,"text":"I wish you could read item description before actually placing it.","likes":0,"format":"md"},{"author_name":"DataGreed","author_uid":"1139000","time":"2019-05-05T15:25:45Z","epoch":1557069945,"modified":1557069945,"text":"Lol, I managed to hire a person on a non-existing floor\n\n![\u0421\u043a\u0440\u0438\u043d\u0448\u043e\u0442 2019-05-05 16.25.15.png](\/\/\/raw\/8fe\/12\/z\/24a3d.png)","likes":0,"format":"md"},{"author_name":"Nick Rafalski","author_uid":"1005391","time":"2019-05-06T02:56:35Z","epoch":1557111395,"modified":1557111395,"text":"@datagreed Thanks for all the feedback! \"Spots\" is how many employees can be using an item at the same time. This is mentioned on the LD page, but nowhere in game unfortunately. You should be able to read the item descriptions by clicking their icon, then hitting the \"Cancel\" button that appears if you don't want to place it (it won't cost you $). I can definitely see how that's un-intuitive and clunky though. Finally, you are the second or third person to mention being able to hire somebody to a non-existent floor. I haven't been able to reproduce it myself, but it's pretty funny to see a screen shot! Hopefully you could still fire him and the you were no worse for ware? Again, thanks for playing and all the feedback :)","likes":1,"format":"md"},{"author_name":"DataGreed","author_uid":"1139000","time":"2019-05-06T09:03:22Z","epoch":1557133402,"modified":1557133402,"text":"@nick-rafalski man, that's a very addicting game, thank you for it :) I hope you'll continue working on it after the LD","likes":0,"format":"md"}],"format":"md","images":["ld44\/147306-01a576aaf0782341ffd752c4ab896d24.png"],"links":[{"url":"https:\/\/nostyleguy.itch.io\/simucorp","text":"HTML5 (web)"},{"url":"https:\/\/nostyleguy.itch.io\/simucorp","text":"Source code"}],"metadata":{"g_key":"37620","g_author":"1005391","g_event":"LD44","g_eventkey":"75","g_subevent":"COMPO","g_urlkey":"255476","g_title":"SimuCorp","g_status":"USEAR3","g_place":"99999","g_commentcount":"26","g_site2_node_id":"147306","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.392752"},"nds":{"n_key":"147306","n_urlkey":"255476","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/simucorp","n_slug":"simucorp","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"5391","n_created":"1556291057","n_modified":"1556557509","n_version":"449811","n_status":"COMMIT"},"node":{"id":147306,"parent":139254,"superparent":9,"author":5391,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-04-29T02:10:50Z","created":"2019-04-26T15:04:17Z","modified":"2019-04-29T17:05:09Z","version":449811,"slug":"simucorp","name":"SimuCorp","body":"![chrome_2019-04-28_22-12-29.png](\/\/\/raw\/f05\/1\/z\/21ad0.png)\n*Operate a business by managing employees and the office fixtures!*\n\n![2019-04-28_22-15-11.png](\/\/\/raw\/f05\/1\/z\/21ad2.png)\n*Hire new employees, grow your building, and make as much money as possible!*\n\n# [Click to play in browser!](https:\/\/nostyleguy.itch.io\/simucorp)\n\n## Game Background\n\nYou're CEO of SimuCorp, a (soon to be) household name in the something industry! \n\nManage your building, employees and payments in order to make the most profit you can!\n\n## How To Play\n\nThe goal is simple, become a titan on industry by operating Simucorp for as long as possible without missing a payment!\n\n* Furnish the office with a balance of productive tools, as well as fun items that let employees recover motivation.\n* Hire and fire workers to balance profitability and payroll requirements.\n* Balance cash-flow around critical days of the month to pay your employees and make rent.\n\n### What is going on?\n* As minions work, they will seek out productive tasks \n* Productive tasks make you a certain amount of money (black text with '$') per tick\n* Productive tasks deplete the minion's motivation (red text with '-') per tick\n* When a minion's motivation is very low, it will stop working and seek out an unproductive task\n* Unproductive tasks don't make you any money, but refill the minions motivation (green text with +)\n* If a minion needs an unproductive task, but none are open, it will wait (yellow '???')