Shadow Lurkers by nusan
Stroll in the dark at your own risk, for shadow is dangerous. Temporarily activate lights to gain some safety, and charge batteries to open doors and, hopefully, escape.

Controls : * wasd - zqsd : motion * mouse : look arround * mouse clic : interact * enter : start level
* escape : quit
Made with Unity3D and ProBuilder

Ratings
| Overall | 203th | 3.524⭐ | 23🧑⚖️ |
| Fun | 267th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 102th | 3.667⭐ | 23🧑⚖️ |
| Theme | 110th | 3.905⭐ | 23🧑⚖️ |
| Graphics | 378th | 3.095⭐ | 23🧑⚖️ |
| Humor | 470th | 1.75⭐ | 22🧑⚖️ |
| Mood | 141th | 3.429⭐ | 23🧑⚖️ |
| Given | 19🗳️ | 13🗨️ |
I hope you will continue working on the game after the jam, here are some ideas of features that could be great in the game:
- ability to change the orientation of lights
- lights with an adjustable delay of activation
- different types of lights, for example red / green / blue and you must combine them to have a powerful white light
etc
Good luck and thanks for this game ! ;)
I liked:
The Gameplay: I got this weird War of the Worlds Dark Harry Potter Dungeon vibe that I loved. I genuinely felt tense and a little scared when playing because of the gameplay. It is very hard to invoke this kind of emotion, especially in a game jam. Well done!
The Art: Your art may not have been the highest quality models, but the lighting, the creepy monsters, and the level design were great. I knew from the second I started that I did not want those monsters coming after me, and the art for the batteries and cranks made the goal self-explanatory.
I didn't like:
Lack of Music/Sound: The mood of the game was great as is, but if you added some ominous background music and sound effects for the flickering lights, the mood would have been perfect.
Overall, you made a fantastic scary game, and I think you will place well!
Good job!
@nyri0 and @shinmera already came up with great ideas. What I'd like to see specifically is bigger, more complex, even maze-like levels. Exploring a space and managing limited light resources with nasties hiding in every shadow would be a dread filled experience.
Good work!
Great work ! =)