How I Met Your Great Great Grandmother by PeachTreeOath

Instructions
Journey through Jimmy Wellington XI's family tree as you hop from era to era and relive his ancestor's key courtship moments that eventually led to him existing.
- Juggle goals in life on a 4-dimensional board system
- Avoid death by carefully plotting your limited moves
- Get the girl!



Credits (sorted by SLOC, the ultimate determinator)
- PeachTreeOath: Code
- FDR: Code
- DoubleDragonBimmy: Code
- ZetaFactor: Code
- Chro: Design
- Watashi: Art
- RogueHost: Art
- Emiko: Design
- WChaney: Music
| HTML5 (web) | https://peachtreeoath.itch.io/how-i-met-your-great-great-grandmother |
| Original URL | https://ldjam.com/events/ludum-dare/39/how-i-met-your-great-great-grandmother |
Ratings
| Overall | 51th | 4.08⭐ | 90🧑⚖️ |
| Fun | 63th | 3.931⭐ | 89🧑⚖️ |
| Innovation | 16th | 4.295⭐ | 90🧑⚖️ |
| Theme | 292th | 3.693⭐ | 90🧑⚖️ |
| Graphics | 555th | 3.159⭐ | 90🧑⚖️ |
| Audio | 249th | 3.407⭐ | 88🧑⚖️ |
| Humor | 132th | 3.337⭐ | 85🧑⚖️ |
| Mood | 340th | 3.369⭐ | 86🧑⚖️ |
| Given | 108🗳️ | 155🗨️ |
Quite cool! You should consider to polish this and upload it to kongregate or something like that ^^
It seems to be a bit old-fashioned in its conception of marriage. Perhaps it would be a little more contemporary to switch between the male and female between generations.
I mean... after all, I'm having kids when I'm 72 sometimes...
Also like @simonhutchinson said: "It seems to be a bit old-fashioned in its conception of marriage. Perhaps it would be a little more contemporary to switch between the male and female between generations." I agree completely, it would be nice to switch, to have some other people, etc etc!
I also love some of the smaller references to How I Met Your Mother (e.g. I think "Swirly" was a reference "Swarley"? :-P ).
Levels are different and nicely designed.
Overall really good game.
Well done!
Very nice savesystem that you can restart the level and don't have to restart from the beginning.
Levels are different and nicely designed.
Overall really good game.
Well done!
Very nice savesystem that you can restart the level and don't have to restart from the beginning.
The puzzle itself was what made it for me, very clever nd challenging but easy to grasp (at least after you die once and get the "tips")
Also, big plus for allowing the player to continue from the same map as where they died at, too many games think it's a great difficulty element to make the player start from the beginning, I find it just annoying.
I also quite liked the detail in how your player character gets older and older, it's quite a nice touch : )
My only minor tiny issue was that the music started from the beginning every time a level started, so it made it a tad repetitive (the music was fine in itself, by the way).
I never saw such a large team before, 9 people are quite a lot for a Ludum Dare team. Isn't it hard to coordinate so many coders with such a small amount of time? And SLOC is of course the only relevant factor :wink:
The game is nice in all the aspects, but maybe what I like most is how it sits right at the edge of being a bit too much for me to plan my moves out too far in advance. So the "planning horizon" if you will is in a real sweet spot. I'd have moments of thinking ahead but also moments of saying "oh geez I better make it happen with some pills now or I'll die!"
But everything was on point, art sound music and design. Great job, everyone!
It's also fascinating to organize such a huge team in such short time. Good job!
Congrats to the level designers.
Also, the idea is really cool! It feels kinda weird that every level ends up with a 100 years old dude marring a young woman, but... oh well. I'm sure it's for love.
Like the small touched that weren't necessary, but are simply beautiful. They make feel the game that more well rounded and polished, like the dude's portrait ageing while you play.
Overall, great work!
The levels are paced well and nicely designed, I could see you adding some story to this and expanding it into a full game. I enjoyed playing this, one of my favourite games so far really. I scored this well in everything aside from theme, as it was just swapped in place of time as a resource (which I assume you would swap back if releasing this outside of LD).
Very good pacing, very cute premise, the music was great. The gatekeeping kept me on my toes and it got complicated (and clever) really fast <3 I loved it!
I'd have liked for the woman to age as well ^-^ Right now it feels like she does nothing with her life until he gets all his goals. But I get that it's a metaphor :D
A complete game too with everything that it needs. Graphics, sounds, music and mechanic.
Good team effort, though procreating at age 108 is a little weird... :wink:
Time is money! However, there are lots of other things that more worthy than money for you to spend time! For example, GIRLS! ummmmmm, I mean knowledge! Yes, knowledge is more important than money!:smirk:
Anyway, really enjoy your game, great job!
It is hard to keep an eye on every screen but I was able to do it and had a lot of generations of childrens xD
Really good work!!
- Knowing how many levels are left to finish the game would be nice. When you are reviewing a lot of games, time is really important.
- At first I was a bit confused on how to unlock the walls. The fact that the money is green and there are green walls made me think that you need money to unlock green walls. Perhaps using other colors would help with this.
I love the music and art stlye, it really fits together, the graphics are cute and so is the music. Although the graphics are very minimalistic, this is all you need for this puzzle game. The simple graphics do not obstruct the game play, the UI and instructions are very clear, the game tells you exactly what you need to do, this is very good, I did not have to look at your game page at all, everything is just clear.
I like your puzzle design, it starts out simple with plenty of head room to waste a couple of turns and still win the level, but then it gets tougher and you really have to think carefully about your next step and keep in mind all four paths that you will take. Really nice difficulty curve.
I will be back after finishing the game and complete this comment :-)