\n\n### Office Item Stats:\n* \"spots\": The number of minions that can use the item at the same time\n* \"profit\": The base amount of money made (per tick)\n* \"motiv\": The base amount of motivation gained or lossed (per tick)\n* \"cost\": The amount of money the item costs to buy (once)\n\n### Minion Stats:\n* \"Motivation\": the current amount of motivation available. Represented by the green bar above the minion's head\n* \"Quality\": Affects the \"profit\" made while doing productive tasks\n* \"Work Ethic\": Decreases the motivation drain of productive, and increases the motivation gain of unproductive tasks  \n* \"Salary\": The amount of money the minion costs. Reflected in payroll amount.\n\n### Cashflow info:\n* \"Payroll\" : Total amount of money due to all employees. Must be paid on the 1st and 15th of each month\n* \"Rent\" : Total amount of money due to the landlord. Must be paid on the 1st of each month\n* \"Cash\" : Total amount of cash available to pay bills\n\n## Tools:\n\n* Unity\n* Paint.NET\n* Audacity\n\n## Changelog:\n\n* 1.0.2 : Fixed bug where somtimes the second story was added before the first rent was due (game breaking)\n* 1.0.1 : Fixed bug where payroll display wasn't updated until you fired somebody (very confusing)","meta":{"author":[5391],"link-01":"https:\/\/nostyleguy.itch.io\/simucorp","link-01-tag":"42336","cover":"\/\/\/content\/f05\/1\/z\/21ad1.png","link-02":"https:\/\/nostyleguy.itch.io\/simucorp","link-02-tag":"42332"},"path":"\/events\/ludum-dare\/44\/simucorp","parents":[1,5,9,139254],"love":0,"notes":26,"notes-timestamp":"2019-05-06T09:03:22Z","grade":{"grade-01":24,"grade-02":25,"grade-03":25,"grade-04":25,"grade-05":25,"grade-06":24,"grade-07":23,"grade-08":24},"magic":{"cool":94.783739213281,"feedback":20,"given":21,"grade":24.375,"smart":12.773883137669}},"text":"![chrome_2019-04-28_22-12-29.png](\/\/\/raw\/f05\/1\/z\/21ad0.png)\n*Operate a business by managing employees and the office fixtures!*\n\n![2019-04-28_22-15-11.png](\/\/\/raw\/f05\/1\/z\/21ad2.png)\n*Hire new employees, grow your building, and make as much money as possible!*\n\n# [Click to play in browser!](https:\/\/nostyleguy.itch.io\/simucorp)\n\n## Game Background\n\nYou're CEO of SimuCorp, a (soon to be) household name in the something industry! \n\nManage your building, employees and payments in order to make the most profit you can!\n\n## How To Play\n\nThe goal is simple, become a titan on industry by operating Simucorp for as long as possible without missing a payment!\n\n* Furnish the office with a balance of productive tools, as well as fun items that let employees recover motivation.\n* Hire and fire workers to balance profitability and payroll requirements.\n* Balance cash-flow around critical days of the month to pay your employees and make rent.\n\n### What is going on?\n* As minions work, they will seek out productive tasks \n* Productive tasks make you a certain amount of money (black text with '$') per tick\n* Productive tasks deplete the minion's motivation (red text with '-') per tick\n* When a minion's motivation is very low, it will stop working and seek out an unproductive task\n* Unproductive tasks don't make you any money, but refill the minions motivation (green text with +)\n* If a minion needs an unproductive task, but none are open, it will wait (yellow '???')\n\n### Office Item Stats:\n* \"spots\": The number of minions that can use the item at the same time\n* \"profit\": The base amount of money made (per tick)\n* \"motiv\": The base amount of motivation gained or lossed (per tick)\n* \"cost\": The amount of money the item costs to buy (once)\n\n### Minion Stats:\n* \"Motivation\": the current amount of motivation available. Represented by the green bar above the minion's head\n* \"Quality\": Affects the \"profit\" made while doing productive tasks\n* \"Work Ethic\": Decreases the motivation drain of productive, and increases the motivation gain of unproductive tasks  \n* \"Salary\": The amount of money the minion costs. Reflected in payroll amount.\n\n### Cashflow info:\n* \"Payroll\" : Total amount of money due to all employees. Must be paid on the 1st and 15th of each month\n* \"Rent\" : Total amount of money due to the landlord. Must be paid on the 1st of each month\n* \"Cash\" : Total amount of cash available to pay bills\n\n## Tools:\n\n* Unity\n* Paint.NET\n* Audacity\n\n## Changelog:\n\n* 1.0.2 : Fixed bug where somtimes the second story was added before the first rent was due (game breaking)\n* 1.0.1 : Fixed bug where payroll display wasn't updated until you fired somebody (very confusing)","title":"SimuCorp"}