Identity Crisis by Josh Bothun
Make copies of yourself and sacrifice them to solve puzzles!

Controls: - WASD, Arrow keys, or Gamepad analog stick to move. - Z, space, or Gamepad button 1 to jump.
NOTE ABOUT SOURCE:
I am currently clearing with my employer to release the source code publicly. Should be able to upload that within a week!
Ratings
| Overall | 8th | 4.226⭐ | 33🧑⚖️ |
| Fun | 5th | 4.29⭐ | 33🧑⚖️ |
| Innovation | 8th | 4.194⭐ | 33🧑⚖️ |
| Theme | 20th | 4.258⭐ | 33🧑⚖️ |
| Graphics | 96th | 3.839⭐ | 33🧑⚖️ |
| Audio | 147th | 3.323⭐ | 33🧑⚖️ |
| Humor | 328th | 2.364⭐ | 24🧑⚖️ |
| Mood | 127th | 3.519⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 17🗨️ |
Controls are decent, and the sound effects fits nicely.
Good job on this game!
Finished in 733 seconds :-)
The concept and execution were spot on, this would make a nice puzzler with a bit more polish. Keep it up! :thumbsup:
I saw this game yesterday on stream and from the moment I saw it I knew I had to give it a play. While it's not the first time I see games where you have to micro-manage multiple entities at the same time, this one really caught on to me, probably due to how well it fits with the overall jam theme. I played through all the levels and suprise-suprise was able to unlock the bonus level.
The bonus level for me was the epitome of this game. With all the mechanics taught, it really showed how much you had to carefully micromanage the clones to try and get them into the right place while avoiding as the bullets as much as possible. I do feel like I broke through it, as I believe one of the switches stayed pressed despite having no clone on it. Oh well. :bust_in_silhouette:
As for the presentation, I really liked the clean style of the game and despite the game having no music, liked how the sound effects faired in the background. The game controlled pretty well and was pretty smooth on a controller too!
So far, it's my favorite jam puzzle game and I really liked how great it was overall! On [behalf of our team](https://discord.whalesandgames.com), thank you for this really in-depth and engaging puzzle game! :whale:
The bonus level was originally the last level but i realized it was so incredibly difficult I had to cut it. I originally envisioned most of the game to be chaotic and difficult like that, but it ended up being more stressful than fun. I'm glad you enjoyed it!
I've already got your game on my list, I'm planning to play it later tonight!
Good
- Simple concept but high skill ceiling and tight execution
- The sacrifice is on point and integral to the gameplay
- Forces the player to kinda split its brain into two
Could be improved
- Maybe snap the movement to a grid for more precision/satisfaction?
- Different soundtrack for when there's a clone?
The graphics and controls are simple, and i really liked the way the character is portrayed, making you question which one is real, specially when the original is killed and the double continues. Is the clone a original one, is the same as the first, it is a unique being? This questioning really brings up the sacrifices theme. I dont know if it intentional, but is interesting.
Really good job. Congrats!
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346058131?t=08h03m17s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin