sal_dream-0 by jjoeyay
My first game project and first submission to Ludum Dare, made by myself.
A short and stylistic little action game, following a little fellow through a dark void.
All assets were produced by me during the 72 hours of the jam.
X to attack, C to interact, ESC for menu, F11 to toggle fullscreen

| Windows | https://jjoeyay.itch.io/sal-dream0 |
| Original URL | https://ldjam.com/events/ludum-dare/44/sal-dream-0 |
Ratings
| Given | 21🗳️ | 30🗨️ |
All in all, very nice game !
I also really like the reward music. It's a bit sad that it is so quiet during the battles, apart from the sound effects.
Congratulations on making such an entry !
Really nice and thanks again for the build!
Also, thanks for all the positive words you guys!
It definitely had a feeling of an 80s-era arcade game. Thanks for a fun entry
As others have said, aiming isn't controlled with a mouse so it is very hard to kite them and still damage the enemies. If the aiming system is kept the same you might want to balance the game in other ways, e.g. giving the character more mobility options.
Well done overall! :D
Minor feedback would be that I wish movement and shoot direction were separate? Maybe it's just the twin stick shooter in me but it feels a little awkward tying them together. Also, sometimes if you kill a lot of enemies at once, their sound effects layer additively and get quite loud, haha.
Fantaaaaastic work, this is really good.
Oh, and one more note— I've been learning alone as a novice up to this point, and the prospect of getting to meet and talk with others much more experienced than I am is really exciting! I'd be happy to keep in touch if you're interested.
To everyone, thanks again for all of your comments and feedback!