Rude Bear Requiem by Alex Rose
YOU CAN PICK THINGS UP ONLY IN NORMAL BEAR FORM. (You can become normal bear at any time by transforming into the same thing twice, like pressing 1 and 1 again).
The long awaited 12th game in the Rude Bear series, and the cutest!
Play in this cute, cute world. It's really cute and that's it, no super hard bosses for once. Join Rude Bear as he helps a fellow bear out collecting trinkets, and then help him return to where he came from afterwards.
CONTROLS:
PC:
PICK THINGS UP BY WALKING INTO THEM AS NORMAL RUDE BEAR. (Which you can do by transforming into the same form twice).
Transform with 123 or XCV and use updownleftright or WASD (sorry AZERTY people, wasd is fine, not sorry DVORAK people, change your layout).. or.. use a controller!
Space/Z are used to interact/do ability.
CONTROLLER:
A use/throw or do ability in transformed mode, BXY transform, stick move.
Credits yo:
Alex McRizzlin' Rose - Code, design, animation and the post-event rune vocals/SFX.
Sonny McBizzlin' Bone - Music, Artwork
Atmosphizzlin' Pherium (Atmospherium) - Rain, nom nom nom noises, balloon, original rune noises, berry sounds.
Go play the other Rude Bear games too or add this one to the Wiki for me:
http://rudebear.gamepedia.com/Games
And like, you should totes malotes follow us because we make cool stuff on the reg' and we the illest on the block.
@AlexRoseGames
@Phantom_Green
@Atmospherium
Thankyou and goodnight.
The long awaited 12th game in the Rude Bear series, and the cutest!
Play in this cute, cute world. It's really cute and that's it, no super hard bosses for once. Join Rude Bear as he helps a fellow bear out collecting trinkets, and then help him return to where he came from afterwards.
CONTROLS:
PC:
PICK THINGS UP BY WALKING INTO THEM AS NORMAL RUDE BEAR. (Which you can do by transforming into the same form twice).
Transform with 123 or XCV and use updownleftright or WASD (sorry AZERTY people, wasd is fine, not sorry DVORAK people, change your layout).. or.. use a controller!
Space/Z are used to interact/do ability.
CONTROLLER:
A use/throw or do ability in transformed mode, BXY transform, stick move.
Credits yo:
Alex McRizzlin' Rose - Code, design, animation and the post-event rune vocals/SFX.
Sonny McBizzlin' Bone - Music, Artwork
Atmosphizzlin' Pherium (Atmospherium) - Rain, nom nom nom noises, balloon, original rune noises, berry sounds.
Go play the other Rude Bear games too or add this one to the Wiki for me:
http://rudebear.gamepedia.com/Games
And like, you should totes malotes follow us because we make cool stuff on the reg' and we the illest on the block.
@AlexRoseGames
@Phantom_Green
@Atmospherium
Thankyou and goodnight.
| Windows | http://vorpal-games.com/RudeBearRequiem.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=19499 |
Ratings
| Coolness | 62% | 3 |
| Overall(Jam) | 3.68 | 166 |
| Audio(Jam) | 4.25 | 15 |
| Fun(Jam) | 3.55 | 189 |
| Graphics(Jam) | 3.67 | 356 |
| Humor(Jam) | 3.87 | 53 |
| Innovation(Jam) | 3.53 | 214 |
| Mood(Jam) | 3.88 | 90 |
| Theme(Jam) | 3.88 | 152 |
-Love Satan
Aside from the inconvenience of having my hard drive possessed, I thoroughly enjoyed this experience. Fantastic visuals, sound and atmosphere. Neat control scheme. Awesome twist. Hail!
Excellent music, loved the twist and funny. Solid entry!
Enjoying the comments, for once I can tell who completed the game rofl.
The only room for improvement I have is that the balloon form could use a shadow to indicate that we are actually flying up. Other than that a great entry and one of the most memorable games so far.
Due to the lack of variety in the world's visuals, it's easy to get lost in the game. I feel like the game could have used a bit more sound effects, such as the rain sound. The camera is also completely out of wack. It was hard to focus on any single element because the super-quick camera attempting to follow the direction where you're going vs. what you actually want to focus on.
It's also a pet peeve of mine that the game is basically a fetch quest with a few escort missions thrown in (not a fan of either of those). The latter half did a better job of adding gameplay variety, and I was a fan of the after-story when the other personality subsides.