Field Rations by Spennerino

[raw]
made by Spennerino for LD 44 (COMPO)

​The war has ended. People are starving. Tanks have been converted to farm machinery.

Oh no! Your AI Abrams tank has a broken AI unit and the only way to pilot it is through its command interface.

Upgrade or sell your parts. Plant seeds to grow crops and harvest your farm.

Type "Help" for a list of commands.​

This is my first Ludum Dare submission. Tanks for playing!

Created by Spencer Marr @Spennerino

Title.PNG Gameplay.PNG

Ratings

Given 20🗳️ 0🗨️

Feedback

Fat cat
29. Apr 2019 · 04:42 UTC
I love the graphics and the idea of the transmission panel. It's very difficult to control though, and the delay on the transmissions make it even harder! I think it'd be nice if you kept the functionality, but worked on making the controls easier :v:
b3agz
29. Apr 2019 · 05:05 UTC
I like the premise of the game. The control method is novel but it really makes playing a slog! Nice artwork.
HEYitsLEO
29. Apr 2019 · 05:07 UTC
Control is definitely difficult but I can appreciate the potential automation that can happen from them.Great graphics and cute audio. Keep it up.
xSupah
29. Apr 2019 · 05:19 UTC
I really like the idea of sending the commands to the tank with the delay, it makes the game harder to control but getting used to it and being able to progress by buying upgrades is something I really like. Overall a nice game with nice artwork!
Week of the agents
29. Apr 2019 · 13:59 UTC
Good idea for game builded in 48 hours but bad decision to use chat commands + annoying delay
dinosire
30. Apr 2019 · 02:55 UTC
Super cute game! I agree that the delay is a little aggravating, but I'm assuming that was an intentional design decision. I can see this being not the most user friendly game for non-programmer types, but I really enjoyed it. Good job!
🎤 Spennerino
30. Apr 2019 · 03:34 UTC
Thank you all! The delay is overly aggressive and should be rebalanced, I agree. If you upgrade that module to max the delay becomes instant sorry for any frustration my game causes!
hutchings90
30. Apr 2019 · 05:03 UTC
The cli was an interesting component of the game. The pace was a little slow.
jvolonte
30. Apr 2019 · 16:52 UTC
Innovative! The commands mechanics is interesting (Thought I was on some kind of development build at first)

As you said in one of your comments the delay is too aggressive and makes commands a bit of a pain. With some tweaking it can get to some really good place though!
Gus the Shark
02. May 2019 · 03:44 UTC
Cool original graphics and mechanics! I found the lag a bit distracting but otherwise it was quite fun. Solid entry
Webow
02. May 2019 · 20:44 UTC
I liked the graphics, reminded me of old school strategy games. The transmission panel as well is a great change of pace and fits the retro mood of the game. It was difficult to keep my tank moving without it doing a 360 everytime which slowed down my experience of other parts of the game. I like the shop element of the game as it gives the game a larger scope and progression experience. Thanks for this!
fashionbatman
03. May 2019 · 18:48 UTC
This was neat! I personally feel like commands should transmit faster. But great job overall!