How I Met Your Great Great Grandmother by PeachTreeOath

[raw]
made by PeachTreeOath for LD 39 (JAM)

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Instructions

Journey through Jimmy Wellington XI's family tree as you hop from era to era and relive his ancestor's key courtship moments that eventually led to him existing.

  • Juggle goals in life on a 4-dimensional board system
  • Avoid death by carefully plotting your limited moves
  • Get the girl!

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Credits (sorted by SLOC, the ultimate determinator)

  • PeachTreeOath: Code
  • FDR: Code
  • DoubleDragonBimmy: Code
  • ZetaFactor: Code
  • Chro: Design
  • Watashi: Art
  • RogueHost: Art
  • Emiko: Design
  • WChaney: Music

Ratings

Overall 51th 4.08⭐ 90🧑‍⚖️
Fun 63th 3.931⭐ 89🧑‍⚖️
Innovation 16th 4.295⭐ 90🧑‍⚖️
Theme 292th 3.693⭐ 90🧑‍⚖️
Graphics 555th 3.159⭐ 90🧑‍⚖️
Audio 249th 3.407⭐ 88🧑‍⚖️
Humor 132th 3.337⭐ 85🧑‍⚖️
Mood 340th 3.369⭐ 86🧑‍⚖️
Given 108🗳️ 155🗨️

Feedback

IKStreamIvo
31. Jul 2017 · 09:31 UTC
This is a great game! Good art, fitting sound and great idea :D
Quemagalletas
31. Jul 2017 · 09:42 UTC
Wow this is quite a good idea, I like the strategy here, not only caring about health, also looking at your money and knowledge!

Quite cool! You should consider to polish this and upload it to kongregate or something like that ^^
simonhutchinson
31. Jul 2017 · 18:27 UTC
Very cool and clever game here. I really like the multiple streams balancing aspect.

It seems to be a bit old-fashioned in its conception of marriage. Perhaps it would be a little more contemporary to switch between the male and female between generations.

I mean... after all, I'm having kids when I'm 72 sometimes...
aevek
01. Aug 2017 · 04:14 UTC
Very cool game! I love the usage of the four boards at the same time, its implemented very well!
GuillaumeM
01. Aug 2017 · 06:06 UTC
I didn't expect this type of game when I launched it, but the idea is really good and gameplay elements too. I enjoyed playing this game.
maskinmask
01. Aug 2017 · 06:44 UTC
hahaha.Ted is that you?
Wheffle
01. Aug 2017 · 08:02 UTC
I'm really impressed with this. For the life of me I am terrible at making puzzle games and will always fight to avoid manual level creation at all cost. The number of complex levels you guys put together with a meaningful puzzle mechanic is really impressive for a game jam. The mechanics are awesome too, a combination of simple concepts that work really well together to add complexity. Very nice!
Esokishi
01. Aug 2017 · 08:03 UTC
Really really cool game, I loved it. TBH, the summary and screens made me think i wouldn't like that game (and that it was out of theme), I'm so glad I tried - you proved me wrong! You should really polish this, it's very good!
Also like @simonhutchinson said: "It seems to be a bit old-fashioned in its conception of marriage. Perhaps it would be a little more contemporary to switch between the male and female between generations." I agree completely, it would be nice to switch, to have some other people, etc etc!
Pixel Game Wizard
01. Aug 2017 · 11:16 UTC
This is a very interesting mechanic! I don't think there's too much I can add that others haven't already said. :-P Good job in coming up with it!

I also love some of the smaller references to How I Met Your Mother (e.g. I think "Swirly" was a reference "Swarley"? :-P ).
pan
01. Aug 2017 · 11:38 UTC
Really cool idea. And I like the concept that you have to play on 4 different fields at a time. It's very interesting and well implemented.

Levels are different and nicely designed.

Overall really good game.

Well done!

Very nice savesystem that you can restart the level and don't have to restart from the beginning.
pan
01. Aug 2017 · 11:38 UTC
Really cool idea. And I like the concept that you have to play on 4 different fields at a time. It's very interesting and well implemented.

Levels are different and nicely designed.

Overall really good game.

Well done!

Very nice savesystem that you can restart the level and don't have to restart from the beginning.
bruins
01. Aug 2017 · 22:37 UTC
Good multiple dimensional puzzle. Its a nice change for a puzzle game. Good Job with the game
ada
02. Aug 2017 · 00:34 UTC
Great idea, something new for me! I really like these strategy games. Graphics is quite old style, but even so I enjoyed.
filippy
02. Aug 2017 · 01:11 UTC
This was one the best submissions I have seen so far, the presentation of the new character after each generation is just genious, also the fact that you have many different portraits to itterate different people was a super nice touch.

The puzzle itself was what made it for me, very clever nd challenging but easy to grasp (at least after you die once and get the "tips")
Shaolin Dave
02. Aug 2017 · 05:14 UTC
Haven't seen a puzzle with this kind of mechanic before, great innovation. A few times the guy getting books didn't move even though there was nothing in his way, not sure if that's a glitch or I just wasn't playing right.
ouichesdoctor
02. Aug 2017 · 08:01 UTC
Nice game ! I really like the way you use the theme and the gameplay is really addictive ^^. Really fun to play. Good work !
Rocketship
02. Aug 2017 · 10:00 UTC
It's got a bunch of great elements that a puzzle game should have. The multiple "currencies" makes it a really enjoying strategically, looking at the board and how you should approach collecting different stuff. Liked also the fact that the energy didn't go down constantly, because it gave you more time to think about your moves and not just rush through.

Also, big plus for allowing the player to continue from the same map as where they died at, too many games think it's a great difficulty element to make the player start from the beginning, I find it just annoying.
Agecaf
02. Aug 2017 · 13:55 UTC
Awesome game, with tough puzzles. The idea is quite interesting and meshes great with the theme, and the design of the levels really showcases what the core puzzle design can do. The challenge was there; many of the levels made me retry and rethink about my strategy. Maybe a couple of easier levels to get the player up to speed would've been nice.

I also quite liked the detail in how your player character gets older and older, it's quite a nice touch : )
PerduGames
03. Aug 2017 · 19:29 UTC
Very good game, very well worked sounds, beautiful designs, good gameplay, great work.
rigdonware
04. Aug 2017 · 06:37 UTC
Super fun puzzle game! Pretty challenging. Great job!
hunttis
04. Aug 2017 · 06:56 UTC
That was really cool! I liked the idea of having to plan your path in multiple boards before you could solve the levels. It reminded me of some older game where you had two characters that moved around at the same time, but with steroids. Almost immediately understandable, easy controls, nice sounds and music, this is really good.

My only minor tiny issue was that the music started from the beginning every time a level started, so it made it a tad repetitive (the music was fine in itself, by the way).
Jezzamon
04. Aug 2017 · 07:26 UTC
Nice idea. One piece of feedback I'd give is that the way the tutorial appeared over parts of the screen made me want to close it somehow so I ended up skipping it and then having to reload to see it again.
diptoman
04. Aug 2017 · 09:06 UTC
That was really fun, spent a lot of time playing. Pretty cool strategy game, although the multiple systems tend to get unnecessarily complex at times, especially around the 7-8th level. The graphics sort of felt like an incompatible mix, with the game board resolution being really high, the portraits being pixel art inside high-res oval frames. The soundtrack, I really liked. Fits in with the overall pace of the game.
tmpxyz
04. Aug 2017 · 12:49 UTC
Very interesting design. good game.
Jupiter_Hadley
04. Aug 2017 · 16:01 UTC
Nice concept! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=6qvdJmOzeNg
shabap
04. Aug 2017 · 16:27 UTC
Good idea but maybe start with 2 maps and gradually increase the size as it is really hard in the beginning.
gimbalock
04. Aug 2017 · 17:46 UTC
Very unique level design. Really like the idea, and the graphics and music fits the story well. Nice transitions between levels. Cool game!
guckstift
04. Aug 2017 · 22:07 UTC
Somehow a mix of puzzle and adventure (of love ^^) I love your game its somehow addictive and funny: the only world where an old man (113) with enough knowledge (not much money) can have a young girl (30) <3 <3 <3 Nice work!
celia14
05. Aug 2017 · 02:11 UTC
This is an awesome puzzle game! Managing the four boards and handling different resources turned out really fun. There's a lot of humor in the concept and I love that the portrait gets older as you go.
Plepletier
05. Aug 2017 · 03:26 UTC
great puzzle game!!! Its really hard controll more them one screen ehehhee Good job!
Dariusa
05. Aug 2017 · 07:44 UTC
Nice concept ! The music is also quite addictive, the portraits that depict you becoming old are a fun touch
MichaelTWG
05. Aug 2017 · 07:52 UTC
Very nice idea, I like the graphics of you family tree, I think that you should have kept the pixel art on the rest of the game (maybe it was a time problem?).
PavelSovushkin
05. Aug 2017 · 08:07 UTC
WOW!! It`s REALY cool concept! Very cool!
fledgeling93
05. Aug 2017 · 12:01 UTC
That's a great idea and an interesting implementation. The concept of multiscreen puzzles is not a particularly innovative idea, but I've never seen it interpreted this way. Great job, guys!
smbe19
05. Aug 2017 · 12:11 UTC
Great idea and well executed. Looks and sound very well. The later levels are quite challenging. Awesome game!

