Power in Numbers by amras0000

The theme was fairly open here, but I elected to try for two interpretations at once. First, there is the mechanical contradiction of a mathematics edutainment title with strategic and reflex elements. Second, the contradiction of a fairly dark and violent game that tries to act like it's for children. I won't promise that I delivered on either of these fronts, though. You be the judge.
Touchpad Users Beware
this game is built for a mouse. If you're trying to play it on a touchpad, make sure you have a way to middle-click and you can easily left- and right- click simultaneously

The game has a nominal end goal (a difficult one at that), but it's meant to be enjoyed as a GTA-style sandbox. If you'd rather mess around in the city, taking down civilians who look at you funny and tearing down buildings in your way, I encourage you to ignore the goal the game provides.
If you do want to pursue the end goal, it is reachable, but difficult. All the information you need is provided, but there are some emergent mechanics you may want to explore.
I provided a post-LD version,
published the morning after the compo ended. There is about an hour's extra work in there. Nothing that changes the gameplay: - the colors are more distinct to avoid confusion between purple and blue buildings - some major (not quite gamebreaking, but bad) bugs are fixed - instructions are presented better
Middle Mouse Click Rotates your Camera.
If buildings are blocking your view, move the camera.
After you start, esc brings up the menu, with objectives and instructions.
Ratings
| Overall | 328th | 3.409⭐ | 46🧑⚖️ |
| Fun | 398th | 3.193⭐ | 46🧑⚖️ |
| Innovation | 218th | 3.614⭐ | 46🧑⚖️ |
| Theme | 283th | 3.727⭐ | 46🧑⚖️ |
| Graphics | 430th | 3.067⭐ | 47🧑⚖️ |
| Audio | 266th | 3.08⭐ | 46🧑⚖️ |
| Mood | 173th | 3.409⭐ | 46🧑⚖️ |
| Given | 54🗳️ | 51🗨️ |

Should also be noted, you should have full control over the difficulty :). Police won't spawn unless you get a wanted level (stars in the upper right), and any black-jacket enemies will only attack you if you shout at them. I'm a little confused what the problem is. Thanks for the feedback though.
I had some readability problems with window colors, sometimes it felt like lit windows appeared on outward-facing sides of the building so they weren't visible from the street. Also, it seemed impossible to lower a 5-star wanted level if you needed to regroup. Finally, I thought it was a bit unintuitive that the health bar goes up, not down.
For everyone who is trying to figure out if a number is divisible by 3 do this trick:
Imagine you have the number 87 = 8 + 7 = 15 = 1 + 5 = 6. 6 is divisible by 3 so 87 is also divisible by 3 :P
When things got fast paced, I ended up just targeting odd-numbered people, which was much easier than trying to figure out if they were divisible by 3 but not 4 ^_^.
I liked the concept, and despite the control issues, this was pretty fun at the beginning.
But this is pretty amazing. The moment you figure out you can beat up citizen until they have a number that matches to make them join your team is awesome!
Really good entry, congrats!