I never saw such a large team before, 9 people are quite a lot for a Ludum Dare team. Isn't it hard to coordinate so many coders with such a small amount of time? And SLOC is of course the only relevant factor :wink:
pkenney
05. Aug 2017 · 16:02 UTC
Wow! One of the things I love here is how different this is from Peach's entry from last time, makin' it work with a large team and delivering some variety, it's impressive.

The game is nice in all the aspects, but maybe what I like most is how it sits right at the edge of being a bit too much for me to plan my moves out too far in advance. So the "planning horizon" if you will is in a real sweet spot. I'd have moments of thinking ahead but also moments of saying "oh geez I better make it happen with some pills now or I'll die!"

But everything was on point, art sound music and design. Great job, everyone!
tBureck
05. Aug 2017 · 22:07 UTC
Amazing game, each aspect of it play together nicely with the other ones. Only negative thing I found was that I often had to look twice which of those figures was me after focusing on an other aspect of my life, but that's nit-picking really.

It's also fascinating to organize such a huge team in such short time. Good job!
Rikoclon
05. Aug 2017 · 22:43 UTC
Wow a 9 person team! that's cool you could coordinate that many people to come up with such a specific and complex game. I really liked the concept. find some cash pay for education and meet your woman before dying. I died a lot, which is good. I prefer a challenge. I like the innovation of the 4 dimensional world. Not too much negative here. I felt bad that the new kid had really really old parents every time but i suppose that's my fault. The audio was good. I would have perhaps upped the graphics a bit. white squares only go so far. surely one of 9 could have made a better square than plain white? GREAT WORK coming up with something extremely unique and very playable. Good job keeping the fun factor up!
DanielEnricoBotta
06. Aug 2017 · 11:57 UTC
Very nice idea!
Vulpem
06. Aug 2017 · 20:32 UTC
Personally, what surprised me the most was the difficulty level. It never felt "over difficult", frustrating or stressful, which could be common in a game like this. And, somehow, i still died. And it didn't feel unfair, i earned it and i kept playing, because it felt "doable".
Congrats to the level designers.

Also, the idea is really cool! It feels kinda weird that every level ends up with a 100 years old dude marring a young woman, but... oh well. I'm sure it's for love.

Like the small touched that weren't necessary, but are simply beautiful. They make feel the game that more well rounded and polished, like the dude's portrait ageing while you play.

Overall, great work!
Kodiqi
07. Aug 2017 · 00:39 UTC
This is a pretty polished game, as you would expect from a team-made entry. I really like the idea of splitting the puzzle up into 4 sections, it really captures the idea of having to balance the different areas of one's life. There is maybe a bit of a disconnect between the pixel art portraits (which are great) and the playable area; they are both good but clash a little in style, a minor nitpick. The music and transition jingles are lovely and charming.

The levels are paced well and nicely designed, I could see you adding some story to this and expanding it into a full game. I enjoyed playing this, one of my favourite games so far really. I scored this well in everything aside from theme, as it was just swapped in place of time as a resource (which I assume you would swap back if releasing this outside of LD).
christina-antoinette-neofotistou
07. Aug 2017 · 05:54 UTC
Ok, wow. The game design was excellent!!!
Very good pacing, very cute premise, the music was great. The gatekeeping kept me on my toes and it got complicated (and clever) really fast <3 I loved it!

I'd have liked for the woman to age as well ^-^ Right now it feels like she does nothing with her life until he gets all his goals. But I get that it's a metaphor :D
Nuthen
08. Aug 2017 · 07:14 UTC
I like the game mechanics a lot! Although I wasn't a fan of the art. The mix between pixels and digital art was odd. The hardest level for me was Savings - it took me 30 minutes to beat.. but I really enjoyed playing this game! Great spin on the "controlling multiple characters at once" idea.
Pedro Miranda
08. Aug 2017 · 10:54 UTC
What a nice game! And I love the approach you guys gave to the "running out of power" theme. Nice graphics and great sound. Good job guys!
Tomahawk2001913
08. Aug 2017 · 16:48 UTC
This is one of the most unique games I've seen in this competition! I hope to see you expand on the idea in the future!
Estebe
08. Aug 2017 · 19:12 UTC
Very original game. I've never played anything like it!
A complete game too with everything that it needs. Graphics, sounds, music and mechanic.
Good team effort, though procreating at age 108 is a little weird... :wink:
ProdigalSon
08. Aug 2017 · 19:37 UTC
Neat idea and the aesthetics changing as time passes by is a very nice touch. Well done!
cnoble
09. Aug 2017 · 12:00 UTC
That was an awesome game! Neat aesthetics, good/fitting music, nice puzzles, and a great little concept! Excellent job for a jam!!! Keep up the great work!! :)
TheFlyingKeyboard
09. Aug 2017 · 17:49 UTC
Really oe=riginal and fun idea, with neat graphics and music. Controlls could be a little better, but are not bad. One of the best games I've played so far. Awesome Job!
Mastersmith98
09. Aug 2017 · 22:39 UTC
This is a great entry! You could have easily made a very punitive puzzle game in which there was one solution, but you managed to make the level open enough to allow the player to solve it their own way. A fun little mechanic that I would love to see expanded upon in a full release. Great work!
alwaysinbeta
09. Aug 2017 · 23:59 UTC
Brilliantly crafted all round. Favourite entry so far. Had a lot of fun playing it. Thanks!
GoldRanger
10. Aug 2017 · 10:51 UTC
I love the concept of your game! I think it bring out some positive message!
Time is money! However, there are lots of other things that more worthy than money for you to spend time! For example, GIRLS! ummmmmm, I mean knowledge! Yes, knowledge is more important than money!:smirk:

Anyway, really enjoy your game, great job!
mato26
10. Aug 2017 · 18:14 UTC
Awesome idea :)
mspawa
11. Aug 2017 · 00:57 UTC
I really like the way you interpret the main theme, it is very original and I love the concept of the game.
It is hard to keep an eye on every screen but I was able to do it and had a lot of generations of childrens xD

Really good work!!
elmismopancho
11. Aug 2017 · 13:29 UTC
Really excellent game, I love puzzle games and I'm a fan of HIMYM so this was right in my alley. The gameplay makes sense, and is really polished. The music and the graphics are all very nice. Two recommendations:
- Knowing how many levels are left to finish the game would be nice. When you are reviewing a lot of games, time is really important.
- At first I was a bit confused on how to unlock the walls. The fact that the money is green and there are green walls made me think that you need money to unlock green walls. Perhaps using other colors would help with this.
Badly Drawn Rod
13. Aug 2017 · 19:33 UTC
I like how the puzzler had you solving multiple mazes at once. I haven't seen something like this before; very original.
Jason200101
15. Aug 2017 · 18:01 UTC
The game seems nice! It is original in multiple aspects, and the puzzles were nice too! The music was great, the graphics could use a little bit more work, but other than that I have no negative feedback to give! Well done! :smile:
Joe Cowman
17. Aug 2017 · 00:46 UTC
Best game I've played yet! A mechanic I've never seen before, also unique style. I loved it!
gonutz
19. Aug 2017 · 08:20 UTC
Wow, really cool puzzle game so far, I am going to beat it after writing this, I'm in the Savings level and it is a hard nut to crack for me right now, but I am going to finish this game, even if it takes me another 3000 years :-)

I love the music and art stlye, it really fits together, the graphics are cute and so is the music. Although the graphics are very minimalistic, this is all you need for this puzzle game. The simple graphics do not obstruct the game play, the UI and instructions are very clear, the game tells you exactly what you need to do, this is very good, I did not have to look at your game page at all, everything is just clear.

I like your puzzle design, it starts out simple with plenty of head room to waste a couple of turns and still win the level, but then it gets tougher and you really have to think carefully about your next step and keep in mind all four paths that you will take. Really nice difficulty curve.

I will be back after finishing the game and complete this comment :-)
BloodJohn
19. Aug 2017 · 19:02 UTC
the music fits the theme of the game. original campaign setting. an interesting puzzle game. I would make the conditions softer that in the beginning not so often to lose. I like it.
gonutz
20. Aug 2017 · 09:20 UTC
Alright, so the Savings level is still a really hard nut to crack. I am going to rate your game now because it still keeps me going and try to solve that puzzle, this is a really nice puzzle design. It does not get frustrating, it is just fun to play!
pitpony
20. Aug 2017 · 10:13 UTC
Really unique concept and its works very well. I love the different boards representing different aspects of life. I think my only comment would be that the power bar, as far as I can tell, just maps to the age so could probably be combined with the age counter so that its clearer. Really great job though! well done.
Cubeeo
07. Dec 2017 · 01:24 UTC
Nice game.